/* * Copyright (C) 2020 Southern Storm Software, Pty Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "internal-tinyjambu.h" void tiny_jambu_permutation (uint32_t state[TINY_JAMBU_STATE_SIZE], const uint32_t *key, unsigned key_words, unsigned rounds) { uint32_t t1, t2, t3, t4; unsigned round; /* Load the state into local variables */ uint32_t s0 = state[0]; uint32_t s1 = state[1]; uint32_t s2 = state[2]; uint32_t s3 = state[3]; /* Perform all permutation rounds. Each round consists of 128 steps, * which can be performed 32 at a time plus a rotation. After four * sets of 32 steps, the rotation order returns to the original position. * So we can hide the rotations by doing 128 steps each round */ for (round = 0; round < rounds; ++round) { /* Get the key words to use during this round */ const uint32_t *k = &(key[(round * 4) % key_words]); /* Perform the 128 steps of this round in groups of 32 */ #define tiny_jambu_steps_32(s0, s1, s2, s3, offset) \ do { \ t1 = (s1 >> 15) | (s2 << 17); \ t2 = (s2 >> 6) | (s3 << 26); \ t3 = (s2 >> 21) | (s3 << 11); \ t4 = (s2 >> 27) | (s3 << 5); \ s0 ^= t1 ^ (~(t2 & t3)) ^ t4 ^ k[offset]; \ } while (0) tiny_jambu_steps_32(s0, s1, s2, s3, 0); tiny_jambu_steps_32(s1, s2, s3, s0, 1); tiny_jambu_steps_32(s2, s3, s0, s1, 2); tiny_jambu_steps_32(s3, s0, s1, s2, 3); } /* Store the local variables back to the state */ state[0] = s0; state[1] = s1; state[2] = s2; state[3] = s3; }