#include "pls/internal/scheduling/thread_state.h" #include "pls/internal/scheduling/abstract_task.h" #include "pls/internal/scheduling/scheduler.h" namespace pls { namespace internal { namespace scheduling { bool abstract_task::steal_work() { auto my_state = base::this_thread::state(); auto my_scheduler = my_state->scheduler_; int my_id = my_state->id_; for (size_t i = 1; i < my_scheduler->num_threads(); i++) { size_t target = (my_id + i) % my_scheduler->num_threads(); auto target_state = my_scheduler->thread_state_for(target); // TODO: Cleaner Locking Using std::guarded_lock target_state->lock_.lock(); // Dig down to our level abstract_task* current_task = target_state->root_task_; while (current_task != nullptr && current_task->depth() < depth()) { current_task = current_task->child_task_; } if (current_task != nullptr) { // See if it equals our type and depth of task if (current_task->unique_id_ == unique_id_ && current_task->depth_ == depth_) { if (internal_stealing(current_task)) { // internal steal was a success, hand it back to the internal scheduler target_state->lock_.unlock(); return true; } // No success, we need to steal work from a deeper level using 'top level task stealing' current_task = current_task->child_task_; } } // Execute 'top level task steal' if possible // (only try deeper tasks to keep depth restricted stealing) while (current_task != nullptr) { auto lock = &target_state->lock_; if (current_task->split_task(lock)) { // internal steal was no success (we did a top level task steal) return false; } current_task = current_task->child_task_; } target_state->lock_.unlock(); } // internal steal was no success return false; }; } } }