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Commit
579bdb09
authored
Nov 06, 2015
by
Christian Kern
Browse files
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Merge branch 'development' into embb18_cmake_error_on_doxygen_warning
parents
a01fc717
b88f17ae
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Showing
39 changed files
with
1001 additions
and
1657 deletions
+1001
-1657
CHANGELOG.md
+0
-31
CMakeLists.txt
+2
-11
README.md
+3
-5
algorithms_cpp/include/embb/algorithms/invoke.h
+19
-10
algorithms_cpp/test/invoke_test.cc
+1
-20
base_c/src/condition_variable.c
+2
-2
base_c/src/internal/thread_index.c
+0
-14
base_c/test/condition_var_test.cc
+7
-7
base_c/test/time_test.cc
+0
-17
base_c/test/time_test.h
+1
-6
base_cpp/include/embb/base/atomic.h
+1
-1
base_cpp/include/embb/base/internal/atomic/atomic_base.h
+2
-1
base_cpp/include/embb/base/internal/atomic/atomic_pointer.h
+4
-4
base_cpp/include/embb/base/internal/mutex-inl.h
+2
-3
base_cpp/include/embb/base/mutex.h
+2
-2
base_cpp/test/mutex_test.cc
+5
-13
containers_cpp/include/embb/containers/internal/hazard_pointer-inl.h
+364
-338
containers_cpp/include/embb/containers/internal/hazard_pointer.h
+411
-198
containers_cpp/include/embb/containers/internal/lock_free_mpmc_queue-inl.h
+12
-11
containers_cpp/include/embb/containers/internal/lock_free_stack-inl.h
+8
-7
containers_cpp/include/embb/containers/internal/lock_free_tree_value_pool-inl.h
+22
-61
containers_cpp/include/embb/containers/internal/object_pool-inl.h
+11
-14
containers_cpp/include/embb/containers/internal/wait_free_array_value_pool-inl.h
+8
-30
containers_cpp/include/embb/containers/lock_free_mpmc_queue.h
+7
-18
containers_cpp/include/embb/containers/lock_free_stack.h
+5
-17
containers_cpp/include/embb/containers/lock_free_tree_value_pool.h
+7
-22
containers_cpp/include/embb/containers/object_pool.h
+7
-13
containers_cpp/include/embb/containers/wait_free_array_value_pool.h
+13
-54
containers_cpp/test/hazard_pointer_test.cc
+44
-413
containers_cpp/test/hazard_pointer_test.h
+16
-96
containers_cpp/test/main.cc
+0
-2
dataflow_cpp/test/dataflow_cpp_test_simple.cc
+4
-2
mtapi_c/src/embb_mtapi_id_pool_t.c
+2
-2
mtapi_c/test/embb_mtapi_test_id_pool.cc
+0
-120
mtapi_c/test/embb_mtapi_test_id_pool.h
+0
-78
mtapi_c/test/main.cc
+0
-6
mtapi_cpp/CMakeLists.txt
+4
-0
tasks_cpp/CMakeLists.txt
+3
-0
tasks_cpp/test/tasks_cpp_test_task.cc
+2
-8
No files found.
CHANGELOG.md
View file @
579bdb09
Embedded Multicore Building Blocks (EMB²)
=========================================
Version 0.3.1
-------------
### Features:
-
None
### Changes and improvements:
-
Removed one function argument from algorithms::Invoke
-
Added "explicit" specifier to base type constructor of Atomic
<BaseType
*
>
-
Added "const" qualifier to dereference operator and member access operator of AtomicPointer
<>
-
Changed AtomicBase
<>
::CompareAndSwap to atomically return expected value
-
Replaced constant in dataflow_cpp_test_simple.cc with corresponding macro
-
Added initialization of atomic variable in hazard_pointer_test.cc to avoid warning with GCC 5.1
-
Changed initial value of allocated_object_from_different_thread
-
Added tests for ID Pool and check for memory leaks
-
Updated unit test for the UniqueLock::Swap
### Bug fixes:
-
Fixed implementation of ID pool (provided fewer elements than specified by capacity)
-
Fixed unsigned overflow bug in timed wait function of condition variables
-
Fixed implementation of UniqueLock::Swap
### Build system:
-
Improved CMake output for automatic initialization option
-
Fixed cpplint and unsigned/signed warnings
### Documentation:
-
Fixed documentation of UniqueLock class
-
Updated README file
Version 0.3.0
-------------
...
...
CMakeLists.txt
View file @
579bdb09
...
...
@@ -28,7 +28,7 @@ cmake_minimum_required (VERSION 2.8.9)
# Version number
set
(
EMBB_BASE_VERSION_MAJOR 0
)
set
(
EMBB_BASE_VERSION_MINOR 3
)
set
(
EMBB_BASE_VERSION_PATCH
1
)
set
(
EMBB_BASE_VERSION_PATCH
0
)
# Fix compilation for CMake versions >= 3.1
#
...
...
@@ -59,9 +59,7 @@ IF(NOT OpenCL_FOUND)
MESSAGE
(
STATUS
"OpenCL is not there, will build without MTAPI OpenCL Plugin."
)
ENDIF
()
# give the user the possibility, to append compiler flags
set
(
CMAKE_CXX_FLAGS
"
${
CMAKE_CXX_FLAGS
}
${
EXTRA_CMAKE_CXX_FLAGS
}
"
)
set
(
CMAKE_C_FLAGS
"
${
CMAKE_C_FLAGS
}
${
EXTRA_CMAKE_C_FLAGS
}
"
)
if
(
NOT CMAKE_BUILD_TYPE
)
set
(
CMAKE_BUILD_TYPE
"Release"
CACHE STRING
...
...
@@ -102,13 +100,6 @@ else()
endif
()
message
(
" (set with command line option -DWARNINGS_ARE_ERRORS=ON/OFF)"
)
if
(
USE_AUTOMATIC_INITIALIZATION STREQUAL ON
)
message
(
"-- MTAPI/Tasks automatic initialization enabled (default)"
)
else
()
message
(
"-- MTAPI/Tasks automatic initialization disabled"
)
endif
()
message
(
" (set with command line option -DUSE_AUTOMATIC_INITIALIZATION=ON/OFF)"
)
include
(
CMakeCommon/SetCompilerFlags.cmake
)
SetGNUCompilerFlags
(
compiler_libs compiler_flags
)
SetVisualStudioCompilerFlags
(
compiler_libs compiler_flags
)
...
...
README.md
View file @
579bdb09
...
...
@@ -270,8 +270,8 @@ If you want to use the C++ functionalities of EMB², you have to link the
following libraries (names will be different on Windows and on Linux) in the
given order:
embb_
dataflow_cpp, embb_algorithms
_cpp, embb_containers_cpp,
embb_
mtapi_cpp, embb_mtapi_c, embb_base_cpp, embb_base_c
embb_
base, embb_base_cpp, embb_mtapi_c, embb_mtapi
_cpp, embb_containers_cpp,
embb_
algorithms_cpp, embb_dataflow_cpp
The C++ header files can be included as follows:
...
...
@@ -284,7 +284,7 @@ The C++ header files can be included as follows:
The following libraries have to be linked in the given order:
embb_
mtapi_c, embb_base
_c
embb_
base_c, mtapi
_c
The C header files can be included as follows:
...
...
@@ -323,8 +323,6 @@ Known Bugs and Limitations
is bounded by a predefined but modifiable constant (see functions
embb_thread_get_max_count() / embb_thread_set_max_count() and class
embb::base::Thread).
-
While MTAPI fully supports heterogeneous systems, the algorithms and
dataflow components are currently limited to homogeneous systems.
Development and Contribution
...
...
algorithms_cpp/include/embb/algorithms/invoke.h
View file @
579bdb09
...
...
@@ -49,37 +49,33 @@ typedef embb::base::Function<void> InvokeFunctionType;
#ifdef DOXYGEN
/**
* Spawns
two
to ten function objects at once and runs them in parallel.
* Spawns
one
to ten function objects at once and runs them in parallel.
*
* Blocks until all of them are done.
*
* \ingroup CPP_ALGORITHMS_INVOKE
*/
template
<
typename
Function1
,
typename
Function2
,
...
>
template
<
typename
Function1
,
...
>
void
Invoke
(
Function1
func1
,
/**< [in] First function object to invoke */
Function2
func2
,
/**< [in] Second function object to invoke */
...);
/**
* Spawns
two
to ten function objects at once and runs them in parallel using the
* Spawns
one
to ten function objects at once and runs them in parallel using the
* given embb::mtapi::ExecutionPolicy.
*
* Blocks until all of them are done.
*
* \ingroup CPP_ALGORITHMS_INVOKE
*/
template
<
typename
Function1
,
typename
Function2
,
...
>
template
<
typename
Function1
,
...
>
void
Invoke
(
Function1
func1
,
/**< [in] Function object to invoke */
Function2
func2
,
/**< [in] Second function object to invoke */
...,
const
embb
::
tasks
::
ExecutionPolicy
&
policy
/**< [in] embb::
tasks
::ExecutionPolicy to use */
const
embb
::
mtapi
::
ExecutionPolicy
&
policy
/**< [in] embb::
mtapi
::ExecutionPolicy to use */
);
#else // DOXYGEN
...
...
@@ -122,6 +118,13 @@ class TaskWrapper {
};
}
// namespace internal
template
<
typename
Function1
>
void
Invoke
(
Function1
func1
,
const
embb
::
tasks
::
ExecutionPolicy
&
policy
)
{
internal
::
TaskWrapper
<
Function1
>
wrap1
(
func1
,
policy
);
}
template
<
typename
Function1
,
typename
Function2
>
void
Invoke
(
Function1
func1
,
...
...
@@ -287,6 +290,12 @@ template<typename Function1, typename Function2, typename Function3,
internal
::
TaskWrapper
<
Function10
>
wrap10
(
func10
,
policy
);
}
template
<
typename
Function1
>
void
Invoke
(
Function1
func1
)
{
Invoke
(
func1
,
embb
::
tasks
::
ExecutionPolicy
());
}
template
<
typename
Function1
,
typename
Function2
>
void
Invoke
(
Function1
func1
,
...
...
algorithms_cpp/test/invoke_test.cc
View file @
579bdb09
...
...
@@ -44,6 +44,7 @@ static void Invocable10() {}
void
InvokeTest
::
Test
()
{
using
embb
::
algorithms
::
Invoke
;
Invoke
(
&
Invocable1
);
Invoke
(
&
Invocable1
,
&
Invocable2
);
Invoke
(
&
Invocable1
,
&
Invocable2
,
&
Invocable3
);
Invoke
(
&
Invocable1
,
&
Invocable2
,
&
Invocable3
,
&
Invocable4
);
...
...
@@ -60,24 +61,4 @@ void InvokeTest::Test() {
&
Invocable6
,
&
Invocable7
,
&
Invocable8
,
&
Invocable9
);
Invoke
(
&
Invocable1
,
&
Invocable2
,
&
Invocable3
,
&
Invocable4
,
&
Invocable5
,
&
Invocable6
,
&
Invocable7
,
&
Invocable8
,
&
Invocable9
,
&
Invocable10
);
embb
::
tasks
::
ExecutionPolicy
policy
;
Invoke
(
&
Invocable1
,
&
Invocable2
,
policy
);
Invoke
(
&
Invocable1
,
&
Invocable2
,
&
Invocable3
,
policy
);
Invoke
(
&
Invocable1
,
&
Invocable2
,
&
Invocable3
,
&
Invocable4
,
policy
);
Invoke
(
&
Invocable1
,
&
Invocable2
,
&
Invocable3
,
&
Invocable4
,
&
Invocable5
,
policy
);
Invoke
(
&
Invocable1
,
&
Invocable2
,
&
Invocable3
,
&
Invocable4
,
&
Invocable5
,
&
Invocable6
,
policy
);
Invoke
(
&
Invocable1
,
&
Invocable2
,
&
Invocable3
,
&
Invocable4
,
&
Invocable5
,
&
Invocable6
,
&
Invocable7
,
policy
);
Invoke
(
&
Invocable1
,
&
Invocable2
,
&
Invocable3
,
&
Invocable4
,
&
Invocable5
,
&
Invocable6
,
&
Invocable7
,
&
Invocable8
,
policy
);
Invoke
(
&
Invocable1
,
&
Invocable2
,
&
Invocable3
,
&
Invocable4
,
&
Invocable5
,
&
Invocable6
,
&
Invocable7
,
&
Invocable8
,
&
Invocable9
,
policy
);
Invoke
(
&
Invocable1
,
&
Invocable2
,
&
Invocable3
,
&
Invocable4
,
&
Invocable5
,
&
Invocable6
,
&
Invocable7
,
&
Invocable8
,
&
Invocable9
,
policy
);
Invoke
(
&
Invocable1
,
&
Invocable2
,
&
Invocable3
,
&
Invocable4
,
&
Invocable5
,
&
Invocable6
,
&
Invocable7
,
&
Invocable8
,
&
Invocable9
,
&
Invocable10
,
policy
);
}
base_c/src/condition_variable.c
View file @
579bdb09
...
...
@@ -83,8 +83,8 @@ int embb_condition_wait_until(embb_condition_t* condition_var,
embb_time_t
now
;
embb_time_now
(
&
now
);
/* Check if absolute timepoint (in milliseconds) still is in the future */
if
(
(
time
->
seconds
*
1000
+
time
->
nanoseconds
/
1000000
)
>
(
now
.
seconds
*
1000
+
now
.
nanoseconds
/
1000000
)
)
{
if
(
time
->
seconds
*
1000
+
time
->
nanoseconds
/
1000000
-
now
.
seconds
*
1000
-
now
.
nanoseconds
/
1000000
>
0
)
{
/* Convert to (unsigned type) milliseconds and round up */
DWORD
time_diff
=
(
DWORD
)
(
time
->
seconds
*
1000
+
time
->
nanoseconds
/
1000000
...
...
base_c/src/internal/thread_index.c
View file @
579bdb09
...
...
