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Commit
5192f502
authored
Oct 30, 2015
by
Christian Kern
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Merge branch 'development' into embb421_parallel_building_bug
parents
b32fd724
e71d171f
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6 changed files
with
195 additions
and
69 deletions
+195
-69
containers_cpp/include/embb/containers/internal/lock_free_tree_value_pool-inl.h
+61
-22
containers_cpp/include/embb/containers/internal/object_pool-inl.h
+14
-11
containers_cpp/include/embb/containers/internal/wait_free_array_value_pool-inl.h
+30
-8
containers_cpp/include/embb/containers/lock_free_tree_value_pool.h
+22
-7
containers_cpp/include/embb/containers/object_pool.h
+13
-7
containers_cpp/include/embb/containers/wait_free_array_value_pool.h
+55
-14
No files found.
containers_cpp/include/embb/containers/internal/lock_free_tree_value_pool-inl.h
View file @
5192f502
...
@@ -42,7 +42,7 @@ template<typename Type, Type Undefined, class PoolAllocator,
...
@@ -42,7 +42,7 @@ template<typename Type, Type Undefined, class PoolAllocator,
class
TreeAllocator
>
class
TreeAllocator
>
bool
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
bool
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
IsLeaf
(
int
node
)
{
IsLeaf
(
int
node
)
{
if
(
node
>=
size
-
1
&&
node
<=
2
*
size
-
1
)
{
if
(
node
>=
size
_
-
1
&&
node
<=
2
*
size_
-
1
)
{
return
true
;
return
true
;
}
}
return
false
;
return
false
;
...
@@ -52,7 +52,7 @@ template<typename Type, Type Undefined, class PoolAllocator,
...
@@ -52,7 +52,7 @@ template<typename Type, Type Undefined, class PoolAllocator,
class
TreeAllocator
>
class
TreeAllocator
>
bool
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
bool
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
IsValid
(
int
node
)
{
IsValid
(
int
node
)
{
return
(
node
>=
0
&&
node
<=
2
*
size
-
1
);
return
(
node
>=
0
&&
node
<=
2
*
size
_
-
1
);
}
}
template
<
typename
Type
,
Type
Undefined
,
class
PoolAllocator
,
template
<
typename
Type
,
Type
Undefined
,
class
PoolAllocator
,
...
@@ -77,14 +77,14 @@ template<typename T, T Undefined, class PoolAllocator, class TreeAllocator >
...
@@ -77,14 +77,14 @@ template<typename T, T Undefined, class PoolAllocator, class TreeAllocator >
int
LockFreeTreeValuePool
<
T
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
int
LockFreeTreeValuePool
<
T
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
NodeIndexToPoolIndex
(
int
node
)
{
NodeIndexToPoolIndex
(
int
node
)
{
assert
(
IsLeaf
(
node
));
assert
(
IsLeaf
(
node
));
return
(
node
-
(
size
-
1
));
return
(
node
-
(
size
_
-
1
));
}
}
template
<
typename
Type
,
Type
Undefined
,
class
PoolAllocator
,
template
<
typename
Type
,
Type
Undefined
,
class
PoolAllocator
,
class
TreeAllocator
>
class
TreeAllocator
>
int
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
int
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
PoolIndexToNodeIndex
(
int
index
)
{
PoolIndexToNodeIndex
(
int
index
)
{
int
node
=
index
+
(
size
-
1
);
int
node
=
index
+
(
size
_
-
1
);
assert
(
IsLeaf
(
node
));
assert
(
IsLeaf
(
node
));
return
node
;
return
node
;
}
}
...
@@ -100,7 +100,7 @@ template<typename T, T Undefined, class PoolAllocator, class TreeAllocator >
...
@@ -100,7 +100,7 @@ template<typename T, T Undefined, class PoolAllocator, class TreeAllocator >
int
LockFreeTreeValuePool
<
T
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
int
LockFreeTreeValuePool
<
T
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
GetParentNode
(
int
node
)
{
GetParentNode
(
int
node
)
{
int
parent
=
(
node
-
1
)
/
2
;
int
parent
=
(
node
-
1
)
/
2
;
assert
(
parent
>=
0
&&
parent
<
size
-
1
);
assert
(
parent
>=
0
&&
parent
<
size
_
-
1
);
return
parent
;
return
parent
;
}
}
...
