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Commit
0cffce1c
authored
Jun 06, 2019
by
FritzFlorian
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Working version of locking-work-stealing-deque.
parent
f7e7c79b
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4 changed files
with
128 additions
and
61 deletions
+128
-61
lib/pls/CMakeLists.txt
+2
-2
lib/pls/include/pls/internal/data_structures/locking_deque.h
+85
-23
lib/pls/include/pls/internal/data_structures/work_stealing_deque.h
+8
-7
test/data_structures_test.cpp
+33
-29
No files found.
lib/pls/CMakeLists.txt
View file @
0cffce1c
...
...
@@ -20,7 +20,7 @@ add_library(pls STATIC
include/pls/internal/data_structures/aligned_stack.h src/internal/data_structures/aligned_stack.cpp
include/pls/internal/data_structures/aligned_stack_impl.h
include/pls/internal/data_structures/locking_deque.h
src/internal/data_structures/locking_deque.cpp
include/pls/internal/data_structures/locking_deque.h
include/pls/internal/data_structures/work_stealing_deque.h include/pls/internal/data_structures/work_stealing_deque_impl.h
include/pls/internal/data_structures/stamped_integer.h
...
...
@@ -34,7 +34,7 @@ add_library(pls STATIC
include/pls/internal/scheduling/scheduler_impl.h
include/pls/internal/scheduling/task.h src/internal/scheduling/task.cpp
include/pls/internal/scheduling/scheduler_memory.h src/internal/scheduling/scheduler_memory.cpp
include/pls/internal/scheduling/lambda_task.h
)
include/pls/internal/scheduling/lambda_task.h
include/pls/internal/data_structures/deque.h
)
# Add everything in `./include` to be in the include path of this project
target_include_directories
(
pls
...
...
lib/pls/include/pls/internal/data_structures/locking_deque.h
View file @
0cffce1c
#ifndef PLS_DEQUE_H
#define PLS_DEQUE_H
#ifndef PLS_LOCKING_DEQUE_H
#define PLS_LOCKING_DEQUE_H
#include <mutex>
#include "pls/internal/base/spin_lock.h"
#include "pls/internal/data_structures/aligned_stack.h"
namespace
pls
{
namespace
internal
{
namespace
data_structures
{
/**
*
Turns any object into deque item when inheriting from this
.
*
Wraps any object into a deque item
.
*/
class
locking_deque_item
{
friend
class
locking_deque_internal
;
template
<
typename
Item
>
struct
locking_deque_item
{
Item
*
item_
;
locking_deque_item
*
prev_
;
locking_deque_item
*
next_
;
};
class
locking_deque_internal
{
protected
:
locking_deque_item
*
head_
;
locking_deque_item
*
tail_
;
base
::
spin_lock
lock_
;
template
<
typename
Item
,
typename
Content
>
struct
locking_deque_container
:
public
locking_deque_item
<
Item
>
{
Content
content_
;
locking_deque_item
*
pop_head_internal
();
locking_deque_item
*
pop_tail_internal
();
void
push_tail_internal
(
locking_deque_item
*
new_item
);
public
:
explicit
locking_deque_container
(
const
Content
&
content_
)
:
content_
{
content_
}
{}
};
/**
...
...