@@ -128,20 +128,6 @@ void embb_internal_thread_index_set_max(unsigned int max) {
*
embb_max_number_thread_indices
()
=
max
;
}
/**
* \pre the calling thread is the only active thread
*
* \post the thread indices count and calling thread index is reset
*/
void
embb_internal_thread_index_reset
()
{
/** This function is only called in tests, usually when all other threads
* except the main thread have terminated. However, the main thread still has
* potentially stored its old index value in its thread local storage,
* which might be assigned additionally to another thread (as the counter is
* reset), which may lead to hard to detect bugs. Therefore, reset the thread
* local thread id here.
*/
embb_internal_thread_index_var
=
UINT_MAX
;
embb_counter_init
(
embb_thread_index_counter
());
}
base_c/test/condition_var_test.cc
View file @
579bdb09
...
...
@@ -38,7 +38,7 @@ ConditionVarTest::ConditionVarTest()
embb_condition_init
(
&
cond_wait_
);
embb_mutex_init
(
&
mutex_cond_wait_
,
EMBB_MUTEX_PLAIN
);
CreateUnit
(
"Timed wait tim
e
outs"
)
CreateUnit
(
"Timed wait timouts"
)
.
Add
(
&
ConditionVarTest
::
TestTimedWaitTimeouts
,
this
);
if
(
num_threads_
>=
2
)
{
CreateUnit
(
"Condition Notify Test"
)
...
...
@@ -64,10 +64,10 @@ void ConditionVarTest::TestNotify() {
while
(
embb_counter_get
(
&
counter_
)
<
static_cast
<
unsigned
int
>
(
num_threads_
-
1
))
{}
//
A
ll threads entered critical section
{}
//
a
ll threads entered critical section
embb_mutex_lock
(
&
mutex_cond_notify_
);
embb_mutex_unlock
(
&
mutex_cond_notify_
);
// All threads called wait on the condition (
e
ven last thread)
// All threads called wait on the condition (
E
ven last thread)
embb_counter_init
(
&
counter_
);
...
...
@@ -75,7 +75,7 @@ void ConditionVarTest::TestNotify() {
embb_mutex_lock
(
&
mutex_cond_wait_
);
embb_condition_wait_for
(
&
cond_wait_
,
&
mutex_cond_wait_
,
&
duration
);
while
(
embb_counter_get
(
&
counter_
)
==
0
)
{}
//
If test hangs here, signalling has not succe
eded
{}
//
if hangs here signal has not succ
eded
PT_ASSERT_EQ_MSG
(
embb_counter_get
(
&
counter_
),
static_cast
<
unsigned
int
>
(
1
),
"Only one thread notified"
);
...
...
@@ -85,7 +85,7 @@ void ConditionVarTest::TestNotify() {
while
(
embb_counter_get
(
&
counter_
)
!=
static_cast
<
unsigned
int
>
(
num_threads_
-
1
))
{}
// If t
est hangs here, not all threads were notified
{}
// If t
his hangs then not all threads were notified.
embb_mutex_unlock
(
&
mutex_cond_wait_
);
embb_mutex_destroy
(
&
mutex_cond_wait_
);
...
...
@@ -105,13 +105,13 @@ void ConditionVarTest::TestTimedWaitTimeouts() {
embb_time_t
time
;
embb_duration_t
duration
=
EMBB_DURATION_INIT
;
// Wait for
"now"
tests already passed time point
// Wait for
now
tests already passed time point
embb_time_now
(
&
time
);
embb_mutex_lock
(
&
mutex
);
int
status
=
embb_condition_wait_until
(
&
cond
,
&
mutex
,
&
time
);
PT_EXPECT_EQ
(
status
,
EMBB_TIMEDOUT
);
// Wait for a future time
point
// Wait for a future timepoint
status
=
embb_duration_set_milliseconds
(
&
duration
,
1
);
PT_EXPECT_EQ
(
status
,
EMBB_SUCCESS
);
status
=
embb_time_in
(
&
time
,
&
duration
);
// Time now
...
...
base_c/test/time_test.cc
View file @
579bdb09
...
...
@@ -36,9 +36,6 @@ namespace test {
TimeTest
::
TimeTest
()
{
CreateUnit
(
"Time in duration"
).
Add
(
&
TimeTest
::
TestTimeInDuration
,
this
);
CreateUnit
(
"Monotonicity"
).
Add
(
&
TimeTest
::
TestMonotonicity
,
this
,
1
,
partest
::
TestSuite
::
GetDefaultNumIterations
()
*
10
);
}
void
TimeTest
::
TestTimeInDuration
()
{
...
...
@@ -51,20 +48,6 @@ void TimeTest::TestTimeInDuration() {
PT_EXPECT_EQ
(
status
,
EMBB_SUCCESS
);
}
void
TimeTest
::
TestMonotonicity
()
{
embb_time_t
first
;
embb_time_t
second
;
int
status1
=
embb_time_in
(
&
first
,
embb_duration_zero
());
int
status2
=
embb_time_in
(
&
second
,
embb_duration_zero
());
PT_EXPECT_EQ
(
status1
,
EMBB_SUCCESS
);
PT_EXPECT_EQ
(
status2
,
EMBB_SUCCESS
);
unsigned
long
long
first_abs
=
first
.
seconds
*
1000
+
first
.
nanoseconds
/
1000000
;
unsigned
long
long
second_abs
=
second
.
seconds
*
1000
+
second
.
nanoseconds
/
1000000
;
PT_EXPECT_GE
(
second_abs
,
first_abs
);
}
}
// namespace test
}
// namespace base
}
// namespace embb
base_c/test/time_test.h
View file @
579bdb09
...
...
@@ -42,14 +42,9 @@ class TimeTest : public partest::TestCase {
private
:
/**
* Tests time
-in-
duration method.
* Tests time
in
duration method.
*/
void
TestTimeInDuration
();
/**
* Tests that succeedingly taken times are monotonously increasing.
*/
void
TestMonotonicity
();
};
}
// namespace test
...
...
base_cpp/include/embb/base/atomic.h
View file @
579bdb09
...
...
@@ -478,7 +478,7 @@ class Atomic<BaseType*> : public embb::base::internal::atomic::
public
:
Atomic
()
:
embb
::
base
::
internal
::
atomic
::
AtomicPointer
<
BaseType
,
ptrdiff_t
,
sizeof
(
BaseType
*
)
>
()
{}
explicit
Atomic
(
BaseType
*
p
)
:
embb
::
base
::
internal
::
atomic
::
Atomic
(
BaseType
*
p
)
:
embb
::
base
::
internal
::
atomic
::
AtomicPointer
<
BaseType
,
ptrdiff_t
,
sizeof
(
BaseType
*
)
>
(
p
)
{}
BaseType
*
operator
=
(
BaseType
*
p
)
{
...
...
base_cpp/include/embb/base/internal/atomic/atomic_base.h
View file @
579bdb09
...
...
@@ -177,7 +177,8 @@ CompareAndSwap(BaseType& expected, BaseType desired) {
compare_and_swap
(
&
AtomicValue
,
&
native_expected
,
native_desired
))
!=
0
?
true
:
false
;
memcpy
(
&
expected
,
&
native_expected
,
sizeof
(
expected
));
if
(
!
return_val
)
expected
=
Load
();
return
return_val
;
}
...
...
base_cpp/include/embb/base/internal/atomic/atomic_pointer.h
View file @
579bdb09
...
...
@@ -65,8 +65,8 @@ class AtomicPointer : public AtomicArithmetic<BaseType*, DifferenceType, S> {
bool
IsPointer
()
const
;
// The methods below are documented in atomic.h
BaseType
*
operator
->
()
const
;
BaseType
&
operator
*
()
const
;
BaseType
*
operator
->
();
BaseType
&
operator
*
();
};
template
<
typename
BaseType
,
typename
DifferenceType
,
size_t
S
>
...
...
@@ -93,13 +93,13 @@ inline bool AtomicPointer<BaseType, DifferenceType, S>::
template
<
typename
BaseType
,
typename
DifferenceType
,
size_t
S
>
inline
BaseType
*
AtomicPointer
<
BaseType
,
DifferenceType
,
S
>::
operator
->
()
const
{
operator
->
()
{
return
this
->
Load
();
}
template
<
typename
BaseType
,
typename
DifferenceType
,
size_t
S
>
inline
BaseType
&
AtomicPointer
<
BaseType
,
DifferenceType
,
S
>::
operator
*
()
const
{
operator
*
()
{
return
*
(
this
->
Load
());
}
...
...
base_cpp/include/embb/base/internal/mutex-inl.h
View file @
579bdb09
...
...
@@ -28,7 +28,6 @@
#define EMBB_BASE_INTERNAL_MUTEX_INL_H_
#include <cassert>
#include <algorithm>
namespace
embb
{
namespace
base
{
...
...
@@ -96,8 +95,8 @@ void UniqueLock<Mutex>::Unlock() {
template
<
typename
Mutex
>
void
UniqueLock
<
Mutex
>::
Swap
(
UniqueLock
<
Mutex
>&
other
)
{
std
::
swap
(
mutex_
,
other
.
mutex_
)
;
std
::
swap
(
locked_
,
other
.
locked_
);
locked_
=
other
.
locked_
;
mutex_
=
other
.
Release
(
);
}
template
<
typename
Mutex
>
...
...
base_cpp/include/embb/base/mutex.h
View file @
579bdb09
...
...
@@ -439,11 +439,11 @@ class UniqueLock {
void
Unlock
();
/**
*
Exchanges ownership of the wrapped mutex with another
lock.
*
Transfers ownership of a mutex to this
lock.
*/
void
Swap
(
UniqueLock
<
Mutex
>&
other
/**< [IN/OUT]
The lock to exchange ownership with
*/
/**< [IN/OUT]
Lock from which ownership shall be transferred
*/
);
/**
...
...
base_cpp/test/mutex_test.cc
View file @
579bdb09
...
...
@@ -191,21 +191,13 @@ void MutexTest::TestUniqueLock() {
}
{
// Test lock swapping
UniqueLock
<>
lock1
(
mutex_
);
PT_EXPECT_EQ
(
lock1
.
OwnsLock
(),
true
);
{
UniqueLock
<>
lock2
;
PT_EXPECT_EQ
(
lock2
.
OwnsLock
(),
false
);
lock1
.
Swap
(
lock2
);
UniqueLock
<>
lock1
;
UniqueLock
<>
lock2
(
mutex_
);
PT_EXPECT_EQ
(
lock1
.
OwnsLock
(),
false
);
PT_EXPECT_EQ
(
lock2
.
OwnsLock
(),
true
);
}
// At this point, "lock2" was destroyed and "mutex_" must be unlocked.
UniqueLock
<>
lock3
(
mutex_
,
embb
::
base
::
try_lock
);
PT_EXPECT_EQ
(
lock3
.
OwnsLock
(),
true
);
lock1
.
Swap
(
lock2
);
PT_EXPECT_EQ
(
lock1
.
OwnsLock
(),
true
);
PT_EXPECT_EQ
(
lock2
.
OwnsLock
(),
false
);
}
}
...
...
containers_cpp/include/embb/containers/internal/hazard_pointer-inl.h
View file @
579bdb09
...
...
@@ -30,360 +30,386 @@
namespace
embb
{
namespace
containers
{
namespace
internal
{
// Visual Studio is complaining, that the return in the last line of this
// function is not reachable. This is true, as long as exceptions are enabled.
// Otherwise, the exception becomes an assertion and with disabling assertions,
// the code becomes reachable. So, disabling this warning.
#ifdef EMBB_PLATFORM_COMPILER_MSVC
#pragma warning(push)
#pragma warning(disable:4702)
template
<
typename
ElementT
>
FixedSizeList
<
ElementT
>::
FixedSizeList
(
size_t
max_size
)
:
max_size
(
max_size
),
size
(
0
)
{
elementsArray
=
static_cast
<
ElementT
*>
(
embb
::
base
::
Allocation
::
Allocate
(
sizeof
(
ElementT
)
*
max_size
));
}
template
<
typename
ElementT
>
inline
size_t
FixedSizeList
<
ElementT
>::
GetSize
()
const
{
return
size
;
}
template
<
typename
ElementT
>
inline
size_t
FixedSizeList
<
ElementT
>::
GetMaxSize
()
const
{
return
max_size
;
}
template
<
typename
ElementT
>
inline
void
FixedSizeList
<
ElementT
>::
clear
()
{
size
=
0
;
}
template
<
typename
ElementT
>
typename
FixedSizeList
<
ElementT
>::
iterator
FixedSizeList
<
ElementT
>::
begin
()
const
{
return
&
elementsArray
[
0
];
}
template
<
typename
ElementT
>
typename
FixedSizeList
<
ElementT
>::
iterator
FixedSizeList
<
ElementT
>::
end
()
const
{
return
&
elementsArray
[
size
];
}
template
<
typename
ElementT
>
FixedSizeList
<
ElementT
>
&
FixedSizeList
<
ElementT
>::
operator
=
(
const
FixedSizeList
&
other
)
{
size
=
0
;
if
(
max_size
<
other
.
size
)
{
EMBB_THROW
(
embb
::
base
::
ErrorException
,
"Copy target to small"
);
}
for
(
const_iterator
it
=
other
.
begin
();
it
!=
other
.
end
();
++
it
)
{
PushBack
(
*
it
);
}
return
*
this
;
}
template
<
typename
ElementT
>
bool
FixedSizeList
<
ElementT
>::
PushBack
(
ElementT
const
el
)
{
if
(
size
+
1
>
max_size
)
{
return
false
;
}
elementsArray
[
size
]
=
el
;
size
++
;
return
true
;
}
template
<
typename
ElementT
>
FixedSizeList
<
ElementT
>::~
FixedSizeList
()
{
embb
::
base
::
Allocation
::
Free
(
elementsArray
);
}
template
<
typename
GuardType
>
bool
HazardPointerThreadEntry
<
GuardType
>::
IsActive
()
{
return
is_active
;
}
template
<
typename
GuardType
>
bool
HazardPointerThreadEntry
<
GuardType
>::
TryReserve
()
{
bool
expected
=
false
;
return
is_active
.