@@ -112,11 +112,11 @@ allocate_rec(int node, Type& element) {
...
@@ -112,11 +112,11 @@ allocate_rec(int node, Type& element) {
if
(
IsLeaf
(
node
))
{
if
(
IsLeaf
(
node
))
{
int
pool_index
=
NodeIndexToPoolIndex
(
node
);
int
pool_index
=
NodeIndexToPoolIndex
(
node
);
Type
expected
=
pool
[
pool_index
];
Type
expected
=
pool
_
[
pool_index
];
if
(
expected
==
Undefined
)
if
(
expected
==
Undefined
)
return
-
1
;
return
-
1
;
if
(
pool
[
pool_index
].
CompareAndSwap
(
expected
,
Undefined
))
{
if
(
pool
_
[
pool_index
].
CompareAndSwap
(
expected
,
Undefined
))
{
element
=
expected
;
element
=
expected
;
return
pool_index
;
return
pool_index
;
}
}
...
@@ -131,11 +131,11 @@ allocate_rec(int node, Type& element) {
...
@@ -131,11 +131,11 @@ allocate_rec(int node, Type& element) {
// atomically decrement the value in the node if the result is greater than
// atomically decrement the value in the node if the result is greater than
// or equal to zero. This cannot be done atomically.
// or equal to zero. This cannot be done atomically.
do
{
do
{
current
=
tree
[
node
];
current
=
tree
_
[
node
];
desired
=
current
-
1
;
desired
=
current
-
1
;
if
(
desired
<
0
)
if
(
desired
<
0
)
return
-
1
;
return
-
1
;
}
while
(
!
tree
[
node
].
CompareAndSwap
(
current
,
desired
));
}
while
(
!
tree
_
[
node
].
CompareAndSwap
(
current
,
desired
));
int
leftResult
=
allocate_rec
(
GetLeftChildIndex
(
node
),
element
);
int
leftResult
=
allocate_rec
(
GetLeftChildIndex
(
node
),
element
);
if
(
leftResult
!=
-
1
)
{
if
(
leftResult
!=
-
1
)
{
...
@@ -156,7 +156,7 @@ Fill(int node, int elementsToStore, int power2Value) {
...
@@ -156,7 +156,7 @@ Fill(int node, int elementsToStore, int power2Value) {
if
(
IsLeaf
(
node
))
if
(
IsLeaf
(
node
))
return
;
return
;
tree
[
node
]
=
elementsToStore
;
tree
_
[
node
]
=
elementsToStore
;
int
postPower2Value
=
power2Value
>>
1
;
int
postPower2Value
=
power2Value
>>
1
;
...
@@ -188,14 +188,14 @@ Free(Type element, int index) {
...
@@ -188,14 +188,14 @@ Free(Type element, int index) {
assert
(
element
!=
Undefined
);
assert
(
element
!=
Undefined
);
// Put the element back
// Put the element back
pool
[
index
].
Store
(
element
);
pool
_
[
index
].
Store
(
element
);
assert
(
index
>=
0
&&
index
<
size
);
assert
(
index
>=
0
&&
index
<
size
_
);
int
node
=
PoolIndexToNodeIndex
(
index
);
int
node
=
PoolIndexToNodeIndex
(
index
);
while
(
!
IsRoot
(
node
))
{
while
(
!
IsRoot
(
node
))
{
node
=
GetParentNode
(
node
);
node
=
GetParentNode
(
node
);
tree
[
node
].
FetchAndAdd
(
1
);
tree
_
[
node
].
FetchAndAdd
(
1
);
}
}
}
}
...
@@ -205,37 +205,76 @@ template< typename ForwardIterator >
...
