/* TinyJAMBU-128: 128-bit key, 96-bit IV Reference implementation for 32-bit CPU The state consists of four 32-bit registers state[3] || state[2] || state[1] || state[0] Implemented by: Hongjun Wu */ #include "crypto_aead.h" #define FrameBitsIV 0x10 #define FrameBitsAD 0x30 #define FrameBitsPC 0x50 //Framebits for plaintext/ciphertext #define FrameBitsFinalization 0x70 #define NROUND1 128*3 #define NROUND2 128*8 /*no-optimized date update function*/ void state_update(unsigned int *state, const unsigned char *key, unsigned int number_of_steps) { unsigned int i; unsigned int t1, t2, t3, t4, feedback; for (i = 0; i < (number_of_steps >> 5); i++) { t1 = (state[1] >> 15) | (state[2] << 17); // 47 = 1*32+15 t2 = (state[2] >> 6) | (state[3] << 26); // 47 + 23 = 70 = 2*32 + 6 t3 = (state[2] >> 21) | (state[3] << 11); // 47 + 23 + 15 = 85 = 2*32 + 21 t4 = (state[2] >> 27) | (state[3] << 5); // 47 + 23 + 15 + 6 = 91 = 2*32 + 27 feedback = state[0] ^ t1 ^ (~(t2 & t3)) ^ t4 ^ ((unsigned int*)key)[i & 3]; // shift 32 bit positions state[0] = state[1]; state[1] = state[2]; state[2] = state[3]; state[3] = feedback ; } } // The initialization /* The input to initialization is the 128-bit key; 96-bit IV;*/ void initialization(const unsigned char *key, const unsigned char *iv, unsigned int *state) { int i; //initialize the state as 0 for (i = 0; i < 4; i++) state[i] = 0; //update the state with the key state_update(state, key, NROUND2); //introduce IV into the state for (i = 0; i < 3; i++) { state[1] ^= FrameBitsIV; state_update(state, key, NROUND1); state[3] ^= ((unsigned int*)iv)[i]; } } //process the associated data void process_ad(const unsigned char *k, const unsigned char *ad, unsigned long long adlen, unsigned int *state) { unsigned long long i; unsigned int j; for (i = 0; i < (adlen >> 2); i++) { state[1] ^= FrameBitsAD; state_update(state, k, NROUND1); state[3] ^= ((unsigned int*)ad)[i]; } // if adlen is not a multiple of 4, we process the remaining bytes if ((adlen & 3) > 0) { state[1] ^= FrameBitsAD; state_update(state, k, NROUND1); for (j = 0; j < (adlen & 3); j++) ((unsigned char*)state)[12 + j] ^= ad[(i << 2) + j]; state[1] ^= adlen & 3; } } //encrypt plaintext int crypto_aead_encrypt( unsigned char *c,unsigned long long *clen, const unsigned char *m,unsigned long long mlen, const unsigned char *ad,unsigned long long adlen, const unsigned char *nsec, const unsigned char *npub, const unsigned char *k ) { unsigned long long i; unsigned int j; unsigned char mac[8]; unsigned int state[4]; //initialization stage initialization(k, npub, state); //process the associated data process_ad(k, ad, adlen, state); //process the plaintext for (i = 0; i < (mlen >> 2); i++) { state[1] ^= FrameBitsPC; state_update(state, k, NROUND2); state[3] ^= ((unsigned int*)m)[i]; ((unsigned int*)c)[i] = state[2] ^ ((unsigned int*)m)[i]; } // if mlen is not a multiple of 4, we process the remaining bytes if ((mlen & 3) > 0) { state[1] ^= FrameBitsPC; state_update(state, k, NROUND2); for (j = 0; j < (mlen & 3); j++) { ((unsigned char*)state)[12 + j] ^= m[(i << 2) + j]; c[(i << 2) + j] = ((unsigned char*)state)[8 + j] ^ m[(i << 2) + j]; } state[1] ^= mlen & 3; } //finalization stage, we assume that the tag length is 8 bytes state[1] ^= FrameBitsFinalization; state_update(state, k, NROUND2); ((unsigned int*)mac)[0] = state[2]; state[1] ^= FrameBitsFinalization; state_update(state, k, NROUND1); ((unsigned int*)mac)[1] = state[2]; *clen = mlen + 8; for (j = 0; j < 8; j++) c[mlen+j] = mac[j]; return 0; } //decrypt a message int crypto_aead_decrypt( unsigned char *m,unsigned long long *mlen, unsigned char *nsec, const unsigned char *c,unsigned long long clen, const unsigned char *ad,unsigned long long adlen, const unsigned char *npub, const unsigned char *k ) { unsigned long long i; unsigned int j, check = 0; unsigned char mac[8]; unsigned int state[4]; *mlen = clen - 8; //initialization stage initialization(k, npub, state); //process the associated data process_ad(k, ad, adlen, state); //process the ciphertext for (i = 0; i < (*mlen >> 2); i++) { state[1] ^= FrameBitsPC; state_update(state, k, NROUND2); ((unsigned int*)m)[i] = state[2] ^ ((unsigned int*)c)[i]; state[3] ^= ((unsigned int*)m)[i]; } // if mlen is not a multiple of 4, we process the remaining bytes if ((*mlen & 3) > 0) { state[1] ^= FrameBitsPC; state_update(state, k, NROUND2); for (j = 0; j < (*mlen & 3); j++) { m[(i << 2) + j] = c[(i << 2) + j] ^ ((unsigned char*)state)[8 + j]; ((unsigned char*)state)[12 + j] ^= m[(i << 2) + j]; } state[1] ^= *mlen & 3; } //finalization stage, we assume that the tag length is 8 bytes state[1] ^= FrameBitsFinalization; state_update(state, k, NROUND2); ((unsigned int*)mac)[0] = state[2]; state[1] ^= FrameBitsFinalization; state_update(state, k, NROUND1); ((unsigned int*)mac)[1] = state[2]; //verification of the authentication tag for (j = 0; j < 8; j++) { check |= (mac[j] ^ c[clen - 8 + j]); } if (check == 0) return 0; else return -1; }