- 01 Apr, 2019 2 commits
-
-
FritzFlorian committed
-
FritzFlorian committed
-
- 25 Mar, 2019 1 commit
-
-
This will be used for storing thread tasks aligned in continous memory, allowing different theads to work on the data without interfearing.
FritzFlorian committed
-
- 21 Mar, 2019 1 commit
-
-
FritzFlorian committed
-
- 20 Mar, 2019 3 commits
-
-
FritzFlorian committed
-
FritzFlorian committed
-
This requires the user to explicitly manage the storage duration/place of the thread local state, making a fine grained memory allocation simpler.
FritzFlorian committed
-
- 19 Mar, 2019 3 commits
-
-
FritzFlorian committed
-
The local storage per thread is only a pointer, this must be assigned AFTER the local storage object has moved to it's final location (e.g. on the stack of the caller). We might even change this a little further in the future to make the location of the state object more transparent.
FritzFlorian committed -
FritzFlorian committed
-
- 15 Mar, 2019 2 commits
-
-
FritzFlorian committed
-
Seperate library from other parts of project (samples, playground, testing, ...). We still are in one 'toplevel' cmake project, so we can for exmaple compile everything (library and playground) in debug mode, for simple development.
FritzFlorian committed
-