@@ -205,37 +205,76 @@ template< typename ForwardIterator >
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
LockFreeTreeValuePool
(
ForwardIterator
first
,
ForwardIterator
last
)
{
LockFreeTreeValuePool
(
ForwardIterator
first
,
ForwardIterator
last
)
{
// Number of elements to store
// Number of elements to store
real_size
=
static_cast
<
int
>
(
::
std
::
distance
(
first
,
last
));
real_size
_
=
static_cast
<
int
>
(
::
std
::
distance
(
first
,
last
));
// Let k be smallest number so that real_size <= 2^k, size = 2^k
// Let k be smallest number so that real_size <= 2^k, size = 2^k
size
=
GetSmallestPowerByTwoValue
(
real_size
);
size
_
=
GetSmallestPowerByTwoValue
(
real_size_
);
// Size of binary tree without the leaves
// Size of binary tree without the leaves
tree_size
=
size
-
1
;
tree_size_
=
size_
-
1
;
// make sure, signed values are not negative
assert
(
tree_size_
>=
0
);
assert
(
real_size_
>=
0
);
size_t
tree_size_unsigned
=
static_cast
<
size_t
>
(
tree_size_
);
size_t
real_size_unsigned
=
static_cast
<
size_t
>
(
real_size_
);
// Pool stores elements of type T
// Pool stores elements of type T
pool
=
poolAllocator
.
allocate
(
static_cast
<
size_t
>
(
real_size
));
pool_
=
pool_allocator_
.
allocate
(
real_size_unsigned
);
// invoke inplace new for each pool element
for
(
size_t
i
=
0
;
i
!=
real_size_unsigned
;
++
i
)
{
new
(
&
pool_
[
i
])
embb
::
base
::
Atomic
<
Type
>
();
}
// Tree holds the counter of not allocated elements
// Tree holds the counter of not allocated elements
tree
=
treeAllocator
.
allocate
(
static_cast
<
size_t
>
(
tree_size
));
tree_
=
tree_allocator_
.
allocate
(
tree_size_unsigned
);
// invoke inplace new for each tree element
for
(
size_t
i
=
0
;
i
!=
tree_size_unsigned
;
++
i
)
{
new
(
&
tree_
[
i
])
embb
::
base
::
Atomic
<
int
>
();
}
int
i
=
0
;
int
i
=
0
;
// Store the elements from the range
// Store the elements from the range
for
(
ForwardIterator
curIter
(
first
);
curIter
!=
last
;
++
curIter
)
{
for
(
ForwardIterator
curIter
(
first
);
curIter
!=
last
;
++
curIter
)
{
pool
[
i
++
]
=
*
curIter
;
pool
_
[
i
++
]
=
*
curIter
;
}
}
// Initialize the binary tree without leaves (counters)
// Initialize the binary tree without leaves (counters)
Fill
(
0
,
static_cast
<
int
>
(
::
std
::
distance
(
first
,
last
)),
size
);
Fill
(
0
,
static_cast
<
int
>
(
::
std
::
distance
(
first
,
last
)),
size
_
);
}
}
template
<
typename
Type
,
Type
Undefined
,
class
PoolAllocator
,
template
<
typename
Type
,
Type
Undefined
,
class
PoolAllocator
,
class
TreeAllocator
>
class
TreeAllocator
>
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
~
LockFreeTreeValuePool
()
{
~
LockFreeTreeValuePool
()
{
poolAllocator
.
deallocate
(
pool
,
static_cast
<
size_t
>
(
real_size
));
size_t
tree_size_unsigned
=
static_cast
<
size_t
>
(
tree_size_
);
treeAllocator
.
deallocate
(
tree
,
static_cast
<
size_t
>
(
tree_size
));
size_t
real_size_unsigned
=
static_cast
<
size_t
>
(
real_size_
);
pool_allocator_
.
deallocate
(
pool_
,
real_size_unsigned
);
// invoke destructor for each pool element
for
(
size_t
i
=
0
;
i
!=
real_size_unsigned
;
++
i
)
{
pool_
[
i
].
~
Atomic
();
}
tree_allocator_
.
deallocate
(
tree_
,
tree_size_unsigned
);
// invoke destructor for each tree element
for
(
size_t
i
=
0
;
i
!=
tree_size_unsigned
;
++
i
)
{
tree_
[
i
].
~
Atomic
();
}
}
template
<
typename
Type
,
Type
Undefined
,
class
PoolAllocator
,
class
TreeAllocator
>
size_t
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
GetMinimumElementCountForGuaranteedCapacity
(
size_t
capacity
)
{
// for this value pool, this is just capacity...
return
capacity
;
}
}
}
// namespace containers
}
// namespace containers
...
...
containers_cpp/include/embb/containers/internal/object_pool-inl.h
View file @
5192f502
...
@@ -83,7 +83,8 @@ ReturningTrueIterator::operator!=(const self_type& rhs) {
...
@@ -83,7 +83,8 @@ ReturningTrueIterator::operator!=(const self_type& rhs) {
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
bool
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
bool
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
IsContained
(
const
Type
&
obj
)
const
{
IsContained
(
const
Type
&
obj
)
const
{
if
((
&
obj
<
&
objects
[
0
])
||
(
&
obj
>
&
objects
[
capacity
-
1
]))
{
if
((
&
obj
<
&
objects_array_
[
0
])
||
(
&
obj
>
&
objects_array_
[
value_pool_size_
-
1
]))
{
return
false
;
return
false
;
}
else
{
}
else
{
return
true
;
return
true
;
...
@@ -94,17 +95,17 @@ template<class Type, typename ValuePool, class ObjectAllocator>
...
@@ -94,17 +95,17 @@ template<class Type, typename ValuePool, class ObjectAllocator>
int
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
int
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
GetIndexOfObject
(
const
Type
&
obj
)
const
{
GetIndexOfObject
(
const
Type
&
obj
)
const
{
assert
(
IsContained
(
obj
));
assert
(
IsContained
(
obj
));
return
(
static_cast
<
int
>
(
&
obj
-
&
objects
[
0
]));
return
(
static_cast
<
int
>
(
&
obj
-
&
objects
_array_
[
0
]));
}
}
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
Type
*
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
AllocateRaw
()
{
Type
*
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
AllocateRaw
()
{
bool
val
;
bool
val
;
int
allocated_index
=
p
.
Allocate
(
val
);
int
allocated_index
=
value_pool_
.
Allocate
(
val
);
if
(
allocated_index
==
-
1
)
{
if
(
allocated_index
==
-
1
)
{
return
NULL
;
return
NULL
;
}
else
{
}
else
{
Type
*
ret_pointer
=
&
(
objects
[
allocated_index
]);
Type
*
ret_pointer
=
&
(
objects
_array_
[
allocated_index
]);
return
ret_pointer
;
return
ret_pointer
;
}
}
...
@@ -112,15 +113,17 @@ Type* ObjectPool<Type, ValuePool, ObjectAllocator>::AllocateRaw() {
...
@@ -112,15 +113,17 @@ Type* ObjectPool<Type, ValuePool, ObjectAllocator>::AllocateRaw() {
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
size_t
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
GetCapacity
()
{
size_t
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
GetCapacity
()
{
return
capacity
;
return
capacity
_
;
}
}
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
ObjectPool
(
size_t
capacity
)
:
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
ObjectPool
(
size_t
capacity
)
:
capacity
(
capacity
),
capacity_
(
capacity
),
p
(
ReturningTrueIterator
(
0
),
ReturningTrueIterator
(
capacity
))
{
value_pool_size_
(
// Allocate the objects (without construction, just get the memory)
ValuePool
::
GetMinimumElementCountForGuaranteedCapacity
(
capacity
)),
objects
=
objectAllocator
.
allocate
(
capacity
);
value_pool_
(
ReturningTrueIterator
(
0
),
ReturningTrueIterator
(
value_pool_size_
)),
objects_array_
(
object_allocator_
.
allocate
(
value_pool_size_
))
{
}
}
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
...
@@ -128,7 +131,7 @@ void ObjectPool<Type, ValuePool, ObjectAllocator>::Free(Type* obj) {
...
@@ -128,7 +131,7 @@ void ObjectPool<Type, ValuePool, ObjectAllocator>::Free(Type* obj) {
int
index
=
GetIndexOfObject
(
*
obj
);
int
index
=
GetIndexOfObject
(
*
obj
);
obj
->~
Type
();
obj
->~
Type
();
p
.
Free
(
true
,
index
);
value_pool_
.
Free
(
true
,
index
);
}
}
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
...
@@ -189,7 +192,7 @@ Type* ObjectPool<Type, ValuePool, ObjectAllocator>::Allocate(
...
@@ -189,7 +192,7 @@ Type* ObjectPool<Type, ValuePool, ObjectAllocator>::Allocate(
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::~
ObjectPool
()
{
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::~
ObjectPool
()
{
// Deallocate the objects
// Deallocate the objects
object
Allocator
.
deallocate
(
objects
,
capacity
);
object
_allocator_
.
deallocate
(
objects_array_
,
value_pool_size_
);
}
}
}
// namespace containers
}
// namespace containers
}
// namespace embb
}
// namespace embb
...
...
containers_cpp/include/embb/containers/internal/wait_free_array_value_pool-inl.h
View file @
5192f502
...
@@ -35,21 +35,21 @@ Free(Type element, int index) {
...
@@ -35,21 +35,21 @@ Free(Type element, int index) {
assert
(
element
!=
Undefined
);
assert
(
element
!=
Undefined
);
// Just put back the element
// Just put back the element
pool
[
index
].
Store
(
element
);
pool
_array_
[
index
].
Store
(
element
);
}
}
template
<
typename
Type
,
Type
Undefined
,
class
Allocator
>
template
<
typename
Type
,
Type
Undefined
,
class
Allocator
>
int
WaitFreeArrayValuePool
<
Type
,
Undefined
,
Allocator
>::
int
WaitFreeArrayValuePool
<
Type
,
Undefined
,
Allocator
>::
Allocate
(
Type
&
element
)
{
Allocate
(
Type
&
element
)
{
for
(
int
i
=
0
;
i
!=
size
;
++
i
)
{
for
(
int
i
=
0
;
i
!=
size
_
;
++
i
)
{
Type
expected
;
Type
expected
;
// If the memory cell is not available, go ahead
// If the memory cell is not available, go ahead
if
(
Undefined
==
(
expected
=
pool
[
i
].
Load
()))
if
(
Undefined
==
(
expected
=
pool
_array_
[
i
].
Load
()))
continue
;
continue
;
// Try to get the memory cell
// Try to get the memory cell
if
(
pool
[
i
].
CompareAndSwap
(
expected
,
Undefined
))
{
if
(
pool
_array_
[
i
].
CompareAndSwap
(
expected
,
Undefined
))
{
// When the CAS was successful, this element is ours
// When the CAS was successful, this element is ours
element
=
expected
;
element
=
expected
;
return
i
;
return
i
;
...
@@ -64,23 +64,45 @@ WaitFreeArrayValuePool<Type, Undefined, Allocator>::
...
@@ -64,23 +64,45 @@ WaitFreeArrayValuePool<Type, Undefined, Allocator>::
WaitFreeArrayValuePool
(
ForwardIterator
first
,
ForwardIterator
last
)
{
WaitFreeArrayValuePool
(
ForwardIterator
first
,
ForwardIterator
last
)
{
size_t
dist
=
static_cast
<
size_t
>
(
std
::
distance
(
first
,
last
));
size_t
dist
=
static_cast
<
size_t
>
(
std
::
distance
(
first
,
last
));
size
=
static_cast
<
int
>
(
dist
);
size_
=
static_cast
<
int
>
(
dist
);
// conversion may result in negative number. check!
assert
(
size_
>=
0
);
// Use the allocator to allocate an array of size dist
// Use the allocator to allocate an array of size dist
pool
=
allocator
.
allocate
(
dist
);
pool_array_
=
allocator_
.
allocate
(
dist
);
// invoke inplace new for each pool element
for
(
size_t
i
=
0
;
i
!=
dist
;
++
i
)
{
new
(
&
pool_array_
[
i
])
embb
::
base
::
Atomic
<
Type
>
();
}
int
i
=
0
;
int
i
=
0
;
// Store the elements of the range
// Store the elements of the range
for
(
ForwardIterator
curIter
(
first
);
curIter
!=
last
;
++
curIter
)
{
for
(
ForwardIterator
curIter
(
first
);
curIter
!=
last
;
++
curIter
)
{
pool
[
i
++
]
=
*
curIter
;
pool
_array_
[
i
++
]
=
*
curIter
;
}
}
}
}
template
<
typename
Type
,
Type
Undefined
,
class
Allocator
>
template
<
typename
Type
,
Type
Undefined
,
class
Allocator
>
WaitFreeArrayValuePool
<
Type
,
Undefined
,
Allocator
>::~
WaitFreeArrayValuePool
()
{
WaitFreeArrayValuePool
<
Type
,
Undefined
,
Allocator
>::~
WaitFreeArrayValuePool
()
{
allocator
.