CompareAndSwap
(
expected
,
true
);
}
template
<
typename
GuardType
>
void
HazardPointerThreadEntry
<
GuardType
>::
Deactivate
()
{
is_active
=
false
;
}
template
<
typename
GuardType
>
size_t
HazardPointerThreadEntry
<
GuardType
>::
GetRetiredCounter
()
{
return
retired_list
.
GetSize
();
}
template
<
typename
GuardType
>
FixedSizeList
<
GuardType
>&
HazardPointerThreadEntry
<
GuardType
>::
GetRetired
()
{
return
retired_list
;
}
template
<
typename
GuardType
>
FixedSizeList
<
GuardType
>&
HazardPointerThreadEntry
<
GuardType
>::
GetRetiredTemp
()
{
return
retired_list_temp
;
}
template
<
typename
GuardType
>
FixedSizeList
<
GuardType
>&
HazardPointerThreadEntry
<
GuardType
>::
GetHazardTemp
()
{
return
hazard_pointer_list_temp
;
}
template
<
typename
GuardType
>
void
HazardPointerThreadEntry
<
GuardType
>::
SetRetired
(
internal
::
FixedSizeList
<
GuardType
>
const
&
retired_list
)
{
this
->
retired_list
=
retired_list
;
}
template
<
typename
GuardType
>
HazardPointerThreadEntry
<
GuardType
>::
HazardPointerThreadEntry
(
GuardType
undefined_guard
,
int
guards_per_thread
,
size_t
max_size_retired_list
)
:
#ifdef EMBB_DEBUG
who_is_scanning
(
-
1
),
#endif
template
<
typename
GuardType
>
unsigned
int
HazardPointer
<
GuardType
>::
GetObjectLocalThreadIndex
()
{
// first, get the EMBB native thread id.
unsigned
int
embb_thread_index
;
int
return_val
=
embb_internal_thread_index
(
&
embb_thread_index
);
if
(
return_val
!=
EMBB_SUCCESS
)
{
EMBB_THROW
(
embb
::
base
::
ErrorException
,
"Could not get thread id"
);
}
// iterate over the mappings array
for
(
unsigned
int
i
=
0
;
i
!=
max_accessors_count_
;
++
i
)
{
// end of mappings? then we need to write our id
if
(
thread_id_mapping_
[
i
]
==
-
1
)
{
// try to CAS the initial value with out thread id
undefined_guard
(
undefined_guard
),
guards_per_thread
(
guards_per_thread
),
max_size_retired_list
(
max_size_retired_list
),
// initially, each potential thread is active... if that is not the case
// another thread could call "HelpScan", and block this thread in making
// progress.
// Still, threads can be leave the hazard pointer processing (deactivation),
// but this can only be done once, i.e., this is not revertable...
is_active
(
1
),
retired_list
(
max_size_retired_list
),
retired_list_temp
(
max_size_retired_list
),
hazard_pointer_list_temp
(
embb
::
base
::
Thread
::
GetThreadsMaxCount
()
*
guards_per_thread
)
{
// Initialize guarded pointer list
guarded_pointers
=
static_cast
<
embb
::
base
::
Atomic
<
GuardType
>*>
(
embb
::
base
::
Allocation
::
Allocate
(
sizeof
(
embb
::
base
::
Atomic
<
GuardType
>
)
*
guards_per_thread
));
for
(
int
i
=
0
;
i
!=
guards_per_thread
;
++
i
)
{
new
(
static_cast
<
void
*>
(
&
guarded_pointers
[
i
]))
embb
::
base
::
Atomic
<
GuardType
>
(
undefined_guard
);
}
}
template
<
typename
GuardType
>
HazardPointerThreadEntry
<
GuardType
>::~
HazardPointerThreadEntry
()
{
for
(
int
i
=
0
;
i
!=
guards_per_thread
;
++
i
)
{
guarded_pointers
[
i
].
~
Atomic
();
}
embb
::
base
::
Allocation
::
Free
(
guarded_pointers
);
}
template
<
typename
GuardType
>
GuardType
HazardPointerThreadEntry
<
GuardType
>::
GetGuard
(
int
pos
)
const
{
return
guarded_pointers
[
pos
];
}
template
<
typename
GuardType
>
void
HazardPointerThreadEntry
<
GuardType
>::
AddRetired
(
GuardType
pointerToGuard
)
{
retired_list
.
PushBack
(
pointerToGuard
);
}
template
<
typename
GuardType
>
void
HazardPointerThreadEntry
<
GuardType
>::
GuardPointer
(
int
guardNumber
,
GuardType
pointerToGuard
)
{
guarded_pointers
[
guardNumber
]
=
pointerToGuard
;
}
template
<
typename
GuardType
>
void
HazardPointerThreadEntry
<
GuardType
>::
SetActive
(
bool
active
)
{
is_active
=
active
;
}
template
<
typename
GuardType
>
unsigned
int
HazardPointer
<
GuardType
>::
GetCurrentThreadIndex
()
{
unsigned
int
thread_index
;
int
return_val
=
embb_internal_thread_index
(
&
thread_index
);
if
(
return_val
!=
EMBB_SUCCESS
)
EMBB_THROW
(
embb
::
base
::
ErrorException
,
"Could not get thread id!"
);
return
thread_index
;
}
template
<
typename
GuardType
>
bool
HazardPointer
<
GuardType
>::
IsThresholdExceeded
()
{
double
retiredCounterLocThread
=
static_cast
<
double
>
(
GetHazardPointerElementForCurrentThread
().
GetRetiredCounter
());
return
(
retiredCounterLocThread
>=
RETIRE_THRESHOLD
*
static_cast
<
double
>
(
active_hazard_pointer
)
*
static_cast
<
double
>
(
guards_per_thread
));
}
template
<
typename
GuardType
>
size_t
HazardPointer
<
GuardType
>::
GetActiveHazardPointers
()
{
return
active_hazard_pointer
;
}
template
<
typename
GuardType
>
typename
HazardPointer
<
GuardType
>::
HazardPointerThreadEntry_t
&
HazardPointer
<
GuardType
>::
GetHazardPointerElementForCurrentThread
()
{
// For each thread, there is a slot in the hazard pointer array.
// Initially, the active flag of a hazard pointer entry is false.
// Only the respective thread changes the flag from true to false.
// This means that the current thread tells that he is about to
// stop operating, and the others are responsible for his retired
// list.
return
hazard_pointer_thread_entry_array
[
GetCurrentThreadIndex
()];
}
template
<
typename
GuardType
>
void
HazardPointer
<
GuardType
>::
HelpScan
()
{
// This is a little bit different than in the paper. In the paper,
// the retired nodes from other threads are added to our retired list.
// To be able to give a bound on memory consumption, we execute scan
// for those threads, without moving elements. The effect shall be
// the same.
for
(
size_t
i
=
0
;
i
!=
hazard_pointers
;
++
i
)
{
// Try to find non active lists...
if
(
!
hazard_pointer_thread_entry_array
[
i
].
IsActive
()
&&
hazard_pointer_thread_entry_array
[
i
].
TryReserve
())
{
// Here: grab retired things, first check if there are any...
if
(
hazard_pointer_thread_entry_array
[
i
].
GetRetiredCounter
()
>
0
)
{
Scan
(
&
hazard_pointer_thread_entry_array
[
i
]);
}
// We are done, mark it as deactivated again
hazard_pointer_thread_entry_array
[
i
].
Deactivate
();
}
}
}
template
<
typename
GuardType
>
void
HazardPointer
<
GuardType
>::
Scan
(
HazardPointerThreadEntry_t
*
currentHazardPointerEntry
)
{
#ifdef EMBB_DEBUG
// scan should only be executed by one thread at a time, otherwise we have
// a bug... this assertions checks that
int
expected
=
-
1
;
if
(
thread_id_mapping_
[
i
].
CompareAndSwap
(
expected
,
static_cast
<
int
>
(
embb_thread_index
)))
{
//successful, return our mapping
return
i
;
}
}
if
(
thread_id_mapping_
[
i
]
==
static_cast
<
int
>
(
embb_thread_index
))
{
// found our mapping!
return
i
;
}
}
// when we reach this point, we have too many accessors
// (no mapping possible)
EMBB_THROW
(
embb
::
base
::
ErrorException
,
"Too many accessors"
);
return
0
;
if
(
!
currentHazardPointerEntry
->
GetScanningThread
().
CompareAndSwap
(
expected
,
static_cast
<
int
>
(
GetCurrentThreadIndex
())))
{
assert
(
false
);
}
#ifdef EMBB_PLATFORM_COMPILER_MSVC
#pragma warning(pop)
#endif
template
<
typename
GuardType
>
void
HazardPointer
<
GuardType
>::
RemoveGuard
(
int
guard_position
)
{
const
unsigned
int
my_thread_id
=
GetObjectLocalThreadIndex
();
// check invariants...
assert
(
guard_position
<
max_guards_per_thread_
);
assert
(
my_thread_id
<
max_accessors_count_
);
// set guard
guards_
[
guard_position
*
max_accessors_count_
+
my_thread_id
]
=
undefined_guard_
;
}
template
<
typename
GuardType
>
HazardPointer
<
GuardType
>::
HazardPointer
(
embb
::
base
::
Function
<
void
,
GuardType
>
freeGuardCallback
,
GuardType
undefined_guard
,
int
guardsPerThread
,
int
accessors
)
:
max_accessors_count_
(
accessors
<
0
?
embb
::
base
::
Thread
::
GetThreadsMaxCount
()
:
accessors
),
undefined_guard_
(
undefined_guard
),
max_guards_per_thread_
(
guardsPerThread
),
release_object_callback_
(
freeGuardCallback
),
thread_id_mapping_
(
static_cast
<
embb
::
base
::
Atomic
<
int
>*>
(
embb
::
base
::
Allocation
::
Allocate
(
sizeof
(
embb
::
base
::
Atomic
<
int
>
)
*
max_accessors_count_
))),
guards_
(
static_cast
<
embb
::
base
::
Atomic
<
GuardType
>*>
(
embb
::
base
::
Allocation
::
Allocate
(
sizeof
(
embb
::
base
::
Atomic
<
GuardType
>
)
*
max_guards_per_thread_
*
max_accessors_count_
))),
thread_local_retired_lists_temp_
(
static_cast
<
GuardType
*>
(
embb
::
base
::
Allocation
::
Allocate
(
sizeof
(
GuardType
)
*
max_guards_per_thread_
*
max_accessors_count_
*
max_accessors_count_
))),
thread_local_retired_lists_
(
static_cast
<
GuardType
*>
(
embb
::
base
::
Allocation
::
Allocate
(
sizeof
(
GuardType
)
*
max_guards_per_thread_
*
max_accessors_count_
*
max_accessors_count_
)))
{
const
unsigned
int
count_guards
=
max_guards_per_thread_
*
max_accessors_count_
;
const
unsigned
int
count_ret_elements
=
count_guards
*
max_accessors_count_
;
for
(
unsigned
int
i
=
0
;
i
!=
max_accessors_count_
;
++
i
)
{
//in-place new for each cell
new
(
&
thread_id_mapping_
[
i
])
embb
::
base
::
Atomic
<
int
>
(
-
1
);
}
for
(
unsigned
int
i
=
0
;
i
!=
count_guards
;
++
i
)
{
//in-place new for each cell
new
(
&
guards_
[
i
])
embb
::
base
::
Atomic
<
GuardType
>
(
undefined_guard
);
}
for
(
unsigned
int
i
=
0
;
i
!=
count_ret_elements
;
++
i
)
{
//in-place new for each cell
new
(
&
thread_local_retired_lists_temp_
[
i
])
GuardType
(
undefined_guard
);
}
for
(
unsigned
int
i
=
0
;
i
!=
count_ret_elements
;
++
i
)
{
//in-place new for each cell
new
(
&
thread_local_retired_lists_
[
i
])
GuardType
(
undefined_guard
);
}
}
template
<
typename
GuardType
>
HazardPointer
<
GuardType
>::~
HazardPointer
()
{
const
unsigned
int
count_guards
=
max_guards_per_thread_
*
max_accessors_count_
;
const
unsigned
int
count_ret_elements
=
count_guards
*
max_accessors_count_
;
// Release references from all retired lists. Note that for this to work,
// the data structure using hazard pointer has still to be active... So
// first, the hazard pointer class shall be destructed, then the memory
// management class (e.g. some pool). Otherwise, the hazard pointer class
// would try to return memory to an already destructed memory manager.
for
(
unsigned
int
i
=
0
;
i
!=
count_ret_elements
;
++
i
)
{
GuardType
pointerToFree
=
thread_local_retired_lists_
[
i
];
if
(
pointerToFree
==
undefined_guard_
)
{
break
;
}
release_object_callback_
(
pointerToFree
);
}
for
(
unsigned
int
i
=
0
;
i
!=
max_accessors_count_
;
++
i
)
{
thread_id_mapping_
[
i
].
~
Atomic
();
}
embb
::
base
::
Allocation
::
Free
(
thread_id_mapping_
);
for
(
unsigned
int
i
=
0
;
i
!=
count_guards
;
++
i
)
{
guards_
[
i
].
~
Atomic
();
}
embb
::
base
::
Allocation
::
Free
(
guards_
);
for
(
unsigned
int
i
=
0
;
i
!=
count_ret_elements
;
++
i
)
{
thread_local_retired_lists_temp_
[
i
].
~
GuardType
();
}
embb
::
base
::
Allocation
::
Free
(
thread_local_retired_lists_temp_
);
for
(
unsigned
int
i
=
0
;
i
!=
count_ret_elements
;
++
i
)
{
thread_local_retired_lists_
[
i
].
