#include"crypto_aead.h" #include"api.h" #include #include #include #define U32BIG(x) (x) typedef unsigned char u8; typedef unsigned int u32; typedef unsigned long long u64; #define ARR_SIZE(a) (sizeof((a))/sizeof((a[0]))) #define LOTR32(x,n) (((x)<<(n))|((x)>>(32-(n)))) #define sbox(a, b, c, d, f, g, h) \ { \ t1 = ~a; t2 = b & t1;t3 = c ^ t2; h = d ^ t3; t5 = b | c; t6 = d ^ t1; g = t5 ^ t6; t8 = b ^ d; t9 = t3 & t6; a = t8 ^ t9; t11 = g & t8; f = t3 ^ t11; \ } #define U96_BIT_LOTR32_8(t0,t1,t2,t3,t4,t5){\ t3= LOTR32(t2, 2);\ t4 =LOTR32(t0, 3);\ t5 = LOTR32(t1, 3); \ } #define U96_BIT_LOTR32_55(t0,t1,t2,t3,t4,t5){\ t3= LOTR32(t1, 18); \ t4 = LOTR32(t2, 18);\ t5 = LOTR32(t0, 19); \ } #define ROUND384(lunNum) {\ s[0] ^= (constant7Format[lunNum] >> 6) & 0x3;\ s[1] ^= (constant7Format[lunNum] >> 3) & 0x7;\ s[2] ^= constant7Format[lunNum] & 0x7;\ sbox(s[0], s[3], s[6], s[9] , s_temp[3], s_temp[6], s_temp[9]);\ sbox(s[1], s[4], s[7], s[10], s[3] , s_temp[7], s_temp[10]);\ sbox(s[2], s[5], s[8], s[11], s[4] , s_temp[8], s_temp[11]);\ s[5] = LOTR32(s_temp[3], 1); \ U96_BIT_LOTR32_8(s_temp[6], s_temp [7], s_temp[ 8], s[6], s[7], s[8]);\ U96_BIT_LOTR32_55(s_temp[9], s_temp[10], s_temp[11], s[9], s[10], s[11]);\ } //Processing_Data: #define Processing_Data(data) \ do { \ packU96FormatToThreePacket(dataFormat, data); \ s[0] ^= dataFormat[0]; \ s[1] ^= dataFormat[1]; \ s[2] ^= dataFormat[2]; \ packU96FormatToThreePacket((dataFormat + 3), (data + 12)); \ s[3] ^= dataFormat[3]; \ s[4] ^= dataFormat[4]; \ s[5] ^= dataFormat[5]; \ } while (0) #define puckU32ToThree_1(x){\ x &= 0x49249249;\ x = (x | (x >> 2)) & 0xc30c30c3;\ x = (x | (x >>4)) & 0x0f00f00f;\ x = (x | (x >> 8)) & 0xff0000ff;\ x = (x | (x >> 16)) & 0xfff;\ } #define unpuckU32ToThree_1(x){\ x &= 0xfff;\ x = (x | (x << 16)) & 0xff0000ff;\ x = (x | (x << 8)) & 0x0f00f00f;\ x = (x | (x << 4)) & 0xc30c30c3;\ x = (x | (x << 2)) & 0x49249249;\ } #define puckU32ToThree_3(lo){\ u32 r0;\ r0 = (lo ^ (lo << 1)) & 0x14514514, lo ^= r0 ^ (r0 >> 1);\ r0 = (lo ^ (lo << 3)) & 0x10410410, lo ^= r0 ^ (r0 >> 3);\ r0 = (lo ^ (lo << 2)) & 0x00330330, lo ^= r0 ^ (r0 >> 2);\ r0 = (lo ^ (lo << 6)) & 0x00300300, lo ^= r0 ^ (r0 >> 6);\ r0 = (lo ^ (lo << 4)) & 0x000f0f00, lo ^= r0 ^ (r0 >> 4);\ r0 = (lo ^ (lo << 12)) & 0x000f0000, lo ^= r0 ^ (r0 >> 12);\ } #define unpuckU32ToThree_3(lo){\ u32 r0;\ r0 = (lo ^ (lo << 12)) & 0x000f0000, lo ^= r0 ^ (r0 >> 12);\ r0 = (lo ^ (lo << 4)) & 0x000f0f00, lo ^= r0 ^ (r0 >> 4);\ r0 = (lo ^ (lo << 6)) & 0x00300300, lo ^= r0 ^ (r0 >> 6);\ r0 = (lo ^ (lo << 2)) & 0x00330330, lo ^= r0 ^ (r0 >> 2);\ r0 = (lo ^ (lo << 3)) & 0x10410410, lo ^= r0 ^ (r0 >> 3);\ r0 = (lo ^ (lo << 1)) & 0x14514514, lo ^= r0 ^ (r0 >> 1);\ } #define packU96FormatToThreePacket( out, in) { \ t1=U32BIG(((u32*)in)[0]); \ temp0[0] = t1; temp0[1] = t1 >> 1; temp0[2] = t1>> 2; \ puckU32ToThree_1(temp0[0]); \ puckU32ToThree_1(temp0[1]); \ puckU32ToThree_1(temp0[2]); \ t1=U32BIG(((u32*)in)[1]); \ temp1[0] = t1; temp1[1] = t1>>1; temp1[2] = t1 >> 2; \ puckU32ToThree_1(temp1[0]); \ puckU32ToThree_1(temp1[1]); \ puckU32ToThree_1(temp1[2]); \ t1=U32BIG(((u32*)in)[2]); \ temp2[0] = t1; temp2[1] =t1 >> 1; temp2[2] = t1>> 2; \ puckU32ToThree_1(temp2[0]); \ puckU32ToThree_1(temp2[1]); \ puckU32ToThree_1(temp2[2]); \ out[0] = (temp2[1]<<21) |(temp1[0]<<10) |temp0[2]; \ out[1] = (temp2[0] << 21) | (temp1[2] << 11) | temp0[1]; \ out[2] = (temp2[2] << 22) | (temp1[1] << 11) | temp0[0]; \ } #define unpackU96FormatToThreePacket( out, in) {\ t3=in[0] ; \ t1=in[1] ; \ t2=in[2] ; \ temp0[0] = t2 & 0x7ff; \ temp0[1] = t1 & 0x7ff; \ temp0[2] = t3 & 0x3ff; \ temp1[0] = (t3>>10) & 0x7ff; \ temp1[1] = (t2 >>11 ) & 0x7ff; \ temp1[2] = (t1 >> 11) & 0x3ff; \ temp2[0] = t1 >> 21; \ temp2[1] = t3 >> 21; \ temp2[2] = t2 >> 22; \ unpuckU32ToThree_1(temp0[0]); \ unpuckU32ToThree_1(temp0[1]); \ unpuckU32ToThree_1(temp0[2]); \ t[0] = temp0[0] | temp0[1] << 1 | temp0[2] << 2; \ unpuckU32ToThree_1(temp1[0]); \ unpuckU32ToThree_1(temp1[1]); \ unpuckU32ToThree_1(temp1[2]); \ t[1] = temp1[0] | temp1[1] << 1 | temp1[2] << 2; \ unpuckU32ToThree_1(temp2[0]); \ unpuckU32ToThree_1(temp2[1]); \ unpuckU32ToThree_1(temp2[2]); \ t[2] = temp2[0] | temp2[1] << 1 | temp2[2] << 2; \ memcpy(out, t, 12 * sizeof(unsigned char)); \ }