@@ -38,20 +38,82 @@ class locking_deque_internal {
* @tparam Item The type of items stored in this deque
*/
template
<
typename
Item
>
class
locking_deque
:
locking_deque_internal
{
class
locking_deque
{
aligned_stack
*
stack_
;
locking_deque_item
<
Item
>
*
head_
;
locking_deque_item
<
Item
>
*
tail_
;
base
::
spin_lock
lock_
;
public
:
explicit
locking_deque
()
:
locking_deque_internal
{}
{}
using
state
=
aligned_stack
::
state
;
explicit
locking_deque
(
aligned_stack
*
stack
)
:
stack_
{
stack
},
head_
{
nullptr
},
tail_
{
nullptr
},
lock_
{}
{}
template
<
typename
T
>
T
*
push_tail
(
const
T
&
new_item
)
{
static_assert
(
std
::
is_same
<
Item
,
T
>::
value
||
std
::
is_base_of
<
Item
,
T
>::
value
,
"Must only push types of <Item> onto work_stealing_deque<Item>"
);
inline
Item
*
pop_head
()
{
return
static_cast
<
Item
*>
(
pop_head_internal
());
std
::
lock_guard
<
base
::
spin_lock
>
lock
{
lock_
};
auto
deque_item
=
stack_
->
push
(
locking_deque_container
<
Item
,
T
>
{
new_item
});
deque_item
->
item_
=
&
deque_item
->
content_
;
if
(
tail_
!=
nullptr
)
{
tail_
->
next_
=
deque_item
;
}
else
{
head_
=
deque_item
;
}
deque_item
->
prev_
=
tail_
;
deque_item
->
next_
=
nullptr
;
tail_
=
deque_item
;
return
deque_item
->
item_
;
}
inline
Item
*
pop_tail
()
{
return
static_cast
<
Item
*>
(
pop_tail_internal
());
Item
*
pop_tail
()
{
std
::
lock_guard
<
base
::
spin_lock
>
lock
{
lock_
};
if
(
tail_
==
nullptr
)
{
return
nullptr
;
}
auto
result
=
tail_
;
tail_
=
tail_
->
prev_
;
if
(
tail_
==
nullptr
)
{
head_
=
nullptr
;
}
else
{
tail_
->
next_
=
nullptr
;
}
return
result
->
item_
;
}
inline
void
push_tail
(
Item
*
new_item
)
{
push_tail_internal
(
new_item
);
Item
*
pop_head
()
{
std
::
lock_guard
<
base
::
spin_lock
>
lock
{
lock_
};
if
(
head_
==
nullptr
)
{
return
nullptr
;
}
auto
result
=
head_
;
head_
=
head_
->
next_
;
if
(
head_
==
nullptr
)
{
tail_
=
nullptr
;
}
else
{
head_
->
prev_
=
nullptr
;
}
return
result
->
item_
;
}
void
release_memory_until
(
state
state
)
{
stack_
->
reset_state
(
state
);
}
state
save_state
()
{
return
stack_
->
save_state
();
}
};
...
...
@@ -59,4 +121,4 @@ class locking_deque : locking_deque_internal {
}
}
#endif //PLS_DEQUE_H
#endif //PLS_
LOCKING_
DEQUE_H
lib/pls/include/pls/internal/data_structures/work_stealing_deque.h
View file @
0cffce1c
...
...
@@ -76,13 +76,6 @@ class work_stealing_deque {
tail_
{
other
.
tail_
.
load
()},
previous_tail_
{
other
.
previous_tail_
}
{}
void
reset_base_pointer
();
work_stealing_deque_item
*
item_at
(
offset_t
offset
);
offset_t
current_stack_offset
();
template
<
typename
T
>
std
::
pair
<
work_stealing_deque_item
,
T
>
*
allocate_item
(
const
T
&
new_item
);
template
<
typename
T
>
T
*
push_tail
(
const
T
&
new_item
);
Item
*
pop_tail
();
...
...
@@ -90,6 +83,14 @@ class work_stealing_deque {
void
release_memory_until
(
state
state
);
state
save_state
();
private
:
void
reset_base_pointer
();
work_stealing_deque_item
*
item_at
(
offset_t
offset
);
offset_t
current_stack_offset
();
template
<
typename
T
>
std
::
pair
<
work_stealing_deque_item
,
T
>
*
allocate_item
(
const
T
&
new_item
);
};
}
...
...
test/data_structures_test.cpp
View file @
0cffce1c
...
...