deallocate
(
pool
,
(
size_t
)
size
);
// invoke destructor for each pool element
for
(
int
i
=
0
;
i
!=
size_
;
++
i
)
{
pool_array_
[
i
].
~
Atomic
();
}
// free memory
allocator_
.
deallocate
(
pool_array_
,
static_cast
<
size_t
>
(
size_
));
}
}
template
<
typename
Type
,
Type
Undefined
,
class
Allocator
>
size_t
WaitFreeArrayValuePool
<
Type
,
Undefined
,
Allocator
>::
GetMinimumElementCountForGuaranteedCapacity
(
size_t
capacity
)
{
// for this value pool, this is just capacity...
return
capacity
;
}
}
// namespace containers
}
// namespace containers
}
// namespace embb
}
// namespace embb
...
...
containers_cpp/include/embb/containers/lock_free_tree_value_pool.h
View file @
5192f502
...
@@ -123,22 +123,25 @@ class LockFreeTreeValuePool {
...
@@ -123,22 +123,25 @@ class LockFreeTreeValuePool {
LockFreeTreeValuePool
&
operator
=
(
const
LockFreeTreeValuePool
&
);
LockFreeTreeValuePool
&
operator
=
(
const
LockFreeTreeValuePool
&
);
// See algorithm description above
// See algorithm description above
int
size
;
int
size
_
;
// See algorithm description above
// See algorithm description above
int
tree_size
;
int
tree_size
_
;
// See algorithm description above
// See algorithm description above
int
real_size
;
int
real_size
_
;
// The tree above the pool
// The tree above the pool
embb
::
base
::
Atomic
<
int
>*
tree
;
embb
::
base
::
Atomic
<
int
>*
tree
_
;
// The actual pool
// The actual pool
embb
::
base
::
Atomic
<
Type
>*
pool
;
embb
::
base
::
Atomic
<
Type
>*
pool
_
;
PoolAllocator
poolAllocator
;
// respective allocator
TreeAllocator
treeAllocator
;
PoolAllocator
pool_allocator_
;
// respective allocator
TreeAllocator
tree_allocator_
;
/**
/**
* Computes smallest power of two fitting the specified value
* Computes smallest power of two fitting the specified value
...
@@ -278,6 +281,18 @@ class LockFreeTreeValuePool {
...
@@ -278,6 +281,18 @@ class LockFreeTreeValuePool {
);
);
/**
/**
* Due to concurrency effects, a pool might provide less elements than managed
* by it. However, usually one wants to guarantee a minimal capacity. The
* count of elements, that must be given to the pool when to guarantee \c
* capacity elements is computed using this function.
*
* \return count of indices the pool has to be initialized with
*/
static
size_t
GetMinimumElementCountForGuaranteedCapacity
(
size_t
capacity
/**< [IN] count of indices that shall be guaranteed */
);
/**
* Destructs the pool.
* Destructs the pool.
*
*
* \notthreadsafe
* \notthreadsafe
...
...
containers_cpp/include/embb/containers/object_pool.h
View file @
5192f502
...
@@ -35,7 +35,6 @@
...
@@ -35,7 +35,6 @@
namespace
embb
{
namespace
embb
{
namespace
containers
{
namespace
containers
{
/**
/**
* \defgroup CPP_CONTAINERS_POOLS Pools
* \defgroup CPP_CONTAINERS_POOLS Pools
* Concurrent pools
* Concurrent pools
...
@@ -62,22 +61,29 @@ class ObjectPool {
...
