Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
FORMUS3IC_LAS3
/
embb
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
0382e892
authored
Jul 31, 2015
by
Sachin Basil John
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
more formatting
parent
0e72ebd6
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
73 additions
and
73 deletions
+73
-73
tasks_cpp/test/tasks_cpp_test_task.cc
+73
-73
No files found.
tasks_cpp/test/tasks_cpp_test_task.cc
View file @
0382e892
...
...
@@ -40,93 +40,93 @@ static void testTaskAction(
char
const
*
msg
,
std
::
string
*
output
,
embb
::
tasks
::
TaskContext
&
/*context*/
)
{
*
output
=
msg
;
*
output
=
msg
;
}
static
void
testRecursiveTaskAction
(
int
*
value
,
embb
::
tasks
::
TaskContext
&
/*context*/
)
{
embb
::
tasks
::
Node
&
node
=
embb
::
tasks
::
Node
::
GetInstance
();
*
value
=
*
value
+
1
;
if
(
*
value
<
1000
)
{
embb
::
tasks
::
Task
task
=
node
.
Spawn
(
embb
::
base
::
Bind
(
testRecursiveTaskAction
,
value
,
embb
::
base
::
Placeholder
::
_1
));
task
.
Wait
(
MTAPI_INFINITE
);
}
PT_EXPECT
(
*
value
==
1000
);
embb
::
tasks
::
Node
&
node
=
embb
::
tasks
::
Node
::
GetInstance
();
*
value
=
*
value
+
1
;
if
(
*
value
<
1000
)
{
embb
::
tasks
::
Task
task
=
node
.
Spawn
(
embb
::
base
::
Bind
(
testRecursiveTaskAction
,
value
,
embb
::
base
::
Placeholder
::
_1
));
task
.
Wait
(
MTAPI_INFINITE
);
}
PT_EXPECT
(
*
value
==
1000
);
}
static
void
testErrorTaskAction
(
embb
::
tasks
::
TaskContext
&
context
)
{
context
.
SetStatus
(
MTAPI_ERR_ACTION_FAILED
);
context
.
SetStatus
(
MTAPI_ERR_ACTION_FAILED
);
}
static
void
testDoSomethingElse
()
{
}
TaskTest
::
TaskTest
()
{
CreateUnit
(
"tasks_cpp task test"
).
Add
(
&
TaskTest
::
TestBasic
,
this
);
CreateUnit
(
"tasks_cpp task test"
).
Add
(
&
TaskTest
::
TestBasic
,
this
);
}
void
TaskTest
::
TestBasic
()
{
embb
::
tasks
::
Node
::
Initialize
(
THIS_DOMAIN_ID
,
THIS_NODE_ID
);
embb
::
tasks
::
Node
&
node
=
embb
::
tasks
::
Node
::
GetInstance
();
embb
::
tasks
::
ExecutionPolicy
policy
(
false
);
PT_EXPECT_EQ
(
policy
.
GetAffinity
(),
0u
);
PT_EXPECT_EQ
(
policy
.
GetPriority
(),
0u
);
policy
.
AddWorker
(
0u
);
PT_EXPECT_EQ
(
policy
.
GetAffinity
(),
1u
);
if
(
policy
.
GetCoreCount
()
>
1
)
{
policy
.
AddWorker
(
1u
);
PT_EXPECT_EQ
(
policy
.
GetAffinity
(),
3u
);
}
policy
.
RemoveWorker
(
0u
);
PT_EXPECT_EQ
(
policy
.
IsSetWorker
(
0
),
false
);
if
(
policy
.
GetCoreCount
()
>
1
)
{
PT_EXPECT_EQ
(
policy
.
GetAffinity
(),
2u
);
PT_EXPECT_EQ
(
policy
.
IsSetWorker
(
1
),
true
);
}
std
::
string
test
;
embb
::
tasks
::
Task
task
=
node
.
Spawn
(
embb
::
base
::
Bind
(
testTaskAction
,
"simple"
,
&
test
,
embb
::
base
::
Placeholder
::
_1
));
testDoSomethingElse
();
task
.
Wait
(
MTAPI_INFINITE
);
PT_EXPECT
(
test
==
"simple"
);
std
::
string
test1
,
test2
,
test3
;
task
=
node
.
First
(
embb
::
base
::
Bind
(
testTaskAction
,
"first"
,
&
test1
,
embb
::
base
::
Placeholder
::
_1
)).
Then
(
embb
::
base
::
Bind
(
testTaskAction
,
"second"
,
&
test2
,
embb
::
base
::
Placeholder
::
_1
)).