~
GuardType
();
}
embb
::
base
::
Allocation
::
Free
(
thread_local_retired_lists_
);
}
template
<
typename
GuardType
>
void
HazardPointer
<
GuardType
>::
Guard
(
int
guardPosition
,
GuardType
guardedElement
)
{
const
unsigned
int
my_thread_id
=
GetObjectLocalThreadIndex
();
// check invariants...
assert
(
guardPosition
<
max_guards_per_thread_
);
assert
(
my_thread_id
<
max_accessors_count_
);
// set guard
guards_
[
guardPosition
*
max_accessors_count_
+
my_thread_id
]
=
guardedElement
;
}
template
<
typename
GuardType
>
size_t
HazardPointer
<
GuardType
>::
ComputeMaximumRetiredObjectCount
(
size_t
guardsPerThread
,
int
accessors
)
{
unsigned
int
accessorCount
=
(
accessors
==
-
1
?
embb
::
base
::
Thread
::
GetThreadsMaxCount
()
:
accessors
);
return
static_cast
<
size_t
>
(
guardsPerThread
*
accessorCount
*
accessorCount
);
}
/**
* Remark: it might be faster to just swap pointers for temp retired list and
* retired list. However, with the current implementation (one array for all
* retired and retired temp lists, respectively) this is not possible. This is
* not changed until this copying accounts for a performance problem. The
* copying is not the bottleneck currently.
*/
template
<
typename
GuardType
>
void
HazardPointer
<
GuardType
>::
CopyRetiredList
(
GuardType
*
sourceList
,
GuardType
*
targetList
,
unsigned
int
retiredListSize
,
GuardType
undefinedGuard
)
{
bool
done
=
false
;
for
(
unsigned
int
ii
=
0
;
ii
!=
retiredListSize
;
++
ii
)
{
if
(
!
done
)
{
GuardType
guardToCopy
=
sourceList
[
ii
];
if
(
guardToCopy
==
undefinedGuard
)
{
done
=
true
;
if
(
targetList
[
ii
]
==
undefinedGuard
)
{
// end of target list
break
;
}
}
targetList
[
ii
]
=
guardToCopy
;
// In this function, we compute the intersection between local retired
// pointers and all hazard pointers. This intersection cannot be deleted and
// forms the new local retired pointers list.
// It is assumed that the union of all retired pointers contains no two
// pointers with the same value. However, the union of all hazard guards
// might.
// Here, we store the temporary hazard pointers. We have to store them,
// as iterating multiple time over them might be expensive, as this
// atomic array is shared between threads.
currentHazardPointerEntry
->
GetHazardTemp
().
clear
();
// Get all active hazard pointers!
for
(
unsigned
int
i
=
0
;
i
!=
hazard_pointers
;
++
i
)
{
// Only consider guards of active threads
if
(
hazard_pointer_thread_entry_array
[
i
].
IsActive
())
{
// For each guard in an hazard pointer entry
for
(
int
pos
=
0
;
pos
!=
guards_per_thread
;
++
pos
)
{
GuardType
guard
=
hazard_pointer_thread_entry_array
[
i
].
GetGuard
(
pos
);
// UndefinedGuard means not guarded
if
(
guard
==
undefined_guard
)
continue
;
currentHazardPointerEntry
->
GetHazardTemp
().
PushBack
(
guard
);
}
}
}
currentHazardPointerEntry
->
GetRetiredTemp
().
clear
();
// Sort them, we will do a binary search on each entry from the retired list
std
::
sort
(
currentHazardPointerEntry
->
GetHazardTemp
().
begin
(),
currentHazardPointerEntry
->
GetHazardTemp
().
end
());
for
(
EMBB_CONTAINERS_CPP_DEPENDANT_TYPENAME
FixedSizeList
<
GuardType
>::
iterator
it
=
currentHazardPointerEntry
->
GetRetired
().
begin
();
it
!=
currentHazardPointerEntry
->
GetRetired
().
end
();
++
it
)
{
if
(
false
==
::
std
::
binary_search
(
currentHazardPointerEntry
->
GetHazardTemp
().
begin
(),
currentHazardPointerEntry
->
GetHazardTemp
().
end
(),
*
it
))
{
this
->
free_guard_callback
(
*
it
);
}
else
{
// we copied the whole source list, remaining values in the target
// have to be zeroed.
if
(
targetList
[
ii
]
==
undefinedGuard
)
{
// end of target list
break
;
}
else
{
targetList
[
ii
]
=
undefinedGuard
;
}
}
currentHazardPointerEntry
->
GetRetiredTemp
().
PushBack
(
*
it
);
}
}
currentHazardPointerEntry
->
SetRetired
(
currentHazardPointerEntry
->
GetRetiredTemp
());
template
<
typename
GuardType
>
void
HazardPointer
<
GuardType
>::
UpdateRetiredList
(
GuardType
*
retired_list
,
GuardType
*
updated_retired_list
,
unsigned
int
retired_list_size
,
GuardType
guarded_element
,
GuardType
considered_hazard
,
GuardType
undefined_guard
)
{
// no hazard set here
if
(
considered_hazard
==
undefined_guard
)
#ifdef EMBB_DEBUG
currentHazardPointerEntry
->
GetScanningThread
().
Store
(
-
1
);
#endif
}
template
<
typename
GuardType
>
size_t
HazardPointer
<
GuardType
>::
GetRetiredListMaxSize
()
const
{
return
static_cast
<
size_t
>
(
RETIRE_THRESHOLD
*
static_cast
<
double
>
(
embb
::
base
::
Thread
::
GetThreadsMaxCount
())
*
static_cast
<
double
>
(
guards_per_thread
))
+
1
;
}
template
<
typename
GuardType
>
HazardPointer
<
GuardType
>::
HazardPointer
(
embb
::
base
::
Function
<
void
,
GuardType
>
free_guard_callback
,
GuardType
undefined_guard
,
int
guards_per_thread
)
:
undefined_guard
(
undefined_guard
),
guards_per_thread
(
guards_per_thread
),
//initially, all potential hazard pointers are active...
active_hazard_pointer
(
embb
::
base
::
Thread
::
GetThreadsMaxCount
()),
free_guard_callback
(
free_guard_callback
)
{
hazard_pointers
=
embb
::
base
::
Thread
::
GetThreadsMaxCount
();
hazard_pointer_thread_entry_array
=
static_cast
<
HazardPointerThreadEntry_t
*>
(
embb
::
base
::
Allocation
::
Allocate
(
sizeof
(
HazardPointerThreadEntry_t
)
*
hazard_pointers
));
for
(
size_t
i
=
0
;
i
!=
hazard_pointers
;
++
i
)
{
new
(
static_cast
<
void
*>
(
&
(
hazard_pointer_thread_entry_array
[
i
])))
HazardPointerThreadEntry_t
(
undefined_guard
,
guards_per_thread
,
GetRetiredListMaxSize
());
}
}
template
<
typename
GuardType
>
HazardPointer
<
GuardType
>::~
HazardPointer
()
{
for
(
size_t
i
=
0
;
i
!=
hazard_pointers
;
++
i
)
{
hazard_pointer_thread_entry_array
[
i
].
~
HazardPointerThreadEntry_t
();
}
embb
::
base
::
Allocation
::
Free
(
static_cast
<
void
*
>
(
hazard_pointer_thread_entry_array
));
}
template
<
typename
GuardType
>
void
HazardPointer
<
GuardType
>::
DeactivateCurrentThread
()
{
HazardPointerThreadEntry_t
*
current_thread_entry
=
&
hazard_pointer_thread_entry_array
[
GetCurrentThreadIndex
()];
// Deactivating a non-active hazard pointer entry has no effect!
if
(
!
current_thread_entry
->
IsActive
())
{
return
;
// if this hazard is currently in the union of
// threadLocalRetiredLists and pointerToRetire, but not yet in
// threadLocalRetiredListsTemp, add it to that list
bool
contained_in_union
=
false
;
// first iterate over our retired list
for
(
unsigned
int
i
=
0
;
i
!=
retired_list_size
;
++
i
)
{
// when reaching 0, we can stop iterating (end of the "list")
if
(
retired_list
[
i
]
==
0
)
break
;
// the hazard is contained in the retired list... it shall go
// into the temp list, if not already there
if
(
retired_list
[
i
]
==
considered_hazard
)
{
contained_in_union
=
true
;
break
;
}
}
// the union also contains pointerToRetire
if
(
!
contained_in_union
)
{
contained_in_union
=
(
considered_hazard
==
guarded_element
);
}
// add the pointer to temp. retired list, if not already there
if
(
contained_in_union
)
{
for
(
unsigned
int
ii
=
0
;
ii
!=
retired_list_size
;
++
ii
)
{
// is it already there?
if
(
updated_retired_list
[
ii
]
==
considered_hazard
)
break
;
// end of the list
if
(
updated_retired_list
[
ii
]
==
undefined_guard
)
{
// add hazard
updated_retired_list
[
ii
]
=
considered_hazard
;
// we are done here...
break
;
}
}
}
}
template
<
typename
GuardType
>
void
HazardPointer
<
GuardType
>::
EnqueueForDeletion
(
GuardType
toRetire
)
{
unsigned
int
my_thread_id
=
GetObjectLocalThreadIndex
();
// check for invariant
assert
(
my_thread_id
<
max_accessors_count_
);
const
unsigned
int
retired_list_size
=
max_accessors_count_
*
max_guards_per_thread_
;
const
unsigned
int
count_guards
=
max_accessors_count_
*
max_guards_per_thread_
;
GuardType
*
retired_list
=
&
thread_local_retired_lists_
[
my_thread_id
*
retired_list_size
];
GuardType
*
retired_list_temp
=
&
thread_local_retired_lists_temp_
[
my_thread_id
*
retired_list_size
];
// wipe my temp. retired list...
for
(
unsigned
int
i
=
0
;
i
<
retired_list_size
;
++
i
)
{
// the list is filled always from left to right, so occurring the first
// undefinedGuard, the remaining ones are also undefinedGuard...
if
(
retired_list_temp
[
i
]
==
undefined_guard_
)
break
;
retired_list_temp
[
i
]
=
undefined_guard_
;
}
// we test each hazard if it is in the union of retiredList and
// guardedElement. If it is, it goes into the new retired list...
for
(
unsigned
int
i
=
0
;
i
!=
count_guards
;
++
i
)
{
// consider each current active guard
GuardType
considered_hazard
=
guards_
[
i
].
Load
();
UpdateRetiredList
(
retired_list
,
retired_list_temp
,
retired_list_size
,
toRetire
,
considered_hazard
,
undefined_guard_
);
}
else
{
current_thread_entry
->
SetActive
(
false
);
active_hazard_pointer
--
;
}
}
int
retired_list_size_signed
=
static_cast
<
int
>
(
retired_list_size
);
assert
(
retired_list_size_signed
>=
0
);
// now we created a a new retired list... the elements that are "removed"
// from the old retired list can be safely deleted now...
for
(
int
i
=
-
1
;
i
!=
retired_list_size_signed
;
++
i
)
{
// we iterate over the current retired list... -1 is used as dummy element
// in the iteration, to also iterate over the pointerToRetire, which is
// logically also part of the current retired list...
// end of the list, stop iterating
if
(
i
>=
0
&&
retired_list
[
i
]
==
undefined_guard_
)
break
;
GuardType
to_check_if_in_new_list
=
undefined_guard_
;
to_check_if_in_new_list
=
(
i
==
-
1
?
toRetire
:
retired_list
[
i
]);
template
<
typename
GuardType
>
void
HazardPointer
<
GuardType
>::
GuardPointer
(
int
guardPosition
,
GuardType
guardedElement
)
{
GetHazardPointerElementForCurrentThread
().
GuardPointer
(
guardPosition
,
guardedElement
);
}
// still in the new retired list?
bool
still_in_list
=
false
;
for
(
unsigned
int
ii
=
0
;
ii
!=
retired_list_size
;
++
ii
)
{
// end of list
if
(
retired_list_temp
[
ii
]
==
undefined_guard_
)
break
;
template
<
typename
GuardType
>
void
HazardPointer
<
GuardType
>::
EnqueuePointerForDeletion
(
GuardType
guardedElement
)
{
GetHazardPointerElementForCurrentThread
().
AddRetired
(
guardedElement
);
if
(
IsThresholdExceeded
())
{
HazardPointerThreadEntry_t
*
currentHazardPointerEntry
=
&
GetHazardPointerElementForCurrentThread
();
if
(
to_check_if_in_new_list
==
retired_list_temp
[
ii
])
{
// still in list, cannot delete element!
still_in_list
=
true
;
break
;
}
}
Scan
(
currentHazardPointerEntry
);
if
(
!
still_in_list
)
{
this
->
release_object_callback_
(
to_check_if_in_new_list
);
}
// Help deactivated threads to clean their retired nodes.
HelpScan
();
}
}
// copy the updated retired list (temp) to the retired list...
CopyRetiredList
(
retired_list_temp
,
retired_list
,
retired_list_size
,
undefined_guard_
);
}
template
<
typename
GuardType
>
const
double
embb
::
containers
::
internal
::
HazardPointer
<
GuardType
>::
RETIRE_THRESHOLD
=
1
.
25
f
;
}
// namespace internal
}
// namespace containers
}
// namespace embb
...
...
containers_cpp/include/embb/containers/internal/hazard_pointer.h
View file @
579bdb09
...
...
@@ -40,274 +40,487 @@
#define EMBB_CONTAINERS_CPP_DEPENDANT_TYPENAME typename
#endif
// forward declaration for white-box test, used in friend declaration of
// HazardPointer class.
namespace
embb
{
namespace
containers
{
namespace
test
{
class
HazardPointerTest2
;
}
}
}
namespace
embb
{
namespace
containers
{
namespace
internal
{
/**
* This class contains a hazard pointer implementation following publication:
* A list with fixed size, implemented as an array. Replaces std::vector that
* was used in previous hazard pointer implementation.
*
* Maged M. Michael. "Hazard pointers: Safe memory reclamation for lock-free
* objects." IEEE Transactions on Parallel and Distributed Systems, 15.6 (2004)
* : 491-504.
* Provides iterators, so we can apply algorithms from the STL.
*
* \tparam ElementT Type of the elements contained in the list.
*/
template
<
typename
ElementT
>
class
FixedSizeList
{
private
:
/**
* Capacity of the list
*/
size_t
max_size
;
/**
* Size of the list
*/
size_t
size
;
/**
* Pointer to the array containing the list
*/
ElementT
*
elementsArray
;
/**
* Copy constructor not implemented. Would require dynamic memory allocation.
*/
FixedSizeList
(
const
FixedSizeList
&
/**< [IN] Other list */
);
public
:
/**
* Definition of an iterator
*/
typedef
ElementT
*
iterator
;
/**
* Definition of a const iterator
*/
typedef
const
ElementT
*
const_iterator
;
/**
* Constructor, initializes list with given capacity
*/
FixedSizeList
(
size_t
max_size
/**< [IN] Capacity of the list */
);
/**
* Gets the current size of the list
*
* Hazard pointers are a wait-free memory reclamation scheme for lock-free
* algorithms. Loosely speaking, they act as garbage collector. The release of
* objects contained within the memory, managed by the hazard pointer class, is
* intercepted and possibly delayed to avoid concurrency bugs.
*
* Before accessing an object, threads announce their intention to do so (i.e.
* the intention to dereference the respective pointer) to the hazard pointer
* class. This is called guarding. From now on, the hazard pointer class will
* prohibit the release or reuse of the guarded object. This is necessary, to
* assure that the object is not released or reused while it is accessed and to
* assure that it has not unnoticed changed (effectively avoiding the ABA
* problem).
*
* Note that after guarding an object, a consecutive check that the object (i.e.
* its pointer) is still valid is necessary; the object release could already
* have been started when guarding the object. Guarding is repeated, until this
* check eventually succeeds. Note that this "guard-and-check" loop makes the
* usage of the hazard pointer class lock-free, even though its implementation
* is wait-free.
*
* Internally, guarding is realized by providing each thread slots, where
* pointers can be placed that should not be freed (so called guards). When
* trying to release an object, it is checked if the object's pointer is
* guarded, and if so this object is not released, but instead put into a
* retired list for later release, when all guards for this object have been
* removed.
*
* In contrast to the original implementation, our implementation consumes only
* fixed-size memory. Note that the number of threads accessing the hazard
* pointer object accounts quadratic for the memory consumption: managed objects
* are provided from outside and the number of accessors accounts quadric for
* the minimum count of those objects.
*
* Also in contrast to the original implementation, we do not provide a HelpScan
* functionality, which gives threads the possibility, to not participate in the
* garbage collection anymore: other threads will help to clean-up the objects
* protected by the exiting thread. The reason is, that the only use-case would
* be a crashing thread, not participating anymore. However, as the thread has
* to signal its exit himself, this is not possible to realize anyways. In the
* end, it is still guaranteed that all memory is properly returned (in the
* destructor).
*
* Additionally, the original implementation holds a threshold, which determines
* when objects shall be freed. In this implementation, we free whenever it is
* possibly to do so, as we want to keep the memory footprint as low as
* possible. We also don't see a performance drop in the current algorithms that
* are using hazard pointers, when not using a threshold.
*
* \tparam GuardType the type of the guards. Usually the pointer type of some
* object to protect.
* \return Size of the list
*/
inline
size_t
GetSize
()
const
;
/**
* Gets the capacity of the list
*
* \return The capacity of the list
*/
inline
size_t
GetMaxSize
()
const
;
/**
* Removes all elements from the list without changing the capacity
*/
inline
void
clear
();
/**
* Iterator pointing to the first element
*
* \return Begin iterator
*/
iterator
begin
()
const
;
/**
* Iterator pointing beyond the last element
*
* \return End iterator
*/
iterator
end
()
const
;
/**
* Copies the elements of another list to this list. The capacity of
* this list has to be greater than or equal to the size of the other list.
*/
FixedSizeList
&
operator
=
(
const
FixedSizeList
&
other
/**< [IN] Other list */
);
/**
* Appends an element to the end of the list
*
* \return \c false if the operation was not successful because the list is
* full, otherwise \c true.
*/
bool
PushBack
(
ElementT
const
el
/**< [IN] Element to append to the list */
);
/**
* Destructs the list.
*/
~
FixedSizeList
();
};
/**
* Hazard pointer entry for a single thread. Holds the actual guards that
* determine if the current thread is about to use the guarded pointer.
* Guarded pointers are protected and not deleted.
*
* Moreover, the retired list for this thread is contained. It determines
* the pointers that have been allocated from this thread, but are not used
* anymore by this thread. However, another thread could have a guard on it,
* so the pointer cannot be deleted immediately.
*
* For the scan operation, the intersection of the guarded pointers from all
* threads and the retired list has to be computed. For this computation, we
* need thread local temporary lists which are also contained here.
*
* \tparam GuardType The type of guard, usually a pointer.
*/
template
<
typename
GuardType
>
class
HazardPointer
{
class
HazardPointerThreadEntry
{
#ifdef EMBB_DEBUG
public
:
embb
::
base
::
Atomic
<
int
>&
GetScanningThread
()
{
return
who_is_scanning
;
}
private
:
embb
::
base
::
Atomic
<
int
>
who_is_scanning
;
#endif
private
:
/**
* Value of the undefined guard (means that no guard is set).
*/
GuardType
undefined_guard
;
/**
* The user of the hazard pointer class has to provide the memory that is
* managed here. The user has to take into account, that releasing of memory
* might be delayed. He has therefore to provide more memory than he wants to
* guarantee at each point in time. More specific, on top of the guaranteed
* count of objects, he has to provide the additional count of objects that
* can be (worst-case) contained in the retired lists and therefore are not
* released yet. The size sum of all retired lists is guardsPerThread *
* accessorCount * accessorCount, which is computed using this function. So
* the result of function denotes to the user, how many objects he has to
* allocate additionally to the guaranteed count.
* The number of guards per thread. Determines the size of the guard array.
*/
int
guards_per_thread
;
/**
* The capacity of the retired list. It is determined by number of guards,
* retired threshold, and maximum number of threads.
*/
size_t
max_size_retired_list
;
/**
* Set to true if the current thread is active. Is used for a thread to
* signal that it is leaving. If a thread has left, the other threads are
* responsible for cleaning up its retired list.
*/
embb
::
base
::
Atomic
<
bool
>
is_active
;
/**
* The guarded pointer of this thread, has size \c guard_per_thread.
*/
embb
::
base
::
Atomic
<
GuardType
>*
guarded_pointers
;
/**
* The retired list of this thread, contains pointer that shall be released
* when no thread holds a guard on it anymore.
*/
FixedSizeList
<
GuardType
>
retired_list
;
/**
* Temporary retired list, has same capacity as \c retired_list, It is used to
* compute the intersection of all guards and the \c retired list.
*/
FixedSizeList
<
GuardType
>
retired_list_temp
;
/**
* Temporary guards list. Used to compute the intersection of all guards and
* the \c retired_list.
*/
FixedSizeList
<
GuardType
>
hazard_pointer_list_temp
;
/**
* HazardPointerThreadEntry shall not be copied
*/
HazardPointerThreadEntry
(
const
HazardPointerThreadEntry
&
);
/**
* HazardPointerThreadEntry shall not be assigned
*/
HazardPointerThreadEntry
&
operator
=
(
const
HazardPointerThreadEntry
&
);
public
:
/**
* Checks if current thread is active (with respect to participating in hazard
* pointer management)
*
* \
waitfree
* \
return \c true if the current thread is active, otherwise \c false.
*/
static
size_t
ComputeMaximumRetiredObjectCount
(
size_t
guardsPerThread
,
/**<[IN] the count of guards per thread*/
int
accessors
=
-
1
/**<[IN] Number of accessors. Determines, how many threads will access
the hazard pointer object. Default value -1 will allow the
maximum amount of threads as defined with
\c embb::base::Thread::GetThreadsMaxCount()*/
);
bool
IsActive
();
/**
* Initializes the hazard pointer object
* Tries to set the active flag to true (atomically). Used if the current
* thread is not active anymore as lock for another thread to help cleaning
* up hazard pointer.
*
* \notthreadsafe
* \return \c true if this thread was successful setting the active flag,
* otherwise \c false.
*/
bool
TryReserve
();
/**
* Deactivates current thread by atomically setting active flag to false.
*/
void
Deactivate
();
/**
* Gets the count of current retired pointer for the current thread.
*
* \memory We dynamically allocate the following:
* \return Count of current retired pointer
*/
size_t
GetRetiredCounter
();
/**
* Gets the retired list.
*
* (sizeof(Atomic<int>) * accessors) + (sizeof(Atomic<GuardType>) *
* guards_per_thread * accessors) + (2*sizeof(GuardType) *
* guards_per_thread * accessors^2)
* \return Reference to \c retired_list
*/
FixedSizeList
<
GuardType
>&
GetRetired
();
/**
* Gets the temporary retired list.
*
* The last addend is the dominant one, as accessorCount accounts
* quadratically for it.
* \return Reference to \c retired_list_temp
*/
HazardPointer
(
embb
::
base
::
Function
<
void
,
GuardType
>
free_guard_callback
,
/**<[IN] Callback to the function that shall be called when a retired
guard can be deleted */
FixedSizeList
<
GuardType
>&
GetRetiredTemp
();
/**
* Gets the temporary hazard pointer list.
*
* \return Reference to \c hazard_pointer_list_temp
*/
FixedSizeList
<
GuardType
>&
GetHazardTemp
();
/**
* Sets the retired list.
*/
void
SetRetired
(
embb
::
containers
::
internal
::
FixedSizeList
<
GuardType
>
const
&
retired_list
/**< [IN] Retired list */
);
/**
* Constructor
*/
HazardPointerThreadEntry
(
GuardType
undefined_guard
,
/**<
[IN] The guard value denoting "not guarded"
*/
/**<
[IN] Value of the undefined guard (e.g. NULL)
*/
int
guards_per_thread
,
/**<[IN] Number of guards per thread*/
int
accessors
=
-
1
/**<[IN] Number of accessors. Determines, how many threads will access
this hazard pointer object. Default value -1 will allow the
maximum amount of threads as defined with
\c embb::base::Thread::GetThreadsMaxCount()*/
);
/**< [IN] Number of guards per thread */
size_t
max_size_retired_list
/**< [IN] The capacity of the retired list(s) */
);
/**
* Deallocates internal data structures. Additionally releases all objects
* currently held in the retired lists, using the release functor passed in
* the constructor.
* Destructor
*
*
\notthreadsafe
*
Deallocate lists
*/
~
HazardPointer
();
~
HazardPointer
ThreadEntry
();
/**
* Guards \c to_guard. If the guarded_element is passed to \c EnqueueForDeletion
* it is prevented from release from now on. The user must have a check, that
* EnqueueForDeletion has not been called on to_guard, before the guarding took
* effect.
*
* \waitfree
* Gets the guard at the specified position.
* Positions are numbered, beginning with 0.
*/
void
Guard
(
int
guard_position
,
/**<[IN] position to place guard*/
GuardType
to_guard
/**<[IN] element to guard*/
);
GuardType
GetGuard
(
int
pos
/**< [IN] Position of the guard */
)
const
;
/**
* Enqueue guarded element for deletion. If not guarded, it is deleted
* immediately. If it is guarded, it is added to a thread local retired list,
* and deleted in a subsequent call to \c EnqueueForDeletion, when no guard is
* placed on it anymore.
* Adds pointer to the retired list
*/
void
EnqueueForDeletion
(
GuardType
guarded_element
/**<[IN] element to logically delete*/
);
void
AddRetired
(
GuardType
pointerToGuard
/**< [IN] Guard to retire */
);
/**
* Explicitly remove guard from thread local slot.
*
* \waitfree
* Guards pointer
*/
void
GuardPointer
(
int
guardNumber
,
/**< [IN] Position of guard */
GuardType
pointerToGuard
/**<[IN] Pointer to guard */
);
/**
* Sets the current thread active, i.e., announce that the thread
* participates in managing hazard pointer.
*/
void
RemoveGuard
(
int
guard_position
);
void
SetActive
(
bool
active
/**<[IN] \c true for active, \c false for inactive */
);
};
/**
* HazardPointer implementation as presented in:
*
* Maged M. Michael. "Hazard pointers: Safe memory reclamation for lock-free
* objects." IEEE Transactions on Parallel and Distributed Systems, 15.6 (2004)
* : 491-504.
*
* In contrast to the original implementation, our implementation only uses
* fixed-size memory. There is a safe upper limit, hazard pointer are guaranteed
* to not consume more memory. Memory is allocated solely at initialization.
*
* Hazard pointers solve the ABA problem for lock-free algorithms. Before
* accessing a pointer, threads announce that they want to access this pointer
* and then check if the pointer is still valid. This announcement is done by
* placing a guard. It is guaranteed that the pointer is not reused until all
* threads remove their guards to this pointer. Objects, these pointers are
* pointing to, can therefore not be deleted directly. Instead, these pointers
* are put into a list for later deletion (retired list). Regularly, this list
* is processed to check which pointers can be deleted. If a pointer can be
* deleted, a callback function provided by the user is called. The user can
* then, e.g., free the respective object, so that the pointer can be safely
* reused.
*/
template
<
typename
GuardType
>
class
HazardPointer
{
private
:
/**
* HazardPointerTest2 is a white-box test, needing access to private members
* of this class. So declaring it as friend.
* Concrete hazard pointer entry type
*/
friend
class
embb
::
containers
::
test
::
HazardPointerTest2
;
typedef
HazardPointerThreadEntry
<
GuardType
>
HazardPointerThreadEntry_t
;
/**
* This number determines the amount of maximal accessors (threads) that
* will access this hazard pointer instance. Note that a thread once
* accessing this object will be permanently count as accessor, even if not
* participating anymore. If too many threads access this object, an
* exception is thrown.
* The guard value denoting "not guarding"
*/
unsigned
int
max_accessors_count_
;
GuardType
undefined_guard
;
/**
* The
guard value denoting "not guarded"
* The
capacity of the retired list (safe upper bound for retired list size)
*/
GuardType
undefined_guard_
;
int
retired_list_max_size
;
/**
*
The maximal count of guards that can be set per thread.
*
Guards that can be set per thread
*/
int
max_guards_per_thread_
;
int
guards_per_thread
;
/**
* The functor that is called to release an object. This is called by this
* class, when it is safe to do so, i.e., no thread accesses this object
* anymore.
* Array of HazardPointerElements. Each thread is assigned to one.
