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Commit
704ad356
authored
Oct 10, 2019
by
Alexander Bazo
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Add option for manual setting of game server
parent
80773dd4
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3 changed files
with
8 additions
and
2 deletions
+8
-2
index.html
+4
-0
resources/js/config/GameConfiguration.js
+1
-1
resources/js/index.js
+3
-1
No files found.
index.html
View file @
704ad356
...
@@ -24,6 +24,10 @@
...
@@ -24,6 +24,10 @@
<input
type=
"checkbox"
id=
"logToConsole"
name=
"logToConsole"
checked
>
<input
type=
"checkbox"
id=
"logToConsole"
name=
"logToConsole"
checked
>
<label
for=
"logToConsole"
>
Show logs in console
</label>
<label
for=
"logToConsole"
>
Show logs in console
</label>
</span>
</span>
<span
class=
"option"
>
<label
for=
"gameServerUrl"
>
Server
</label>
<input
type=
"url"
id=
"gameServerUrl"
name=
"gameServerUrl"
value=
"ws://132.199.139.204:2567"
>
</span>
</div>
</div>
<div
id=
"startButton"
>
Start Game
</div>
<div
id=
"startButton"
>
Start Game
</div>
<div
id=
"versionInfo"
></div>
<div
id=
"versionInfo"
></div>
...
...
resources/js/config/GameConfiguration.js
View file @
704ad356
...
@@ -28,7 +28,7 @@ class GameConfiguration {
...
@@ -28,7 +28,7 @@ class GameConfiguration {
reset
()
{
reset
()
{
version
=
"$VERSION"
;
version
=
"$VERSION"
;
gazeServerURL
=
"ws://localhost:8001/gaze"
;
gazeServerURL
=
"ws://localhost:8001/gaze"
;
gameServerURL
=
"ws://
localhost
:2567"
,
gameServerURL
=
"ws://
132.199.139.204
:2567"
,
fps
=
60
;
fps
=
60
;
fpsBufferLength
=
60
;
fpsBufferLength
=
60
;
screenWidth
=
screen
.
width
;
screenWidth
=
screen
.
width
;
...
...
resources/js/index.js
View file @
704ad356
...
@@ -20,10 +20,12 @@ function init() {
...
@@ -20,10 +20,12 @@ function init() {
function
loadOptions
()
{
function
loadOptions
()
{
let
useMouse
=
document
.
querySelector
(
"#useMouseInput"
).
checked
,
let
useMouse
=
document
.
querySelector
(
"#useMouseInput"
).
checked
,
showDebug
=
document
.
querySelector
(
"#showDebugInfo"
).
checked
,
showDebug
=
document
.
querySelector
(
"#showDebugInfo"
).
checked
,
logToConsole
=
document
.
querySelector
(
"#logToConsole"
).
checked
;
logToConsole
=
document
.
querySelector
(
"#logToConsole"
).
checked
,
gameServerUrl
=
document
.
querySelector
(
"#gameServerUrl"
).
value
;
GameConfig
.
setUseMouseInput
(
useMouse
);
GameConfig
.
setUseMouseInput
(
useMouse
);
GameConfig
.
setShowDebugInfoOnScreen
(
showDebug
);
GameConfig
.
setShowDebugInfoOnScreen
(
showDebug
);
GameConfig
.
setShowVerboseDebugInfoInConsole
(
logToConsole
);
GameConfig
.
setShowVerboseDebugInfoInConsole
(
logToConsole
);
GameConfig
.
setGameServerURL
(
gameServerUrl
);
}
}
function
prepareGame
()
{
function
prepareGame
()
{
...
...
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