using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GazeWebSocketServer { struct GazeData { public readonly float leftX; public readonly float leftY; public readonly float rightX; public readonly float rightY; public readonly long trackerTimeStamp; public readonly long systemTimeStamp; public GazeData(float leftX, float leftY, float rightX, float rightY, long trackerTimeStamp, long systemTimeStamp) { this.leftX = leftX; this.leftY = leftY; this.rightX = rightX; this.rightY = rightY; this.trackerTimeStamp = trackerTimeStamp; this.systemTimeStamp = systemTimeStamp; } public override string ToString() { FormattableString message = $"{leftX};{leftY};{rightX};{rightY};{trackerTimeStamp};{systemTimeStamp}"; return FormattableString.Invariant(message); } } }