*/
embb
::
base
::
Function
<
void
,
GuardType
>
release_object_callback_
;
HazardPointerThreadEntry_t
*
hazard_pointer_thread_entry_array
;
/**
* Mapping from EMBB thread id to hazard pointer thread ids. Hazard pointer
* thread ids are in range [0;accesor_count-1]. The position of a EMBB thread
* id in that array determines the respective hazard pointer thread id.
* The threshold, determines at which size of the retired list pointers
* are tried to be deleted.
*/
embb
::
base
::
Atomic
<
int
>*
thread_id_mapping_
;
static
const
double
RETIRE_THRESHOLD
;
/**
*
The hazard pointer guards, represented as array. Each thread has a fixed
*
set of slots (guardsPerThread) within this array
.
*
Each thread is assigned a thread index (starting with 0).
*
Get the index of the current thread
.
*/
embb
::
base
::
Atomic
<
GuardType
>*
guards_
;
static
unsigned
int
GetCurrentThreadIndex
()
;
/**
*
\see threadLocalRetiredLists documentation
*
The number of hazard pointers currently active.
*/
GuardType
*
thread_local_retired_lists_temp_
;
size_t
active_hazard_pointer
;
/**
* A list of lists, represented as single array. Each thread maintains a list
* of retired pointers, that are objects that are logically released but not
* released because some thread placed a guard on it.
* Count of all hazard pointers.
*/
GuardType
*
thread_local_retired_lists_
;
size_t
hazard_pointers
;
/**
* Each thread is assigned a thread index (starting with 0). Get the index of
* the current thread. Note that this is not the global index, but an hazard
* pointer class internal one. The user is free to define less accessors than
* the amount of default threads. This is useful, as the number of accessors
* accounts quadratic for the memory consumption, so the user should have the
* possibility to avoid memory wastage when only having a small, fixed size,
* number of accessors.
* The callback that is triggered when a retired guard can be
* freed. Usually, the user will call a free here.
*/
embb
::
base
::
Function
<
void
,
GuardType
>
free_guard_callback
;
/**
* Checks if the current size of the retired list exceeds the threshold, so
* that each retired guard is checked for being not hazardous anymore.
*
*
@return current (hazard pointer object local) thread index
*
\return \c true is threshold is exceeded, otherwise \c false.
*/
unsigned
int
GetObjectLocalThreadIndex
();
bool
IsThresholdExceeded
();
/**
* Copy retired list \c sourceList to retired list \c targetList
* Gets the number of hazard pointe, currently active
*
* \return Number of active hazard pointers
*/
static
void
CopyRetiredList
(
GuardType
*
source_list
,
/**<[IN] the source retired list*/
GuardType
*
target_list
,
/**<[IN] the target retired list*/
unsigned
int
single_retired_list_size
,
/**<[IN] the size of a thread local retired list*/
GuardType
undefined_guard
/**<[IN] the undefined guard (usually the NULL pointer)*/
);
size_t
GetActiveHazardPointers
();
static
void
UpdateRetiredList
(
GuardType
*
retired_list
,
/**<[IN] the old retired list*/
GuardType
*
updated_retired_list
,
/**<[IN] the updated retired list*/
unsigned
int
retired_list_size
,
/**<[IN] the size of a thread local retired list*/
GuardType
to_retire
,
/**<[IN] the element to retire*/
GuardType
considered_hazard
,
/**<[IN] the currently considered hazard*/
GuardType
undefined_guard
/**<[IN] the undefined guard (usually the NULL pointer)*/
);
/**
* Gets the hazard pointer entry for the current thread
*
* \return Hazard pointer entry for current thread
*/
HazardPointerThreadEntry_t
&
GetHazardPointerElementForCurrentThread
();
/**
* Threads might leave from participating in hazard pointer management.
* This method helps all those threads processing their retired list.
*/
void
HelpScan
();
/**
* Checks the retired list of a hazard pointer entry for elements of the
* retired list that can be freed, and executes the delete callback for those
* elements.
*/
void
Scan
(
HazardPointerThreadEntry_t
*
currentHazardPointerEntry
/**<[IN] Hazard pointer entry that should be checked for elements that
can be deleted*/
);
public
:
/**
* Gets the capacity of one retired list
*
* \waitfree
*/
size_t
GetRetiredListMaxSize
()
const
;
/**
* Initializes hazard pointer
*
* \notthreadsafe
*
* \memory
* - Let \c t be the number of maximal threads determined by EMBB
* - Let \c g be the number of guards per thread
* - Let \c x be 1.25*t*g + 1
*
* We dynamically allocate \c x*(3*t+1) elements of size \c sizeof(void*).
*/
HazardPointer
(
embb
::
base
::
Function
<
void
,
GuardType
>
free_guard_callback
,
/**<[IN] Callback to the function that shall be called when a retired
guard can be deleted */
GuardType
undefined_guard
,
/**<[IN] The guard value denoting "not guarded"*/
int
guards_per_thread
/**<[IN] Number of guards per thread*/
);
/**
* Deallocates lists for hazard pointer management. Note that no objects
* currently in the retired lists are deleted. This is the responsibility
* of the user. Usually, HazardPointer manages pointers of an object pool.
* After destructing HazardPointer, the object pool is deleted, so that
* everything is properly cleaned up.
*/
~
HazardPointer
();
/**
* Announces that the current thread stops participating in hazard pointer
* management. The other threads now take care of his retired list.
*
* \waitfree
*/
void
DeactivateCurrentThread
();
/**
* Guards \c guardedElement with the guard at position \c guardPosition
*/
void
GuardPointer
(
int
guardPosition
,
GuardType
guardedElement
);
/**
* Enqueue a pointer for deletion. It is added to the retired list and
* deleted when no thread accesses it anymore.
*/
void
EnqueuePointerForDeletion
(
GuardType
guardedElement
);
};
}
// namespace internal
}
// namespace containers
...
...
containers_cpp/include/embb/containers/internal/lock_free_mpmc_queue-inl.h
View file @
579bdb09
...
...
@@ -77,12 +77,7 @@ LockFreeMPMCQueue<Type, ValuePool>::~LockFreeMPMCQueue() {
template
<
typename
Type
,
typename
ValuePool
>
LockFreeMPMCQueue
<
Type
,
ValuePool
>::
LockFreeMPMCQueue
(
size_t
capacity
)
:
capacity
(
capacity
),
// Object pool, size with respect to the maximum number of retired nodes not
// eligible for reuse. +1 for dummy node.
objectPool
(
MPMCQueueNodeHazardPointer_t
::
ComputeMaximumRetiredObjectCount
(
2
)
+
capacity
+
1
),
capacity
(
capacity
),
// Disable "this is used in base member initializer" warning.
// We explicitly want this.
#ifdef EMBB_PLATFORM_COMPILER_MSVC
...
...
@@ -94,7 +89,13 @@ delete_pointer_callback(*this,
#ifdef EMBB_PLATFORM_COMPILER_MSVC
#pragma warning(pop)
#endif
hazardPointer
(
delete_pointer_callback
,
NULL
,
2
)
{
hazardPointer
(
delete_pointer_callback
,
NULL
,
2
),
// Object pool, size with respect to the maximum number of retired nodes not
// eligible for reuse. +1 for dummy node.
objectPool
(
hazardPointer
.
GetRetiredListMaxSize
()
*
embb
::
base
::
Thread
::
GetThreadsMaxCount
()
+
capacity
+
1
)
{
// Allocate dummy node to reduce the number of special cases to consider.
internal
::
LockFreeMPMCQueueNode
<
Type
>*
dummyNode
=
objectPool
.
Allocate
();
// Initially, head and tail point to the dummy node.
...
...
@@ -119,7 +120,7 @@ bool LockFreeMPMCQueue<Type, ValuePool>::TryEnqueue(Type const& element) {
for
(;;)
{
my_tail
=
tail
;
hazardPointer
.
Guard
(
0
,
my_tail
);
hazardPointer
.
Guard
Pointer
(
0
,
my_tail
);
// Check if pointer is still valid after guarding.
if
(
my_tail
!=
tail
)
{
...
...
@@ -162,12 +163,12 @@ bool LockFreeMPMCQueue<Type, ValuePool>::TryDequeue(Type & element) {
Type
data
;
for
(;;)
{
my_head
=
head
;
hazardPointer
.
Guard
(
0
,
my_head
);
hazardPointer
.
Guard
Pointer
(
0
,
my_head
);
if
(
my_head
!=
head
)
continue
;
my_tail
=
tail
;
my_next
=
my_head
->
GetNext
();
hazardPointer
.
Guard
(
1
,
my_next
);
hazardPointer
.
Guard
Pointer
(
1
,
my_next
);
if
(
head
!=
my_head
)
continue
;
if
(
my_next
==
NULL
)
...
...
@@ -186,7 +187,7 @@ bool LockFreeMPMCQueue<Type, ValuePool>::TryDequeue(Type & element) {
break
;
}
hazardPointer
.
EnqueueForDeletion
(
my_head
);
hazardPointer
.
Enqueue
Pointer
ForDeletion
(
my_head
);
element
=
data
;
return
true
;
}
...
...
containers_cpp/include/embb/containers/internal/lock_free_stack-inl.h
View file @
579bdb09
...
...
@@ -81,12 +81,13 @@ capacity(capacity),
#ifdef EMBB_PLATFORM_COMPILER_MSVC
#pragma warning(pop)
#endif
hazardPointer
(
delete_pointer_callback
,
NULL
,
1
),
// Object pool, size with respect to the maximum number of retired nodes not
// eligible for reuse:
objectPool
(
StackNodeHazardPointer_t
::
ComputeMaximumRetiredObjectCount
(
1
)
+
capacity
),
hazardPointer
(
delete_pointer_callback
,
NULL
,
1
)
{
hazardPointer
.
GetRetiredListMaxSize
()
*
embb
::
base
::
Thread
::
GetThreadsMaxCount
()
+
capacity
)
{
}
template
<
typename
Type
,
typename
ValuePool
>
...
...
@@ -127,7 +128,7 @@ bool LockFreeStack< Type, ValuePool >::TryPop(Type & element) {
return
false
;
// Guard top_cached
hazardPointer
.
Guard
(
0
,
top_cached
);
hazardPointer
.
Guard
Pointer
(
0
,
top_cached
);
// Check if top is still top. If this is the case, it has not been
// retired yet (because before retiring that thing, the retiring thread
...
...
@@ -143,16 +144,16 @@ bool LockFreeStack< Type, ValuePool >::TryPop(Type & element) {
break
;
}
else
{
// We continue with the next and can unguard top_cached
hazardPointer
.
Guard
(
0
,
NULL
);
hazardPointer
.
Guard
Pointer
(
0
,
NULL
);
}
}
Type
data
=
top_cached
->
GetElement
();
// We don't need to read from this reference anymore, unguard it
hazardPointer
.
Guard
(
0
,
NULL
);
hazardPointer
.
Guard
Pointer
(
0
,
NULL
);
hazardPointer
.
EnqueueForDeletion
(
top_cached
);
hazardPointer
.
Enqueue
Pointer
ForDeletion
(
top_cached
);
element
=
data
;
return
true
;
...
...
containers_cpp/include/embb/containers/internal/lock_free_tree_value_pool-inl.h
View file @
579bdb09
...
...
@@ -42,7 +42,7 @@ template<typename Type, Type Undefined, class PoolAllocator,
class
TreeAllocator
>
bool
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
IsLeaf
(
int
node
)
{
if
(
node
>=
size
_
-
1
&&
node
<=
2
*
size_
-
1
)
{
if
(
node
>=
size
-
1
&&
node
<=
2
*
size
-
1
)
{
return
true
;
}
return
false
;
...
...
@@ -52,7 +52,7 @@ template<typename Type, Type Undefined, class PoolAllocator,
class
TreeAllocator
>
bool
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
IsValid
(
int
node
)
{
return
(
node
>=
0
&&
node
<=
2
*
size
_
-
1
);
return
(
node
>=
0
&&
node
<=
2
*
size
-
1
);
}
template
<
typename
Type
,
Type
Undefined
,
class
PoolAllocator
,
...
...
@@ -77,14 +77,14 @@ template<typename T, T Undefined, class PoolAllocator, class TreeAllocator >
int
LockFreeTreeValuePool
<
T
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
NodeIndexToPoolIndex
(
int
node
)
{
assert
(
IsLeaf
(
node
));
return
(
node
-
(
size
_
-
1
));
return
(
node
-
(
size
-
1
));
}
template
<
typename
Type
,
Type
Undefined
,
class
PoolAllocator
,
class
TreeAllocator
>
int
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
PoolIndexToNodeIndex
(
int
index
)
{
int
node
=
index
+
(
size
_
-
1
);
int
node
=
index
+
(
size
-
1
);
assert
(
IsLeaf
(
node
));
return
node
;
}
...
...
@@ -100,7 +100,7 @@ template<typename T, T Undefined, class PoolAllocator, class TreeAllocator >
int
LockFreeTreeValuePool
<
T
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
GetParentNode
(
int
node
)
{
int
parent
=
(
node
-
1
)
/
2
;
assert
(
parent
>=
0
&&
parent
<
size
_
-
1
);
assert
(
parent
>=
0
&&
parent
<
size
-
1
);
return
parent
;
}
...
...
@@ -112,11 +112,11 @@ allocate_rec(int node, Type& element) {
if
(
IsLeaf
(
node
))
{
int
pool_index
=
NodeIndexToPoolIndex
(
node
);
Type
expected
=
pool
_
[
pool_index
];
Type
expected
=
pool
[
pool_index
];
if
(
expected
==
Undefined
)
return
-
1
;
if
(
pool
_
[
pool_index
].
CompareAndSwap
(
expected
,
Undefined
))
{
if
(
pool
[
pool_index
].
CompareAndSwap
(
expected
,
Undefined
))
{
element
=
expected
;
return
pool_index
;
}
...
...
@@ -131,11 +131,11 @@ allocate_rec(int node, Type& element) {
// atomically decrement the value in the node if the result is greater than
// or equal to zero. This cannot be done atomically.
do
{
current
=
tree
_
[
node
];
current
=
tree
[
node
];
desired
=
current
-
1
;
if
(
desired
<
0
)
return
-
1
;
}
while
(
!
tree
_
[
node
].