@@ -62,22 +61,29 @@ class ObjectPool {
/**
/**
* Allocator used to allocate elements of the object pool
* Allocator used to allocate elements of the object pool
*/
*/
ObjectAllocator
object
Allocator
;
ObjectAllocator
object
_allocator_
;
/**
/**
*
Array holding the allocated object
*
Capacity of the object pool
*/
*/
Type
*
objects
;
size_t
capacity_
;
/**
/**
* Capacity of the object pool
* The size of the underlying value pool. This is also the size of the object
* array in this class. It is assumed, that the valuepool manages indices in
* range [0;value_pool_size_-1].
*/
*/
size_t
capacity
;
size_t
value_pool_size_
;
/**
/**
* Underlying value pool
* Underlying value pool
*/
*/
ValuePool
p
;
ValuePool
value_pool_
;
/**
* Array holding the allocated object
*/
Type
*
objects_array_
;
/**
/**
* Helper providing a virtual iterator that just returns true in each
* Helper providing a virtual iterator that just returns true in each
...
...
containers_cpp/include/embb/containers/wait_free_array_value_pool.h
View file @
5192f502
...
@@ -39,12 +39,30 @@ namespace containers {
...
@@ -39,12 +39,30 @@ namespace containers {
* \ingroup CPP_CONCEPT
* \ingroup CPP_CONCEPT
* \{
* \{
* \par Description
* \par Description
* A value pool is a fixed-size multiset of elements, where each element has a
* A value pool is a multi-set of elements, where each element has a unique,
* unique index. The elements cannot be modified and are given at construction
* continuous (starting with 0) index. The elements cannot be modified and are
* time (by providing first/last iterators). A value pool provides two
* given at construction time by providing first/last iterators.
* operations: \c Allocate and \c Free. \c Allocate removes an element from the
*
* pool, and \c Free returns an element to the pool. It is only allowed to
* \par
* free elements that have previously been allocated.
* A value pool provides two primary operations: \c Allocate and \c Free. \c
* Allocate allocates an element/index "pair" (index via return, element via
* reference parameter) from the pool, and \c Free returns an element/index pair
* to the pool. To guarantee linearizability, \c element is not allowed to be
* modified between \c Allocate and \c Free. It is only allowed to free elements
* that have previously been allocated. The \c Allocate function does not
* guarantee an order on which indices are allocated. The count of elements that
* can be allocated with \c Allocate might be smaller than the count of
* elements, the pool is initialized with. This might be because of
* implementation details and respective concurrency effects: for example, if
* indices are managed within a queue, one has to protect queue elements from
* concurrency effects (reuse and access). As long as a thread potentially
* accesses a node (and with that an index), the respective index cannot not be
* given out to the user, even if being logically not part of the pool anymore.
* However, the user might want to guarantee a certain amount of indices to the
* user. Therefore, the static \c GetMinimumElementCountForGuaranteedCapacity
* method is used. The user passes the count of indices to this method, that
* shall be guaranteed by the pool. The method returns the count on indices, the
* pool has to be initialized with in order to guarantee this count on indices.
*
*
* \par Requirements
* \par Requirements
* - Let \c Pool be the pool class
* - Let \c Pool be the pool class
...
@@ -54,6 +72,7 @@ namespace containers {
...
@@ -54,6 +72,7 @@ namespace containers {
* - Let \c i, j be forward iterators supporting \c std::distance.
* - Let \c i, j be forward iterators supporting \c std::distance.
* - Let \c c be an object of type \c Type&
* - Let \c c be an object of type \c Type&
* - Let \c e be a value of type \c int
* - Let \c e be a value of type \c int
* - Let \c f be a value of type \c int
*
*
* \par Valid Expressions
* \par Valid Expressions
*
*
...
@@ -72,7 +91,7 @@ namespace containers {
...
@@ -72,7 +91,7 @@ namespace containers {
* the bottom element. The bottom element cannot be stored in the pool, it
* the bottom element. The bottom element cannot be stored in the pool, it
* is exclusively used to mark empty cells. The pool initially contains
* is exclusively used to mark empty cells. The pool initially contains
* \c std::distance(i, j) elements which are copied during construction from
* \c std::distance(i, j) elements which are copied during construction from
* the range \c [i, j
)
. A concrete class satisfying the value pool concept
* the range \c [i, j
]
. A concrete class satisfying the value pool concept
* might provide additional template parameters for specifying allocators.
