auxFormat.c 3.81 KB
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#include"auxFormat.h"
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void packU32FormatToThreePacket(u32 *out, u8 *in) {
	u32   t0 = U32BIG(((u32*)in)[0]);	\
	puckU32ToThree_3(t0);	\
	out[0] = ((((t0 & 0x30000000) >> 20) | ((t0 & 0xff0000) >> 16)));	\
out[1] = (((t0 & 0x80000000) >> 21) | ((t0 & 0xc000000) >> 18) | ((t0 & 0xff00) >> 8));	\
out[2] = (((t0 & 0x40000000) >> 20) | ((t0 & 0x03000000) >> 16) | (t0 & 0x000000ff));	\
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}
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void unpackU32FormatToThreePacket(u8 *out, u32 *in) {
	u32 t[3] = { 0 }  ;\
u32 t0 = in[0], t1 = in[1], t2 = in[2];		 \
t[0] = ((t1 & 0x400) << 21) | ((t2 & 0x400) << 20) |		 \
((t0 & 0x300) << 20) | ((t1 & 0x300) << 18) | ((t2 & 0x300) << 16) |		 \
((t0 & 0xff) << 16) | ((t1 & 0xff) << 8) | (t2 & 0xff);		 \
unpuckU32ToThree_3(t[0]);		 \
*(u32*)(out) = t[0];	\
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}
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void packU96FormatToThreePacket(u32 *out, u8 *in) {
	u32 t0 = U32BIG(((u32*)in)[0]), t1 = U32BIG(((u32*)in)[1]), t2 = U32BIG(((u32*)in)[2]);	\
	puckU32ToThree_3(t0);	\
	puckU32ToThree_3(t1);	\
	puckU32ToThree_3(t2);	\
	out[0] = (((t2 & 0x80000000)) | ((t2 & 0xc000000) << 3) | ((t2 & 0xff00) << 13)) |	\
(((t1 & 0x40000000) >> 10) | ((t1 & 0x03000000) >> 6) | ((t1 & 0x000000ff) << 10)) |	\
((((t0 & 0x30000000) >> 20) | ((t0 & 0xff0000) >> 16)));	\
out[1] = (((t2 & 0x40000000) << 1) | ((t2 & 0x03000000) << 5) | ((t2 & 0x000000ff) << 21)) |	\
((((t1 & 0x30000000) >> 9) | ((t1 & 0xff0000) >> 5)) |	\
(((t0 & 0x80000000) >> 21) | ((t0 & 0xc000000) >> 18) | ((t0 & 0xff00) >> 8)));	\
out[2] = ((((t2 & 0x30000000) << 2) | ((t2 & 0xff0000) << 6)) |	\
(((t1 & 0x80000000) >> 10) | ((t1 & 0xc000000) >> 7) | ((t1 & 0xff00) << 3)) |	\
(((t0 & 0x40000000) >> 20) | ((t0 & 0x03000000) >> 16) | (t0 & 0x000000ff)));	\
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}
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void unpackU96FormatToThreePacket(u8 *out, u32 *in) {
	u32 t[3] = { 0 };\
u32 t0 = in[0], t1 = in[1], t2 = in[2];		 \
t[0] = ((t1 & 0x400) << 21) | ((t2 & 0x400) << 20) |		 \
((t0 & 0x300) << 20) | ((t1 & 0x300) << 18) | ((t2 & 0x300) << 16) |		 \
((t0 & 0xff) << 16) | ((t1 & 0xff) << 8) | (t2 & 0xff);		 \
t[1] = ((t2 & 0x200000) << 10) | ((t0 & 0x100000) << 10) | ((t1 & 0x180000) << 9) | ((t2 & 0x180000) << 7) |		 \
((t0 & 0xc0000) << 6) | ((t1 & 0x7f800) << 5) | ((t2 & 0x7f800) >> 3) |		 \
((t0 & 0x3fc00) >> 10);		 \
t[2] = ((t0 & 0x80000000)) | ((t1 & 0x80000000) >> 1) | ((t2 & 0xc0000000) >> 2) |		 \
((t0 & 0x60000000) >> 3) | ((t1 & 0x60000000) >> 5) | ((t2 & 0x3fc00000) >> 6) |		 \
((t0 & 0x1fe00000) >> 13) | ((t1 & 0x1fe00000) >> 21);		 \
unpuckU32ToThree_3(t[0]);		 \
unpuckU32ToThree_3(t[1]);		 \
unpuckU32ToThree_3(t[2]);		 \
memcpy(out, t, 12 * sizeof(unsigned char));		 \
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}
void ROUND384_Three(unsigned int *s, unsigned char *c, int lunnum) {
	unsigned int t, t1, t2;
	u32 rci, temp;
	rci = c[0];
	ARC(rci);
	SBOX(s[0], s[3], s[6], s[9]);
	SBOX(s[1], s[4], s[7], s[10]);
	SBOX(s[2], s[5], s[8], s[11]);
	t = 1;
	while (lunnum--) {
		temp = ((u32*) (c + t))[0];
		rci = temp & 0xff;
		ARC(rci);
		SBOX1_ROR(s[0], s[4], s[8], s[10] );
		SBOX2_ROR(s[1], s[5], s[6], s[11]);
		SBOX3_ROR(s[2], s[3], s[7], s[9]);
		rci = (temp & 0xff00) >> 8;
		ARC(rci);
		SBOX1_ROR(s[0], s[5], s[7], s[11]);
		SBOX2_ROR(s[1], s[3], s[8], s[9]);
		SBOX3_ROR(s[2], s[4], s[6], s[10]);
		rci = (temp & 0xff0000) >> 16;
		ARC(rci);
		SBOX1_ROR(s[0], s[3], s[6], s[9]);
		SBOX2_ROR(s[1], s[4], s[7], s[10]);
		SBOX3_ROR(s[2], s[5], s[8], s[11]);
		t += 3;
	}
}
unsigned char  constant7Format[80] = {
	/*constant7Format[127]: 12*6=72*/
	0x01,0x08,0x40,0x02,0x10,0x80,0x05,0x09,0x48,0x42,0x12,0x90,
	0x85,0x0c,0x41,0x0a,0x50,0x82,0x15,0x89,0x4d,0x4b,0x5a,0xd2,
	0x97,0x9c,0xc4,0x06,0x11,0x88,0x45,0x0b,0x58,0xc2,0x17,0x99,
	0xcd,0x4e,0x53,0x9a,0xd5,0x8e,0x54,0x83,0x1d,0xc9,0x4f,0x5b,
	0xda,0xd7,0x9e,0xd4,0x86,0x14,0x81,0x0d,0x49,0x4a,0x52,0x92,
	0x95,0x8c,0x44,0x03,0x18,0xc0,0x07,0x19,0xc8,0x47,0x1b,0xd8,
	0xc7,0x1e,0xd1,0x8f,0x5c,0xc3,0x1f,0xd9,};