@@ -77,58 +77,62 @@ TEST_CASE("aligned stack stores objects correctly", "[internal/data_structures/a
}
TEST_CASE
(
"deque stores objects correctly"
,
"[internal/data_structures/deque.h]"
)
{
class
my_item
:
public
locking_deque_item
{
class
my_item
{
};
locking_deque
<
my_item
>
deque
;
my_item
one
,
two
,
three
;
constexpr
long
data_size
=
2
<<
14
;
char
data
[
data_size
];
aligned_stack
stack
{
data
,
data_size
};
locking_deque
<
int
>
deque
{
&
stack
};
int
one
=
1
,
two
=
2
,
three
=
3
;
SECTION
(
"add and remove items form the tail"
)
{
deque
.
push_tail
(
&
one
);
deque
.
push_tail
(
&
two
);
deque
.
push_tail
(
&
three
);
deque
.
push_tail
(
one
);
deque
.
push_tail
(
two
);
deque
.
push_tail
(
three
);
REQUIRE
(
deque
.
pop_tail
()
==
&
three
);
REQUIRE
(
deque
.
pop_tail
()
==
&
two
);
REQUIRE
(
deque
.
pop_tail
()
==
&
one
);
REQUIRE
(
*
deque
.
pop_tail
()
==
three
);
REQUIRE
(
*
deque
.
pop_tail
()
==
two
);
REQUIRE
(
*
deque
.
pop_tail
()
==
one
);
}
SECTION
(
"handles getting empty by popping the tail correctly"
)
{
deque
.
push_tail
(
&
one
);
REQUIRE
(
deque
.
pop_tail
()
==
&
one
);
deque
.
push_tail
(
one
);
REQUIRE
(
*
deque
.
pop_tail
()
==
one
);
deque
.
push_tail
(
&
two
);
REQUIRE
(
deque
.
pop_tail
()
==
&
two
);
deque
.
push_tail
(
two
);
REQUIRE
(
*
deque
.
pop_tail
()
==
two
);
}
SECTION
(
"remove items form the head"
)
{
deque
.
push_tail
(
&
one
);
deque
.
push_tail
(
&
two
);
deque
.
push_tail
(
&
three
);
deque
.
push_tail
(
one
);
deque
.
push_tail
(
two
);
deque
.
push_tail
(
three
);
REQUIRE
(
deque
.
pop_head
()
==
&
one
);
REQUIRE
(
deque
.
pop_head
()
==
&
two
);
REQUIRE
(
deque
.
pop_head
()
==
&
three
);
REQUIRE
(
*
deque
.
pop_head
()
==
one
);
REQUIRE
(
*
deque
.
pop_head
()
==
two
);
REQUIRE
(
*
deque
.
pop_head
()
==
three
);
}
SECTION
(
"handles getting empty by popping the head correctly"
)
{
deque
.
push_tail
(
&
one
);
REQUIRE
(
deque
.
pop_head
()
==
&
one
);
deque
.
push_tail
(
one
);
REQUIRE
(
*
deque
.
pop_head
()
==
one
);
deque
.
push_tail
(
&
two
);
REQUIRE
(
deque
.
pop_head
()
==
&
two
);
deque
.
push_tail
(
two
);
REQUIRE
(
*
deque
.
pop_head
()
==
two
);
}
SECTION
(
"handles getting empty by popping the head and tail correctly"
)
{
deque
.
push_tail
(
&
one
);
REQUIRE
(
deque
.
pop_tail
()
==
&
one
);
deque
.
push_tail
(
one
);
REQUIRE
(
*
deque
.
pop_tail
()
==
one
);
deque
.
push_tail
(
&
two
);
REQUIRE
(
deque
.
pop_head
()
==
&
two
);
deque
.
push_tail
(
two
);
REQUIRE
(
*
deque
.
pop_head
()
==
two
);
deque
.
push_tail
(
&
three
);
REQUIRE
(
deque
.
pop_tail
()
==
&
three
);
deque
.
push_tail
(
three
);
REQUIRE
(
*
deque
.
pop_tail
()
==
three
);
}
}
...
...
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