* might provide additional template parameters for specifying allocators.
* </td>
* </td>
* </tr>
* </tr>
...
@@ -80,9 +99,10 @@ namespace containers {
...
@@ -80,9 +99,10 @@ namespace containers {
* <td>\code{.cpp} Allocate(c) \endcode</td>
* <td>\code{.cpp} Allocate(c) \endcode</td>
* <td>\c int</td>
* <td>\c int</td>
* <td>
* <td>
* Gets an element from the pool. Returns -1, if no element is available,
* Allocates an element/index "pair" from the pool. Returns -1, if no
* i.e., the pool is empty. Otherwise, returns the index of the element in
* element is available, i.e., the pool is empty. Otherwise, returns the
* the pool. The value of the pool element is written into reference \c c.
* index of the element in the pool. The value of the pool element is
* written into parameter reference \c c.
* </td>
* </td>
* </tr>
* </tr>
* <tr>
* <tr>
...
@@ -93,6 +113,15 @@ namespace containers {
...
@@ -93,6 +113,15 @@ namespace containers {
* \c Allocate. For each allocated element, \c Free must be called exactly
* \c Allocate. For each allocated element, \c Free must be called exactly
* once.</td>
* once.</td>
* </tr>
* </tr>
* <tr>
* <td>\code{.cpp} GetMinimumElementCountForGuaranteedCapacity(f)
* \endcode</td>
* <td>\c void</td>
* <td>Static method, returns the count of indices, the user has to
* initialize the pool with in order to guarantee a count of \c f elements
* (irrespective of concurrency effects).
* </td>
* </tr>
* </table>
* </table>
*
*
* \}
* \}
...
@@ -116,10 +145,10 @@ template<typename Type,
...
@@ -116,10 +145,10 @@ template<typename Type,
class
Allocator
=
embb
::
base
::
Allocator
<
embb
::
base
::
Atomic
<
Type
>
>
>
class
Allocator
=
embb
::
base
::
Allocator
<
embb
::
base
::
Atomic
<
Type
>
>
>
class
WaitFreeArrayValuePool
{
class
WaitFreeArrayValuePool
{
private
:
private
:
int
size
;
int
size
_
;
embb
::
base
::
Atomic
<
Type
>*
pool
;
embb
::
base
::
Atomic
<
Type
>*
pool
_array_
;
WaitFreeArrayValuePool
();
WaitFreeArrayValuePool
();
Allocator
allocator
;
Allocator
allocator
_
;
// Prevent copy-construction
// Prevent copy-construction
WaitFreeArrayValuePool
(
const
WaitFreeArrayValuePool
&
);
WaitFreeArrayValuePool
(
const
WaitFreeArrayValuePool
&
);
...
@@ -150,6 +179,18 @@ class WaitFreeArrayValuePool {
...
@@ -150,6 +179,18 @@ class WaitFreeArrayValuePool {
);
);
/**
/**
* Due to concurrency effects, a pool might provide less elements than managed
* by it. However, usually one wants to guarantee a minimal capacity. The
* count of elements, that must be given to the pool when to guarantee \c
* capacity elements is computed using this function.
*
* \return count of indices the pool has to be initialized with
*/
static
size_t
GetMinimumElementCountForGuaranteedCapacity
(
size_t
capacity
/**< [IN] count of indices that shall be guaranteed */
);
/**
* Destructs the pool.
* Destructs the pool.
*
*
* \notthreadsafe
* \notthreadsafe
...
@@ -175,7 +216,7 @@ class WaitFreeArrayValuePool {
...
@@ -175,7 +216,7 @@ class WaitFreeArrayValuePool {
* Returns an element to the pool.
* Returns an element to the pool.
*
*
* \note The element must have been allocated with Allocate().
* \note The element must have been allocated with Allocate().
*
*
* \waitfree
* \waitfree
*
*
* \see CPP_CONCEPTS_VALUE_POOL
* \see CPP_CONCEPTS_VALUE_POOL
...
...
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