Commit c14d4549 by Alexander Bazo

Add options menu to toggle input source

parent 81eef9d5
......@@ -11,6 +11,11 @@
<div id="startScreen">
<div id="startTitle">Star Gazer 2000</div>
<div id="startButton">Start Game</div>
<div id="startMenu">
<h1>Options</h1>
<input type="checkbox" id="useMouseInput" name="useMouseInput">
<label for="useMouseInput">Use mouse input</label>
</div>
</div>
<canvas class="hidden">
</canvas>
......
......@@ -15,6 +15,10 @@ body {
font-family: "ShareTech";
}
canvas {
cursor: none;
}
#startScreen {
width: 100vw;
height: 100vh;
......@@ -22,11 +26,10 @@ body {
}
#startTitle {
position: relative;
width: 60vw;
height: 10vh;
top: 20vh;
margin: 0 auto;
margin: 0 auto;
padding-top: 10vh;
text-align: center;
line-height: 10vh;
font-size: 10vh;
......@@ -35,11 +38,9 @@ body {
}
#startButton {
position: relative;
width: 30vw;
height: 10vh;
top: 30vh;
margin: 0 auto;
margin: 10vh auto;
border-radius: 5px;
border-width: 5px;
border-style: solid;
......@@ -58,6 +59,13 @@ body {
color: #3f0d76;
}
canvas {
cursor: none;
#startMenu {
width: 30vw;
height: 10vh;
margin: 10vh auto;
color: #FFF;
}
#startMenu h1 {
text-align: center;
}
\ No newline at end of file
......@@ -2,7 +2,6 @@ var Config = {
GAZE_SERVER_URL: "ws://localhost:8001/gaze",
TARGET_FPS: 60,
SHOW_DEBUG_INFO: true,
USE_MOUSE_INPUT_AS_FAKE_GAZE_DATA: true,
USE_LOGGER: true,
SCREEN_WIDTH: screen.width,
SCREEN_HEIGHT: screen.height,
......
......@@ -5,9 +5,13 @@ import FakeGazeDataProvider from "./gaze/FakeGazeDataProvider.js";
import GazeDataProvider from "./gaze/GazeDataProvider.js";
var canvas = document.querySelector("canvas"),
starScreen = document.querySelector("#startScreen");
starScreen = document.querySelector("#startScreen"),
options = {
useMouse: false,
};
function init() {
loadOptions();
if (Config.USE_LOGGER === true) {
Logger.enable();
}
......@@ -15,8 +19,12 @@ function init() {
prepareGame);
}
function loadOptions() {
options.useMouse = document.querySelector("#useMouseInput").checked;
}
function prepareGame() {
let dataProvider = getDataProvider();
loadOptions();
StarGazer.init({
canvas: canvas,
fps: Config.TARGET_FPS,
......@@ -24,7 +32,7 @@ function prepareGame() {
showDebug: Config.SHOW_DEBUG_INFO,
width: Config.SCREEN_WIDTH,
height: Config.SCREEN_HEIGHT,
gazeDataProvider: dataProvider,
gazeDataProvider: getDataProvider(),
});
canvas.requestFullscreen().then(startGame);
}
......@@ -36,7 +44,7 @@ function startGame() {
function getDataProvider() {
let provider;
if (Config.USE_MOUSE_INPUT_AS_FAKE_GAZE_DATA === true) {
if (options.useMouse === true) {
provider = new FakeGazeDataProvider();
} else {
provider = new GazeDataProvider();
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment