From 63e41b4e940e6b99ec0139ea67bedb141098da78 Mon Sep 17 00:00:00 2001 From: Sachin Basil John Date: Fri, 31 Jul 2015 11:11:28 +0200 Subject: [PATCH] more formatting --- tasks_cpp/test/tasks_cpp_test_task.cc | 157 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++------------------------------------------------------------------------------ 1 file changed, 79 insertions(+), 78 deletions(-) diff --git a/tasks_cpp/test/tasks_cpp_test_task.cc b/tasks_cpp/test/tasks_cpp_test_task.cc index 354b938..1c51631 100644 --- a/tasks_cpp/test/tasks_cpp_test_task.cc +++ b/tasks_cpp/test/tasks_cpp_test_task.cc @@ -37,96 +37,97 @@ #define TASK_TEST_ID 23 static void testTaskAction( - char const * msg, - std::string * output, - embb::tasks::TaskContext & /*context*/) { - *output = msg; + char const * msg, + std::string * output, + embb::tasks::TaskContext & /*context*/) { + *output = msg; } static void testRecursiveTaskAction( - int * value, - embb::tasks::TaskContext & /*context*/) { - embb::tasks::Node & node = embb::tasks::Node::GetInstance(); - *value = *value + 1; - if (*value < 1000) { - embb::tasks::Task task = node.Spawn( + int * value, + embb::tasks::TaskContext & /*context*/) { + embb::tasks::Node & node = embb::tasks::Node::GetInstance(); + *value = *value + 1; + if (*value < 1000) { + embb::tasks::Task task = node.Spawn( embb::base::Bind( - testRecursiveTaskAction, value, embb::base::Placeholder::_1)); - task.Wait(MTAPI_INFINITE); - } - PT_EXPECT(*value == 1000); + testRecursiveTaskAction, value, embb::base::Placeholder::_1)); + task.Wait(MTAPI_INFINITE); + } + PT_EXPECT(*value == 1000); } static void testErrorTaskAction(embb::tasks::TaskContext & context) { - context.SetStatus(MTAPI_ERR_ACTION_FAILED); + context.SetStatus(MTAPI_ERR_ACTION_FAILED); } -static void testDoSomethingElse() { } +static void testDoSomethingElse() { +} TaskTest::TaskTest() { - CreateUnit("tasks_cpp task test").Add(&TaskTest::TestBasic, this); + CreateUnit("tasks_cpp task test").Add(&TaskTest::TestBasic, this); } void TaskTest::TestBasic() { - embb::tasks::Node::Initialize(THIS_DOMAIN_ID, THIS_NODE_ID); - - embb::tasks::Node & node = embb::tasks::Node::GetInstance(); - - embb::tasks::ExecutionPolicy policy(false); - PT_EXPECT_EQ(policy.GetAffinity(), 0u); - PT_EXPECT_EQ(policy.GetPriority(), 0u); - policy.AddWorker(0u); - PT_EXPECT_EQ(policy.GetAffinity(), 1u); - - if (policy.GetCoreCount() > 1) { - policy.AddWorker(1u); - PT_EXPECT_EQ(policy.GetAffinity(), 3u); - } - - policy.RemoveWorker(0u); - PT_EXPECT_EQ(policy.IsSetWorker(0), false); - - if (policy.GetCoreCount() > 1) { - PT_EXPECT_EQ(policy.GetAffinity(), 2u); - PT_EXPECT_EQ(policy.IsSetWorker(1), true); - } - std::string test; - embb::tasks::Task task = node.Spawn( - embb::base::Bind( - testTaskAction, "simple", &test, embb::base::Placeholder::_1)); - testDoSomethingElse(); - task.Wait(MTAPI_INFINITE); - PT_EXPECT(test == "simple"); - - std::string test1, test2, test3; - task = node.First( - embb::base::Bind( - testTaskAction, "first", &test1, embb::base::Placeholder::_1)). - Then(embb::base::Bind( - testTaskAction, "second", &test2, embb::base::Placeholder::_1)). - Then(embb::base::Bind( - testTaskAction, "third", &test3, embb::base::Placeholder::_1)). - Spawn(); - testDoSomethingElse(); - task.Wait(MTAPI_INFINITE); - PT_EXPECT(test1 == "first"); - PT_EXPECT(test2 == "second"); - PT_EXPECT(test3 == "third"); - - int value = 0; - task = node.Spawn( - embb::base::Bind( - testRecursiveTaskAction, &value, embb::base::Placeholder::_1)); - task.Wait(MTAPI_INFINITE); - PT_EXPECT(value == 1000); - - mtapi_status_t status; - task = node.Spawn(testErrorTaskAction); - testDoSomethingElse(); - status = task.Wait(MTAPI_INFINITE); - PT_EXPECT(MTAPI_ERR_ACTION_FAILED == status); - - embb::tasks::Node::Finalize(); - - PT_EXPECT(embb_get_bytes_allocated() == 0); + embb::tasks::Node::Initialize(THIS_DOMAIN_ID, THIS_NODE_ID); + + embb::tasks::Node & node = embb::tasks::Node::GetInstance(); + + embb::tasks::ExecutionPolicy policy(false); + PT_EXPECT_EQ(policy.GetAffinity(), 0u); + PT_EXPECT_EQ(policy.GetPriority(), 0u); + policy.AddWorker(0u); + PT_EXPECT_EQ(policy.GetAffinity(), 1u); + + if (policy.GetCoreCount() > 1) { + policy.AddWorker(1u); + PT_EXPECT_EQ(policy.GetAffinity(), 3u); + } + + policy.RemoveWorker(0u); + PT_EXPECT_EQ(policy.IsSetWorker(0), false); + + if (policy.GetCoreCount() > 1) { + PT_EXPECT_EQ(policy.GetAffinity(), 2u); + PT_EXPECT_EQ(policy.IsSetWorker(1), true); + } + std::string test; + embb::tasks::Task task = node.Spawn( + embb::base::Bind( + testTaskAction, "simple", &test, embb::base::Placeholder::_1)); + testDoSomethingElse(); + task.Wait(MTAPI_INFINITE); + PT_EXPECT(test == "simple"); + + std::string test1, test2, test3; + task = node.First( + embb::base::Bind( + testTaskAction, "first", &test1, embb::base::Placeholder::_1)). + Then(embb::base::Bind( + testTaskAction, "second", &test2, embb::base::Placeholder::_1)). + Then(embb::base::Bind( + testTaskAction, "third", &test3, embb::base::Placeholder::_1)). + Spawn(); + testDoSomethingElse(); + task.Wait(MTAPI_INFINITE); + PT_EXPECT(test1 == "first"); + PT_EXPECT(test2 == "second"); + PT_EXPECT(test3 == "third"); + + int value = 0; + task = node.Spawn( + embb::base::Bind( + testRecursiveTaskAction, &value, embb::base::Placeholder::_1)); + task.Wait(MTAPI_INFINITE); + PT_EXPECT(value == 1000); + + mtapi_status_t status; + task = node.Spawn(testErrorTaskAction); + testDoSomethingElse(); + status = task.Wait(MTAPI_INFINITE); + PT_EXPECT(MTAPI_ERR_ACTION_FAILED == status); + + embb::tasks::Node::Finalize(); + + PT_EXPECT(embb_get_bytes_allocated() == 0); } -- libgit2 0.26.0