#include"auxFormat.h" void unpackU96FormatToThreePacket(u8 * out, u32 * in) { u32 temp0[3] = { 0 }; u32 temp1[3] = { 0 }; u32 temp2[3] = { 0 }; u32 t[3] = { 0 }; temp0[0] = in[2] & 0x7ff; temp0[1] = in[1] & 0x7ff; temp0[2] = in[0] & 0x3ff; temp1[0] = (in[0]>>10) & 0x7ff; temp1[1] = (in[2] >>11 ) & 0x7ff; temp1[2] = (in[1] >> 11) & 0x3ff; temp2[0] = in[1] >> 21; temp2[1] = in[0] >> 21; temp2[2] = in[2] >> 22; unpuckU32ToThree_1(temp0[0]); unpuckU32ToThree_1(temp0[1]); unpuckU32ToThree_1(temp0[2]); t[0] = temp0[0] | temp0[1] << 1 | temp0[2] << 2; unpuckU32ToThree_1(temp1[0]); unpuckU32ToThree_1(temp1[1]); unpuckU32ToThree_1(temp1[2]); t[1] = temp1[0] | temp1[1] << 1 | temp1[2] << 2; unpuckU32ToThree_1(temp2[0]); unpuckU32ToThree_1(temp2[1]); unpuckU32ToThree_1(temp2[2]); t[2] = temp2[0] | temp2[1] << 1 | temp2[2] << 2; memcpy(out, t, 12 * sizeof(unsigned char)); } void packU48FormatToThreePacket(u32 * out, u8 * in) { u32 t1 = (u32)U16BIG(*(u16*)(in + 4)); u32 temp0[3] = { 0 }; u32 temp1[3] = { 0 }; temp0[0] = U32BIG(((u32*)in)[0]); temp0[1] = U32BIG(((u32*)in)[0]) >> 1; temp0[2] = U32BIG(((u32*)in)[0]) >> 2; puckU32ToThree_1(temp0[0]); puckU32ToThree_1(temp0[1]); puckU32ToThree_1(temp0[2]); temp1[0] = t1; temp1[1] = t1 >> 1; temp1[2] = t1 >> 2; puckU32ToThree_1(temp1[0]); puckU32ToThree_1(temp1[1]); puckU32ToThree_1(temp1[2]); out[0] = (temp1[0] << 10) | temp0[2]; out[1] = (temp1[2] << 11) | temp0[1]; out[2] = (temp1[1] << 11) | temp0[0]; } unsigned char constant7Format[104] = { /*constant7Format[127]: 12*9=108*/ 0x01, 0x08, 0x40, 0x02, 0x10, 0x80, 0x05, 0x09, 0x48, 0x42, 0x12, 0x90, 0x85, 0x0c, 0x41, 0x0a, 0x50, 0x82, 0x15, 0x89, 0x4d, 0x4b, 0x5a, 0xd2, 0x97, 0x9c, 0xc4, 0x06, 0x11, 0x88, 0x45, 0x0b, 0x58, 0xc2, 0x17, 0x99, 0xcd, 0x4e, 0x53, 0x9a, 0xd5, 0x8e, 0x54, 0x83, 0x1d, 0xc9, 0x4f, 0x5b, 0xda, 0xd7, 0x9e, 0xd4, 0x86, 0x14, 0x81, 0x0d, 0x49, 0x4a, 0x52, 0x92, 0x95, 0x8c, 0x44, 0x03, 0x18, 0xc0, 0x07, 0x19, 0xc8, 0x47, 0x1b, 0xd8, 0xc7, 0x1e, 0xd1, 0x8f, 0x5c, 0xc3, 0x1f, 0xd9, 0xcf, 0x5e, 0xd3, 0x9f, 0xdc, 0xc6, 0x16, 0x91, 0x8d, 0x4c, 0x43, 0x1a, 0xd0, 0x87, 0x1c, 0xc1, 0x0f, 0x59, 0xca, 0x57, 0x9b, 0xdd, 0xce, 0x56, }; void ROUND384_Three(unsigned int *s, unsigned char *c, int lunnum) { unsigned int t, t1, t2; u32 rci, temp; rci = c[0]; ARC(rci); SBOX(s[0], s[3], s[6], s[9]); SBOX(s[1], s[4], s[7], s[10]); SBOX(s[2], s[5], s[8], s[11]); t = 1; while (lunnum--) { temp = ((u32*) (c + t))[0]; rci = temp & 0xff; ARC(rci); SBOX1_ROR(s[0], s[4], s[8], s[10]); SBOX2_ROR(s[1], s[5], s[6], s[11]); SBOX3_ROR(s[2], s[3], s[7], s[9]); rci = (temp & 0xff00) >> 8; ARC(rci); SBOX1_ROR(s[0], s[5], s[7], s[11]); SBOX2_ROR(s[1], s[3], s[8], s[9]); SBOX3_ROR(s[2], s[4], s[6], s[10]); rci = (temp & 0xff0000) >> 16; ARC(rci); SBOX1_ROR(s[0], s[3], s[6], s[9]); SBOX2_ROR(s[1], s[4], s[7], s[10]); SBOX3_ROR(s[2], s[5], s[8], s[11]); t += 3; } }