- 19 Mar, 2019 2 commits
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The local storage per thread is only a pointer, this must be assigned AFTER the local storage object has moved to it's final location (e.g. on the stack of the caller). We might even change this a little further in the future to make the location of the state object more transparent.
FritzFlorian committed -
The first draft of the internal threading component is currently only implemented using the c++11 std::thread, pthread support will be added next.
FritzFlorian committed
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