/* * Implementation based on the SPONGENT implementation at * https://sites.google.com/site/spongenthash/ */ #include #include #include #include "elephant_176.h" #if defined(SPONGENT160) #define nBits 160 #define nSBox 20 // 8 bit #define nRounds 80 #define lfsrIV 0x75 #elif defined(SPONGENT176) #define nBits 176 #define nSBox 22 #define nRounds 90 #define lfsrIV 0x45 #else #define nBits 0 #define nSBox 0 #define nRounds 0 #define lfsrIV 0 #endif #define GET_BIT(x,y) (x >> y) & 0x1 /* Spongent eight bit S-box */ int sBoxLayer[256] = { 0xee, 0xed, 0xeb, 0xe0, 0xe2, 0xe1, 0xe4, 0xef, 0xe7, 0xea, 0xe8, 0xe5, 0xe9, 0xec, 0xe3, 0xe6, 0xde, 0xdd, 0xdb, 0xd0, 0xd2, 0xd1, 0xd4, 0xdf, 0xd7, 0xda, 0xd8, 0xd5, 0xd9, 0xdc, 0xd3, 0xd6, 0xbe, 0xbd, 0xbb, 0xb0, 0xb2, 0xb1, 0xb4, 0xbf, 0xb7, 0xba, 0xb8, 0xb5, 0xb9, 0xbc, 0xb3, 0xb6, 0x0e, 0x0d, 0x0b, 0x00, 0x02, 0x01, 0x04, 0x0f, 0x07, 0x0a, 0x08, 0x05, 0x09, 0x0c, 0x03, 0x06, 0x2e, 0x2d, 0x2b, 0x20, 0x22, 0x21, 0x24, 0x2f, 0x27, 0x2a, 0x28, 0x25, 0x29, 0x2c, 0x23, 0x26, 0x1e, 0x1d, 0x1b, 0x10, 0x12, 0x11, 0x14, 0x1f, 0x17, 0x1a, 0x18, 0x15, 0x19, 0x1c, 0x13, 0x16, 0x4e, 0x4d, 0x4b, 0x40, 0x42, 0x41, 0x44, 0x4f, 0x47, 0x4a, 0x48, 0x45, 0x49, 0x4c, 0x43, 0x46, 0xfe, 0xfd, 0xfb, 0xf0, 0xf2, 0xf1, 0xf4, 0xff, 0xf7, 0xfa, 0xf8, 0xf5, 0xf9, 0xfc, 0xf3, 0xf6, 0x7e, 0x7d, 0x7b, 0x70, 0x72, 0x71, 0x74, 0x7f, 0x77, 0x7a, 0x78, 0x75, 0x79, 0x7c, 0x73, 0x76, 0xae, 0xad, 0xab, 0xa0, 0xa2, 0xa1, 0xa4, 0xaf, 0xa7, 0xaa, 0xa8, 0xa5, 0xa9, 0xac, 0xa3, 0xa6, 0x8e, 0x8d, 0x8b, 0x80, 0x82, 0x81, 0x84, 0x8f, 0x87, 0x8a, 0x88, 0x85, 0x89, 0x8c, 0x83, 0x86, 0x5e, 0x5d, 0x5b, 0x50, 0x52, 0x51, 0x54, 0x5f, 0x57, 0x5a, 0x58, 0x55, 0x59, 0x5c, 0x53, 0x56, 0x9e, 0x9d, 0x9b, 0x90, 0x92, 0x91, 0x94, 0x9f, 0x97, 0x9a, 0x98, 0x95, 0x99, 0x9c, 0x93, 0x96, 0xce, 0xcd, 0xcb, 0xc0, 0xc2, 0xc1, 0xc4, 0xcf, 0xc7, 0xca, 0xc8, 0xc5, 0xc9, 0xcc, 0xc3, 0xc6, 0x3e, 0x3d, 0x3b, 0x30, 0x32, 0x31, 0x34, 0x3f, 0x37, 0x3a, 0x38, 0x35, 0x39, 0x3c, 0x33, 0x36, 0x6e, 0x6d, 0x6b, 0x60, 0x62, 0x61, 0x64, 0x6f, 0x67, 0x6a, 0x68, 0x65, 0x69, 0x6c, 0x63, 0x66 }; void PrintState(BYTE* state) { for(int i = nSBox-1; i>=0; i--) printf("%02X ", state[i]); printf("\n"); } BYTE lCounter(BYTE lfsr) { lfsr = (lfsr << 1) | (((0x40 & lfsr) >> 6) ^ ((0x20 & lfsr) >> 5)); lfsr &= 0x7f; return lfsr; } BYTE retnuoCl(BYTE lfsr) { return ((lfsr & 0x01) <<7) | ((lfsr & 0x02) << 5) | ((lfsr & 0x04) << 3) | ((lfsr & 0x08) << 1) | ((lfsr & 0x10) >> 1) | ((lfsr & 0x20) >> 3) | ((lfsr & 0x40) >> 5) | ((lfsr & 0x80) >> 7); } int Pi(int i) { if (i != nBits-1) return (i*nBits/4)%(nBits-1); else return nBits-1; } void pLayer(BYTE* state) { int PermutedBitNo; BYTE tmp[nSBox], x, y; for(int i = 0; i < nSBox; i++) tmp[i] = 0; for(int i = 0; i < nSBox; i++){ for(int j = 0; j < 8; j++){ x = GET_BIT(state[i],j); PermutedBitNo = Pi(8*i+j); y = PermutedBitNo/8; tmp[y] ^= x << (PermutedBitNo - 8*y); } } memcpy(state, tmp, nSBox); } void permutation(BYTE* state) { BYTE IV = lfsrIV; BYTE INV_IV; for(int i = 0; i < nRounds; i++){ #ifdef _PrintState_ printf("%3d\t", i); PrintState(state); #endif /* Add counter values */ state[0] ^= IV; INV_IV = retnuoCl(IV); state[nSBox-1] ^= INV_IV; IV = lCounter(IV); /* sBoxLayer layer */ for(int j = 0; j < nSBox; j++) state[j] = sBoxLayer[state[j]]; /* pLayer */ pLayer(state); } #ifdef _PrintState_ printf("%3d\t", i); PrintState(state); #endif }