Then
(
embb
::
base
::
Bind
(
testTaskAction
,
"third"
,
&
test3
,
embb
::
base
::
Placeholder
::
_1
)).
Spawn
();
testDoSomethingElse
();
task
.
Wait
(
MTAPI_INFINITE
);
PT_EXPECT
(
test1
==
"first"
);
PT_EXPECT
(
test2
==
"second"
);
PT_EXPECT
(
test3
==
"third"
);
int
value
=
0
;
task
=
node
.
Spawn
(
embb
::
base
::
Bind
(
testRecursiveTaskAction
,
&
value
,
embb
::
base
::
Placeholder
::
_1
));
task
.
Wait
(
MTAPI_INFINITE
);
PT_EXPECT
(
value
==
1000
);
mtapi_status_t
status
;
task
=
node
.
Spawn
(
testErrorTaskAction
);
testDoSomethingElse
();
status
=
task
.
Wait
(
MTAPI_INFINITE
);
PT_EXPECT
(
MTAPI_ERR_ACTION_FAILED
==
status
);
embb
::
tasks
::
Node
::
Finalize
();
PT_EXPECT
(
embb_get_bytes_allocated
()
==
0
);
embb
::
tasks
::
Node
::
Initialize
(
THIS_DOMAIN_ID
,
THIS_NODE_ID
);
embb
::
tasks
::
Node
&
node
=
embb
::
tasks
::
Node
::
GetInstance
();
embb
::
tasks
::
ExecutionPolicy
policy
(
false
);
PT_EXPECT_EQ
(
policy
.
GetAffinity
(),
0u
);
PT_EXPECT_EQ
(
policy
.
GetPriority
(),
0u
);
policy
.
AddWorker
(
0u
);
PT_EXPECT_EQ
(
policy
.
GetAffinity
(),
1u
);
if
(
policy
.
GetCoreCount
()
>
1
)
{
policy
.
AddWorker
(
1u
);
PT_EXPECT_EQ
(
policy
.
GetAffinity
(),
3u
);
}
policy
.
RemoveWorker
(
0u
);
PT_EXPECT_EQ
(
policy
.
IsSetWorker
(
0
),
false
);
if
(
policy
.
GetCoreCount
()
>
1
)
{
PT_EXPECT_EQ
(
policy
.
GetAffinity
(),
2u
);
PT_EXPECT_EQ
(
policy
.
IsSetWorker
(
1
),
true
);
}
std
::
string
test
;
embb
::
tasks
::
Task
task
=
node
.
Spawn
(
embb
::
base
::
Bind
(
testTaskAction
,
"simple"
,
&
test
,
embb
::
base
::
Placeholder
::
_1
));
testDoSomethingElse
();
task
.
Wait
(
MTAPI_INFINITE
);
PT_EXPECT
(
test
==
"simple"
);
std
::
string
test1
,
test2
,
test3
;
task
=
node
.
First
(
embb
::
base
::
Bind
(
testTaskAction
,
"first"
,
&
test1
,
embb
::
base
::
Placeholder
::
_1
)).
Then
(
embb
::
base
::
Bind
(
testTaskAction
,
"second"
,
&
test2
,
embb
::
base
::
Placeholder
::
_1
)).
Then
(
embb
::
base
::
Bind
(
testTaskAction
,
"third"
,
&
test3
,
embb
::
base
::
Placeholder
::
_1
)).
Spawn
();
testDoSomethingElse
();
task
.
Wait
(
MTAPI_INFINITE
);
PT_EXPECT
(
test1
==
"first"
);
PT_EXPECT
(
test2
==
"second"
);
PT_EXPECT
(
test3
==
"third"
);
int
value
=
0
;
task
=
node
.
Spawn
(
embb
::
base
::
Bind
(
testRecursiveTaskAction
,
&
value
,
embb
::
base
::
Placeholder
::
_1
));
task
.
Wait
(
MTAPI_INFINITE
);
PT_EXPECT
(
value
==
1000
);
mtapi_status_t
status
;
task
=
node
.
Spawn
(
testErrorTaskAction
);
testDoSomethingElse
();
status
=
task
.
Wait
(
MTAPI_INFINITE
);
PT_EXPECT
(
MTAPI_ERR_ACTION_FAILED
==
status
);
embb
::
tasks
::
Node
::
Finalize
();
PT_EXPECT
(
embb_get_bytes_allocated
()
==
0
);
}
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment