#include"auxFormat.h" void ROUND384_Three(unsigned int *s, unsigned char *c, int lunnum) { unsigned int t, t1, t2; u32 rci, temp; rci = c[0]; ARC(rci); SBOX(s[0], s[3], s[6], s[9]); SBOX(s[1], s[4], s[7], s[10]); SBOX(s[2], s[5], s[8], s[11]); t = 1; while (lunnum--) { temp = ((u32*) (c + t))[0]; rci = temp & 0xff; ARC(rci); SBOX1_ROR(s[0], s[4], s[8], s[10] ); SBOX2_ROR(s[1], s[5], s[6], s[11]); SBOX3_ROR(s[2], s[3], s[7], s[9]); rci = (temp & 0xff00) >> 8; ARC(rci); SBOX1_ROR(s[0], s[5], s[7], s[11]); SBOX2_ROR(s[1], s[3], s[8], s[9]); SBOX3_ROR(s[2], s[4], s[6], s[10]); rci = (temp & 0xff0000) >> 16; ARC(rci); SBOX1_ROR(s[0], s[3], s[6], s[9]); SBOX2_ROR(s[1], s[4], s[7], s[10]); SBOX3_ROR(s[2], s[5], s[8], s[11]); t += 3; } } void packU96FormatToThreePacket(u32 *out, u8 *in) { u32 temp0[3] = { 0 }; u32 temp1[3] = { 0 }; u32 temp2[3] = { 0 }; temp0[0] = U32BIG(((u32* )in)[0]); temp0[1] = U32BIG(((u32*)in)[0]) >> 1; temp0[2] = U32BIG(((u32*)in)[0]) >> 2; puckU32ToThree_1(temp0[0]); puckU32ToThree_1(temp0[1]); puckU32ToThree_1(temp0[2]); temp1[0] = U32BIG(((u32* )in)[1]); temp1[1] = U32BIG(((u32*)in)[1]) >> 1; temp1[2] = U32BIG(((u32*)in)[1]) >> 2; puckU32ToThree_1(temp1[0]); puckU32ToThree_1(temp1[1]); puckU32ToThree_1(temp1[2]); temp2[0] = U32BIG(((u32* )in)[2]); temp2[1] = U32BIG(((u32*)in)[2]) >> 1; temp2[2] = U32BIG(((u32*)in)[2]) >> 2; puckU32ToThree_1(temp2[0]); puckU32ToThree_1(temp2[1]); puckU32ToThree_1(temp2[2]); out[0] = (temp2[1] << 21) | (temp1[0] << 10) | temp0[2]; out[1] = (temp2[0] << 21) | (temp1[2] << 11) | temp0[1]; out[2] = (temp2[2] << 22) | (temp1[1] << 11) | temp0[0]; } void unpackU96FormatToThreePacket(u8 *out, u32 *in) { u32 temp0[3] = { 0 }; u32 temp1[3] = { 0 }; u32 temp2[3] = { 0 }; u32 t[3] = { 0 }; temp0[0] = in[2] & 0x7ff; temp0[1] = in[1] & 0x7ff; temp0[2] = in[0] & 0x3ff; temp1[0] = (in[0] >> 10) & 0x7ff; temp1[1] = (in[2] >> 11) & 0x7ff; temp1[2] = (in[1] >> 11) & 0x3ff; temp2[0] = in[1] >> 21; temp2[1] = in[0] >> 21; temp2[2] = in[2] >> 22; unpuckU32ToThree_1(temp0[0]); unpuckU32ToThree_1(temp0[1]); unpuckU32ToThree_1(temp0[2]); t[0] = temp0[0] | temp0[1] << 1 | temp0[2] << 2; unpuckU32ToThree_1(temp1[0]); unpuckU32ToThree_1(temp1[1]); unpuckU32ToThree_1(temp1[2]); t[1] = temp1[0] | temp1[1] << 1 | temp1[2] << 2; unpuckU32ToThree_1(temp2[0]); unpuckU32ToThree_1(temp2[1]); unpuckU32ToThree_1(temp2[2]); t[2] = temp2[0] | temp2[1] << 1 | temp2[2] << 2; memcpy(out, t, 12 * sizeof(unsigned char)); } void packU48FormatToThreePacket(u32 *out, u8 *in) { u32 t1 = (u32) U16BIG(*(u16* )(in + 4)); u32 temp0[3] = { 0 }; u32 temp1[3] = { 0 }; temp0[0] = U32BIG(((u32* )in)[0]); temp0[1] = U32BIG(((u32*)in)[0]) >> 1; temp0[2] = U32BIG(((u32*)in)[0]) >> 2; puckU32ToThree_1(temp0[0]); puckU32ToThree_1(temp0[1]); puckU32ToThree_1(temp0[2]); temp1[0] = t1; temp1[1] = t1 >> 1; temp1[2] = t1 >> 2; puckU32ToThree_1(temp1[0]); puckU32ToThree_1(temp1[1]); puckU32ToThree_1(temp1[2]); out[0] = (temp1[0] << 10) | temp0[2]; out[1] = (temp1[2] << 11) | temp0[1]; out[2] = (temp1[1] << 11) | temp0[0]; }