CompareAndSwap
(
current
,
desired
));
}
while
(
!
tree
[
node
].
CompareAndSwap
(
current
,
desired
));
int
leftResult
=
allocate_rec
(
GetLeftChildIndex
(
node
),
element
);
if
(
leftResult
!=
-
1
)
{
...
...
@@ -156,7 +156,7 @@ Fill(int node, int elementsToStore, int power2Value) {
if
(
IsLeaf
(
node
))
return
;
tree
_
[
node
]
=
elementsToStore
;
tree
[
node
]
=
elementsToStore
;
int
postPower2Value
=
power2Value
>>
1
;
...
...
@@ -188,14 +188,14 @@ Free(Type element, int index) {
assert
(
element
!=
Undefined
);
// Put the element back
pool
_
[
index
].
Store
(
element
);
pool
[
index
].
Store
(
element
);
assert
(
index
>=
0
&&
index
<
size
_
);
assert
(
index
>=
0
&&
index
<
size
);
int
node
=
PoolIndexToNodeIndex
(
index
);
while
(
!
IsRoot
(
node
))
{
node
=
GetParentNode
(
node
);
tree
_
[
node
].
FetchAndAdd
(
1
);
tree
[
node
].
FetchAndAdd
(
1
);
}
}
...
...
@@ -205,76 +205,37 @@ template< typename ForwardIterator >
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
LockFreeTreeValuePool
(
ForwardIterator
first
,
ForwardIterator
last
)
{
// Number of elements to store
real_size
_
=
static_cast
<
int
>
(
::
std
::
distance
(
first
,
last
));
real_size
=
static_cast
<
int
>
(
::
std
::
distance
(
first
,
last
));
// Let k be smallest number so that real_size <= 2^k, size = 2^k
size
_
=
GetSmallestPowerByTwoValue
(
real_size_
);
size
=
GetSmallestPowerByTwoValue
(
real_size
);
// Size of binary tree without the leaves
tree_size_
=
size_
-
1
;
// make sure, signed values are not negative
assert
(
tree_size_
>=
0
);
assert
(
real_size_
>=
0
);
size_t
tree_size_unsigned
=
static_cast
<
size_t
>
(
tree_size_
);
size_t
real_size_unsigned
=
static_cast
<
size_t
>
(
real_size_
);
tree_size
=
size
-
1
;
// Pool stores elements of type T
pool_
=
pool_allocator_
.
allocate
(
real_size_unsigned
);
// invoke inplace new for each pool element
for
(
size_t
i
=
0
;
i
!=
real_size_unsigned
;
++
i
)
{
new
(
&
pool_
[
i
])
embb
::
base
::
Atomic
<
Type
>
();
}
pool
=
poolAllocator
.
allocate
(
static_cast
<
size_t
>
(
real_size
));
// Tree holds the counter of not allocated elements
tree_
=
tree_allocator_
.
allocate
(
tree_size_unsigned
);
// invoke inplace new for each tree element
for
(
size_t
i
=
0
;
i
!=
tree_size_unsigned
;
++
i
)
{
new
(
&
tree_
[
i
])
embb
::
base
::
Atomic
<
int
>
();
}
tree
=
treeAllocator
.
allocate
(
static_cast
<
size_t
>
(
tree_size
));
int
i
=
0
;
// Store the elements from the range
for
(
ForwardIterator
curIter
(
first
);
curIter
!=
last
;
++
curIter
)
{
pool
_
[
i
++
]
=
*
curIter
;
pool
[
i
++
]
=
*
curIter
;
}
// Initialize the binary tree without leaves (counters)
Fill
(
0
,
static_cast
<
int
>
(
::
std
::
distance
(
first
,
last
)),
size
_
);
Fill
(
0
,
static_cast
<
int
>
(
::
std
::
distance
(
first
,
last
)),
size
);
}
template
<
typename
Type
,
Type
Undefined
,
class
PoolAllocator
,
class
TreeAllocator
>
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
~
LockFreeTreeValuePool
()
{
size_t
tree_size_unsigned
=
static_cast
<
size_t
>
(
tree_size_
);
size_t
real_size_unsigned
=
static_cast
<
size_t
>
(
real_size_
);
// invoke destructor for each pool element
for
(
size_t
i
=
0
;
i
!=
real_size_unsigned
;
++
i
)
{
pool_
[
i
].
~
Atomic
();
}
pool_allocator_
.
deallocate
(
pool_
,
real_size_unsigned
);
// invoke destructor for each tree element
for
(
size_t
i
=
0
;
i
!=
tree_size_unsigned
;
++
i
)
{
tree_
[
i
].
~
Atomic
();
}
tree_allocator_
.
deallocate
(
tree_
,
tree_size_unsigned
);
}
template
<
typename
Type
,
Type
Undefined
,
class
PoolAllocator
,
class
TreeAllocator
>
size_t
LockFreeTreeValuePool
<
Type
,
Undefined
,
PoolAllocator
,
TreeAllocator
>::
GetMinimumElementCountForGuaranteedCapacity
(
size_t
capacity
)
{
// for this value pool, this is just capacity...
return
capacity
;
poolAllocator
.
deallocate
(
pool
,
static_cast
<
size_t
>
(
real_size
));
treeAllocator
.
deallocate
(
tree
,
static_cast
<
size_t
>
(
tree_size
));
}
}
// namespace containers
...
...
containers_cpp/include/embb/containers/internal/object_pool-inl.h
View file @
579bdb09
...
...
@@ -83,8 +83,7 @@ ReturningTrueIterator::operator!=(const self_type& rhs) {
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
bool
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
IsContained
(
const
Type
&
obj
)
const
{
if
((
&
obj
<
&
objects_array_
[
0
])
||
(
&
obj
>
&
objects_array_
[
value_pool_size_
-
1
]))
{
if
((
&
obj
<
&
objects
[
0
])
||
(
&
obj
>
&
objects
[
capacity
-
1
]))
{
return
false
;
}
else
{
return
true
;
...
...
@@ -95,17 +94,17 @@ template<class Type, typename ValuePool, class ObjectAllocator>
int
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
GetIndexOfObject
(
const
Type
&
obj
)
const
{
assert
(
IsContained
(
obj
));
return
(
static_cast
<
int
>
(
&
obj
-
&
objects
_array_
[
0
]));
return
(
static_cast
<
int
>
(
&
obj
-
&
objects
[
0
]));
}
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
Type
*
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
AllocateRaw
()
{
bool
val
;
int
allocated_index
=
value_pool_
.
Allocate
(
val
);
int
allocated_index
=
p
.
Allocate
(
val
);
if
(
allocated_index
==
-
1
)
{
return
NULL
;
}
else
{
Type
*
ret_pointer
=
&
(
objects
_array_
[
allocated_index
]);
Type
*
ret_pointer
=
&
(
objects
[
allocated_index
]);
return
ret_pointer
;
}
...
...
@@ -113,17 +112,15 @@ Type* ObjectPool<Type, ValuePool, ObjectAllocator>::AllocateRaw() {
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
size_t
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
GetCapacity
()
{
return
capacity
_
;
return
capacity
;
}
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::
ObjectPool
(
size_t
capacity
)
:
capacity_
(
capacity
),
value_pool_size_
(
ValuePool
::
GetMinimumElementCountForGuaranteedCapacity
(
capacity
)),
value_pool_
(
ReturningTrueIterator
(
0
),
ReturningTrueIterator
(
value_pool_size_
)),
objects_array_
(
object_allocator_
.
allocate
(
value_pool_size_
))
{
capacity
(
capacity
),
p
(
ReturningTrueIterator
(
0
),
ReturningTrueIterator
(
capacity
))
{
// Allocate the objects (without construction, just get the memory)
objects
=
objectAllocator
.
allocate
(
capacity
);
}
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
...
...
@@ -131,7 +128,7 @@ void ObjectPool<Type, ValuePool, ObjectAllocator>::Free(Type* obj) {
int
index
=
GetIndexOfObject
(
*
obj
);
obj
->~
Type
();
value_pool_
.
Free
(
true
,
index
);
p
.
Free
(
true
,
index
);
}
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
...
...
@@ -192,7 +189,7 @@ Type* ObjectPool<Type, ValuePool, ObjectAllocator>::Allocate(
template
<
class
Type
,
typename
ValuePool
,
class
ObjectAllocator
>
ObjectPool
<
Type
,
ValuePool
,
ObjectAllocator
>::~
ObjectPool
()
{
// Deallocate the objects
object
_allocator_
.
deallocate
(
objects_array_
,
value_pool_size_
);
object
Allocator
.
deallocate
(
objects
,
capacity
);
}
}
// namespace containers
}
// namespace embb
...
...
containers_cpp/include/embb/containers/internal/wait_free_array_value_pool-inl.h
View file @
579bdb09
...
...
@@ -35,21 +35,21 @@ Free(Type element, int index) {
assert
(
element
!=
Undefined
);
// Just put back the element
pool
_array_
[
index
].
Store
(
element
);
pool
[
index
].
Store
(
element
);
}
template
<
typename
Type
,
Type
Undefined
,
class
Allocator
>
int
WaitFreeArrayValuePool
<
Type
,
Undefined
,
Allocator
>::
Allocate
(
Type
&
element
)
{
for
(
int
i
=
0
;
i
!=
size
_
;
++
i
)
{
for
(
int
i
=
0
;
i
!=
size
;
++
i
)
{
Type
expected
;
// If the memory cell is not available, go ahead
if
(
Undefined
==
(
expected
=
pool
_array_
[
i
].
Load
()))
if
(
Undefined
==
(
expected
=
pool
[
i
].
Load
()))
continue
;
// Try to get the memory cell
if
(
pool
_array_
[
i
].
CompareAndSwap
(
expected
,
Undefined
))
{
if
(
pool
[
i
].
CompareAndSwap
(
expected
,
Undefined
))
{
// When the CAS was successful, this element is ours
element
=
expected
;
return
i
;
...
...
@@ -64,45 +64,23 @@ WaitFreeArrayValuePool<Type, Undefined, Allocator>::
WaitFreeArrayValuePool
(
ForwardIterator
first
,
ForwardIterator
last
)
{
size_t
dist
=
static_cast
<
size_t
>
(
std
::
distance
(
first
,
last
));
size_
=
static_cast
<
int
>
(
dist
);
// conversion may result in negative number. check!
assert
(
size_
>=
0
);
size
=
static_cast
<
int
>
(
dist
);
// Use the allocator to allocate an array of size dist
pool_array_
=
allocator_
.
allocate
(
dist
);
// invoke inplace new for each pool element
for
(
size_t
i
=
0
;
i
!=
dist
;
++
i
)
{
new
(
&
pool_array_
[
i
])
embb
::
base
::
Atomic
<
Type
>
();
}
pool
=
allocator
.
allocate
(
dist
);
int
i
=
0
;
// Store the elements of the range
for
(
ForwardIterator
curIter
(
first
);
curIter
!=
last
;
++
curIter
)
{
pool
_array_
[
i
++
]
=
*
curIter
;
pool
[
i
++
]
=
*
curIter
;
}
}
template
<
typename
Type
,
Type
Undefined
,
class
Allocator
>
WaitFreeArrayValuePool
<
Type
,
Undefined
,
Allocator
>::~
WaitFreeArrayValuePool
()
{
// invoke destructor for each pool element
for
(
int
i
=
0
;
i
!=
size_
;
++
i
)
{
pool_array_
[
i
].
~
Atomic
();
}
// free memory
allocator_
.
deallocate
(
pool_array_
,
static_cast
<
size_t
>
(
size_
));
allocator
.
deallocate
(
pool
,
(
size_t
)
size
);
}
template
<
typename
Type
,
Type
Undefined
,
class
Allocator
>
size_t
WaitFreeArrayValuePool
<
Type
,
Undefined
,
Allocator
>::
GetMinimumElementCountForGuaranteedCapacity
(
size_t
capacity
)
{
// for this value pool, this is just capacity...
return
capacity
;
}
}
// namespace containers
}
// namespace embb
...
...
containers_cpp/include/embb/containers/lock_free_mpmc_queue.h
View file @
579bdb09
...
...
@@ -113,17 +113,8 @@ class LockFreeMPMCQueue {
* least as many elements, maybe more.
*/
size_t
capacity
;
/**
* The object pool, used for lock-free memory allocation.
*
* Warning: the objectPool has to be initialized before the hazardPointer
* object, to be sure that the hazardPointer object is destructed before the
* Pool as the hazardPointer object might return elements to the pool in its
* destructor. So the ordering of the members objectPool and hazardPointer is
* important here!
*/
ObjectPool
<
internal
::
LockFreeMPMCQueueNode
<
Type
>
,
ValuePool
>
objectPool
;
// Do not change the ordering of class local variables.
// Important for initialization.
/**
* Callback to the method that is called by hazard pointers if a pointer is
...
...
@@ -133,17 +124,15 @@ class LockFreeMPMCQueue {
delete_pointer_callback
;
/**
*
Definition of the used hazard pointer type
*
The hazard pointer object, used for memory management.
*/
typedef
embb
::
containers
::
internal
::
HazardPointer
<
internal
::
LockFreeMPMCQueueNode
<
Type
>*
>
MPMCQueueNodeHazardPointer_t
;
embb
::
containers
::
internal
::
HazardPointer
<
internal
::
LockFreeMPMCQueueNode
<
Type
>*
>
hazardPointer
;
/**
* The
hazard pointer object, used for memory management
.
* The
object pool, used for lock-free memory allocation
.
*/
MPMCQueueNodeHazardPointer_t
hazardPointer
;
ObjectPool
<
internal
::
LockFreeMPMCQueueNode
<
Type
>
,
ValuePool
>
objectPool
;
/**
* Atomic pointer to the head node of the queue
...
...
containers_cpp/include/embb/containers/lock_free_stack.h
View file @
579bdb09
...
...
@@ -187,6 +187,11 @@ class LockFreeStack {
delete_pointer_callback
;
/**
* The hazard pointer object, used for memory management.
*/
internal
::
HazardPointer
<
internal
::
LockFreeStackNode
<
Type
>*>
hazardPointer
;
/**
* The callback function, used to cleanup non-hazardous pointers.
