permutations.h 3.33 KB
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#ifndef PERMUTATIONS_H_
#define PERMUTATIONS_H_

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#include <stdint.h>
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#include "api.h"
#include "ascon.h"
#include "printstate.h"
#include "round.h"

#define ASCON_128_KEYBYTES 16
#define ASCON_128A_KEYBYTES 16
#define ASCON_80PQ_KEYBYTES 20

#define ASCON_128_RATE 8
#define ASCON_128A_RATE 16

#define ASCON_128_PA_ROUNDS 12
#define ASCON_128_PB_ROUNDS 6
#define ASCON_128A_PB_ROUNDS 8

#define ASCON_HASH_BYTES 32

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#define ASCON_128_IV WORD_T(0x80400c0600000000)
#define ASCON_128A_IV WORD_T(0x80800c0800000000)
#define ASCON_80PQ_IV WORD_T(0xa0400c0600000000)
#define ASCON_HASH_IV WORD_T(0x00400c0000000100)
#define ASCON_XOF_IV WORD_T(0x00400c0000000000)

#define ASCON_HASH_IV0 WORD_T(0xee9398aadb67f03dull)
#define ASCON_HASH_IV1 WORD_T(0x8bb21831c60f1002ull)
#define ASCON_HASH_IV2 WORD_T(0xb48a92db98d5da62ull)
#define ASCON_HASH_IV3 WORD_T(0x43189921b8f8e3e8ull)
#define ASCON_HASH_IV4 WORD_T(0x348fa5c9d525e140ull)

#define ASCON_XOF_IV0 WORD_T(0xb57e273b814cd416ull)
#define ASCON_XOF_IV1 WORD_T(0x2b51042562ae2420ull)
#define ASCON_XOF_IV2 WORD_T(0x66a3a7768ddf2218ull)
#define ASCON_XOF_IV3 WORD_T(0x5aad0a7a8153650cull)
#define ASCON_XOF_IV4 WORD_T(0x4f3e0e32539493b6ull)
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#if ASCON_RATE == 8 && CRYPTO_KEYBYTES == 16
#define IV ASCON_128_IV
#define PA_ROUNDS 12
#define PB_ROUNDS 6
#define PB P6
#endif

#if ASCON_RATE == 16
#define IV ASCON_128A_IV
#define PA_ROUNDS 12
#define PB_ROUNDS 8
#define PB P8
#endif

#if ASCON_RATE == 8 && CRYPTO_KEYBYTES == 20
#define IV ASCON_80PQ_IV
#define PA_ROUNDS 12
#define PB_ROUNDS 6
#define PB P6
#endif

#define START(n) ((3 + (n)) << 4 | (12 - (n)))

#if ASCON_UNROLL_LOOPS

__forceinline void P12ROUNDS(state_t* s) {
  ROUND(s, 0xf0);
  ROUND(s, 0xe1);
  ROUND(s, 0xd2);
  ROUND(s, 0xc3);
  ROUND(s, 0xb4);
  ROUND(s, 0xa5);
  ROUND(s, 0x96);
  ROUND(s, 0x87);
  ROUND(s, 0x78);
  ROUND(s, 0x69);
  ROUND(s, 0x5a);
  ROUND(s, 0x4b);
}

__forceinline void P8ROUNDS(state_t* s) {
  ROUND(s, 0xb4);
  ROUND(s, 0xa5);
  ROUND(s, 0x96);
  ROUND(s, 0x87);
  ROUND(s, 0x78);
  ROUND(s, 0x69);
  ROUND(s, 0x5a);
  ROUND(s, 0x4b);
}

__forceinline void P6ROUNDS(state_t* s) {
  ROUND(s, 0x96);
  ROUND(s, 0x87);
  ROUND(s, 0x78);
  ROUND(s, 0x69);
  ROUND(s, 0x5a);
  ROUND(s, 0x4b);
}

#else /* !ASCON_UNROLL_LOOPS */

__forceinline void P12ROUNDS(state_t* s) {
  for (int i = START(12); i > 0x4a; i -= 0x0f) ROUND(s, i);
}

__forceinline void P8ROUNDS(state_t* s) {
  for (int i = START(8); i > 0x4a; i -= 0x0f) ROUND(s, i);
}

__forceinline void P6ROUNDS(state_t* s) {
  for (int i = START(6); i > 0x4a; i -= 0x0f) ROUND(s, i);
}

#endif

#if ASCON_INLINE_PERM

__forceinline void P12(state_t* s) {
  printstate(" permutation input", s);
  P12ROUNDS(s);
}

__forceinline void P8(state_t* s) {
  printstate(" permutation input", s);
  P8ROUNDS(s);
}

__forceinline void P6(state_t* s) {
  printstate(" permutation input", s);
  P6ROUNDS(s);
}

__forceinline void P(state_t* s, int i) {
  if (i == 12) P12(s);
  if (i == 8) P8(s);
  if (i == 6) P6(s);
}

#elif ASCON_SINGLE_PERM

#define P12(s) P(s, 12)
#define P8(s) P(s, 8)
#define P6(s) P(s, 6)

void P(state_t* s, uint8_t rounds);

#else /* !ASCON_INLINE_PERM && !ASCON_SINGLE_PERM */

void P12(state_t* s);
void P8(state_t* s);
void P6(state_t* s);

__forceinline void P(state_t* s, int i) {
  if (i == 12) P12(s);
  if (i == 8) P8(s);
  if (i == 6) P6(s);
}

#endif

#endif /* PERMUTATIONS_H_ */