#ifndef PERMUTATIONS_H_ #define PERMUTATIONS_H_ #include #include "ascon.h" #include "constants.h" #include "printstate.h" #include "round.h" static inline void P12(state_t* s) { ROUND(s, 0xf0); ROUND(s, 0xe1); ROUND(s, 0xd2); ROUND(s, 0xc3); ROUND(s, 0xb4); ROUND(s, 0xa5); ROUND(s, 0x96); ROUND(s, 0x87); ROUND(s, 0x78); ROUND(s, 0x69); ROUND(s, 0x5a); ROUND(s, 0x4b); } static inline void P8(state_t* s) { ROUND(s, 0xb4); ROUND(s, 0xa5); ROUND(s, 0x96); ROUND(s, 0x87); ROUND(s, 0x78); ROUND(s, 0x69); ROUND(s, 0x5a); ROUND(s, 0x4b); } static inline void P6(state_t* s) { ROUND(s, 0x96); ROUND(s, 0x87); ROUND(s, 0x78); ROUND(s, 0x69); ROUND(s, 0x5a); ROUND(s, 0x4b); } #endif /* PERMUTATIONS_H_ */