* \see delete_pointer_callback
*/
...
...
@@ -194,27 +199,10 @@ class LockFreeStack {
/**
* The object pool, used for lock-free memory allocation.
*
* Warning: the objectPool has to be initialized before the hazardPointer
* object, to be sure that the hazardPointer object is destructed before the
* Pool as the hazardPointer object might return elements to the pool in its
* destructor. So the ordering of the members objectPool and hazardPointer is
* important here!
*/
ObjectPool
<
internal
::
LockFreeStackNode
<
Type
>
,
ValuePool
>
objectPool
;
/**
* Definition of the used hazard pointer type
*/
typedef
internal
::
HazardPointer
<
internal
::
LockFreeStackNode
<
Type
>*
>
StackNodeHazardPointer_t
;
/**
* The hazard pointer object, used for memory management.
*/
StackNodeHazardPointer_t
hazardPointer
;
/**
* Atomic pointer to the top node of the stack (element that is popped next)
*/
embb
::
base
::
Atomic
<
internal
::
LockFreeStackNode
<
Type
>*>
top
;
...
...
containers_cpp/include/embb/containers/lock_free_tree_value_pool.h
View file @
579bdb09
...
...
@@ -123,25 +123,22 @@ class LockFreeTreeValuePool {
LockFreeTreeValuePool
&
operator
=
(
const
LockFreeTreeValuePool
&
);
// See algorithm description above
int
size
_
;
int
size
;
// See algorithm description above
int
tree_size
_
;
int
tree_size
;
// See algorithm description above
int
real_size
_
;
int
real_size
;
// The tree above the pool
embb
::
base
::
Atomic
<
int
>*
tree
_
;
embb
::
base
::
Atomic
<
int
>*
tree
;
// The actual pool
embb
::
base
::
Atomic
<
Type
>*
pool
_
;
embb
::
base
::
Atomic
<
Type
>*
pool
;
// respective allocator
PoolAllocator
pool_allocator_
;
// respective allocator
TreeAllocator
tree_allocator_
;
PoolAllocator
poolAllocator
;
TreeAllocator
treeAllocator
;
/**
* Computes smallest power of two fitting the specified value
...
...
@@ -281,18 +278,6 @@ class LockFreeTreeValuePool {
);
/**
* Due to concurrency effects, a pool might provide less elements than managed
* by it. However, usually one wants to guarantee a minimal capacity. The
* count of elements, that must be given to the pool when to guarantee \c
* capacity elements is computed using this function.
*
* \return count of indices the pool has to be initialized with
*/
static
size_t
GetMinimumElementCountForGuaranteedCapacity
(
size_t
capacity
/**< [IN] count of indices that shall be guaranteed */
);
/**
* Destructs the pool.
*
* \notthreadsafe
...
...
containers_cpp/include/embb/containers/object_pool.h
View file @
579bdb09
...
...
@@ -35,6 +35,7 @@
namespace
embb
{
namespace
containers
{
/**
* \defgroup CPP_CONTAINERS_POOLS Pools
* Concurrent pools
...
...
@@ -61,29 +62,22 @@ class ObjectPool {
/**
* Allocator used to allocate elements of the object pool
*/
ObjectAllocator
object
_allocator_
;
ObjectAllocator
object
Allocator
;
/**
*
Capacity of the object pool
*
Array holding the allocated object
*/
size_t
capacity_
;
Type
*
objects
;
/**
* The size of the underlying value pool. This is also the size of the object
* array in this class. It is assumed, that the valuepool manages indices in
* range [0;value_pool_size_-1].
* Capacity of the object pool
*/
size_t
value_pool_size_
;
size_t
capacity
;
/**
* Underlying value pool
*/
ValuePool
value_pool_
;
/**
* Array holding the allocated object
*/
Type
*
objects_array_
;
ValuePool
p
;
/**
* Helper providing a virtual iterator that just returns true in each
...
...
containers_cpp/include/embb/containers/wait_free_array_value_pool.h
View file @
579bdb09
...
...
@@ -39,30 +39,12 @@ namespace containers {
* \ingroup CPP_CONCEPT
* \{
* \par Description
* A value pool is a multi-set of elements, where each element has a unique,
* continuous (starting with 0) index. The elements cannot be modified and are
* given at construction time by providing first/last iterators.
*
* \par
* A value pool provides two primary operations: \c Allocate and \c Free. \c
* Allocate allocates an element/index "pair" (index via return, element via
* reference parameter) from the pool, and \c Free returns an element/index pair
* to the pool. To guarantee linearizability, \c element is not allowed to be
* modified between \c Allocate and \c Free. It is only allowed to free elements
* that have previously been allocated. The \c Allocate function does not
* guarantee an order on which indices are allocated. The count of elements that
* can be allocated with \c Allocate might be smaller than the count of
* elements, the pool is initialized with. This might be because of
* implementation details and respective concurrency effects: for example, if
* indices are managed within a queue, one has to protect queue elements from
* concurrency effects (reuse and access). As long as a thread potentially
* accesses a node (and with that an index), the respective index cannot not be
* given out to the user, even if being logically not part of the pool anymore.
* However, the user might want to guarantee a certain amount of indices to the
* user. Therefore, the static \c GetMinimumElementCountForGuaranteedCapacity
* method is used. The user passes the count of indices to this method, that
* shall be guaranteed by the pool. The method returns the count on indices, the
* pool has to be initialized with in order to guarantee this count on indices.
* A value pool is a fixed-size multiset of elements, where each element has a
* unique index. The elements cannot be modified and are given at construction
* time (by providing first/last iterators). A value pool provides two
* operations: \c Allocate and \c Free. \c Allocate removes an element from the
* pool, and \c Free returns an element to the pool. It is only allowed to
* free elements that have previously been allocated.
*
* \par Requirements
* - Let \c Pool be the pool class
...
...
@@ -72,7 +54,6 @@ namespace containers {
* - Let \c i, j be forward iterators supporting \c std::distance.
* - Let \c c be an object of type \c Type&
* - Let \c e be a value of type \c int
* - Let \c f be a value of type \c int
*
* \par Valid Expressions
*
...
...
@@ -91,7 +72,7 @@ namespace containers {
* the bottom element. The bottom element cannot be stored in the pool, it
* is exclusively used to mark empty cells. The pool initially contains
* \c std::distance(i, j) elements which are copied during construction from
* the range \c [i, j
]
. A concrete class satisfying the value pool concept
* the range \c [i, j
)
. A concrete class satisfying the value pool concept
* might provide additional template parameters for specifying allocators.
* </td>
* </tr>
...
...
@@ -99,10 +80,9 @@ namespace containers {
* <td>\code{.cpp} Allocate(c) \endcode</td>
* <td>\c int</td>
* <td>
* Allocates an element/index "pair" from the pool. Returns -1, if no
* element is available, i.e., the pool is empty. Otherwise, returns the
* index of the element in the pool. The value of the pool element is
* written into parameter reference \c c.
* Gets an element from the pool. Returns -1, if no element is available,
* i.e., the pool is empty. Otherwise, returns the index of the element in
* the pool. The value of the pool element is written into reference \c c.
* </td>
* </tr>
* <tr>
...
...
@@ -113,15 +93,6 @@ namespace containers {
* \c Allocate. For each allocated element, \c Free must be called exactly
* once.</td>
* </tr>
* <tr>
* <td>\code{.cpp} GetMinimumElementCountForGuaranteedCapacity(f)
* \endcode</td>
* <td>\c void</td>
* <td>Static method, returns the count of indices, the user has to
* initialize the pool with in order to guarantee a count of \c f elements
* (irrespective of concurrency effects).
* </td>
* </tr>
* </table>
*
* \}
...
...
@@ -145,10 +116,10 @@ template<typename Type,
class
Allocator
=
embb
::
base
::
Allocator
<
embb
::
base
::
Atomic
<
Type
>
>
>
class
WaitFreeArrayValuePool
{
private
:
int
size
_
;
embb
::
base
::
Atomic
<
Type
>*
pool
_array_
;
int
size
;
embb
::
base
::
Atomic
<
Type
>*
pool
;
WaitFreeArrayValuePool
();
Allocator
allocator
_
;
Allocator
allocator
;
// Prevent copy-construction
WaitFreeArrayValuePool
(
const
WaitFreeArrayValuePool
&
);
...
...
@@ -179,18 +150,6 @@ class WaitFreeArrayValuePool {
);
/**
* Due to concurrency effects, a pool might provide less elements than managed
* by it. However, usually one wants to guarantee a minimal capacity. The
* count of elements, that must be given to the pool when to guarantee \c
* capacity elements is computed using this function.
*
* \return count of indices the pool has to be initialized with
*/
static
size_t
GetMinimumElementCountForGuaranteedCapacity
(
size_t
capacity
/**< [IN] count of indices that shall be guaranteed */
);
/**
* Destructs the pool.
*
* \notthreadsafe
...
...
containers_cpp/test/hazard_pointer_test.cc
View file @
579bdb09
...
...
@@ -31,71 +31,24 @@
namespace
embb
{
namespace
containers
{
namespace
test
{
IntObjectTestPool
::
IntObjectTestPool
(
unsigned
int
pool_size
)
:
poolSize
(
pool_size
)
{
simplePoolObjects
=
static_cast
<
int
*>
(
embb
::
base
::
Allocation
::
Allocate
(
sizeof
(
int
)
*
pool_size
));
simplePool
=
static_cast
<
embb
::
base
::
Atomic
<
int
>*>
(
embb
::
base
::
Allocation
::
Allocate
(
sizeof
(
embb
::
base
::
Atomic
<
int
>
)
*
pool_size
));
for
(
unsigned
int
i
=
0
;
i
!=
pool_size
;
++
i
)
{
// in-place new for each array cell
new
(
&
simplePool
[
i
])
embb
::
base
::
Atomic
<
int
>
;
}
for
(
unsigned
int
i
=
0
;
i
!=
pool_size
;
++
i
)
{
simplePool
[
i
]
=
FREE_MARKER
;
simplePoolObjects
[
i
]
=
0
;
}
}
IntObjectTestPool
::~
IntObjectTestPool
()
{
embb
::
base
::
Allocation
::
Free
(
simplePoolObjects
);
for
(
unsigned
int
i
=
0
;
i
!=
poolSize
;
++
i
)
{
// in-place new for each array cell
simplePool
[
i
].
~
Atomic
();
}
embb
::
base
::
Allocation
::
Free
(
simplePool
);
}
int
*
IntObjectTestPool
::
Allocate
()
{
for
(
unsigned
int
i
=
0
;
i
!=
poolSize
;
++
i
)
{
int
expected
=
FREE_MARKER
;
if
(
simplePool
[
i
].
CompareAndSwap
(
expected
,
ALLOCATED_MARKER
))
{
return
&
simplePoolObjects
[
i
];
}
}
return
0
;
}
void
IntObjectTestPool
::
Release
(
int
*
object_pointer
)
{
int
cell
=
object_pointer
-
simplePoolObjects
;
simplePool
[
cell
].
Store
(
FREE_MARKER
);
}
HazardPointerTest
::
HazardPointerTest
()
:
#ifdef EMBB_PLATFORM_COMPILER_MSVC
#pragma warning(push)
#pragma warning(disable:4355)
#endif
delete_pointer_callback_
(
*
this
,
&
HazardPointerTest
::
DeletePointerCallback
),
delete_pointer_callback
(
*
this
,
&
HazardPointerTest
::
DeletePointerCallback
),
#ifdef EMBB_PLATFORM_COMPILER_MSVC
#pragma warning(pop)
#endif
object_pool
_
(
NULL
),
stack
_
(
NULL
),
h
azard_pointer_
(
NULL
),
n_threads_
(
static_cast
<
int
>
object_pool
(
NULL
),
stack
(
NULL
),
h
p
(
NULL
),
n_threads
(
static_cast
<
int
>
(
partest
::
TestSuite
::
GetDefaultNumThreads
()))
{
n_elements_per_thread
_
=
100
;
n_elements
_
=
n_threads_
*
n_elements_per_thread_
;
n_elements_per_thread
=
100
;
n_elements
=
n_threads
*
n_elements_per_thread
;
embb
::
base
::
Function
<
void
,
embb
::
base
::
Atomic
<
int
>*
>
delete
PointerC
allback
(
delete
_pointer_c
allback
(
*
this
,
&
HazardPointerTest
::
DeletePointerCallback
);
...
...
@@ -106,52 +59,45 @@ delete_pointer_callback_(*this, &HazardPointerTest::DeletePointerCallback),
// placed, the pointer is not allowed to be deleted until the second thread
// removes this guard.
CreateUnit
(
"HazardPointerTestThatGuardWorks"
).
Pre
(
&
HazardPointerTest
::
HazardPointerTest1Pre
,
this
).
Pre
(
&
HazardPointerTest
::
HazardPointerTest1
_
Pre
,
this
).
Add
(
&
HazardPointerTest
::
HazardPointerTest1ThreadMethod
,
this
,
static_cast
<
size_t
>
(
n_threads
_
)).
Post
(
&
HazardPointerTest
::
HazardPointerTest1Post
,
this
);
&
HazardPointerTest
::
HazardPointerTest1
_
ThreadMethod
,
this
,
static_cast
<
size_t
>
(
n_threads
)).
Post
(
&
HazardPointerTest
::
HazardPointerTest1
_
Post
,
this
);
}
void
HazardPointerTest
::
HazardPointerTest1Pre
()
{
void
HazardPointerTest
::
HazardPointerTest1
_
Pre
()
{
embb_internal_thread_index_reset
();
object_pool_
=
embb
::
base
::
Allocation
::
New
<
embb
::
containers
::
ObjectPool
<
embb
::
base
::
Atomic
<
int
>
>
>
(
static_cast
<
size_t
>
(
n_elements_
));
stack_
=
embb
::
base
::
Allocation
::
New
<
embb
::
containers
::
LockFreeStack
<
embb
::
base
::
Atomic
<
int
>*
>
>
(
static_cast
<
size_t
>
(
n_elements_
));
hazard_pointer_
=
embb
::
base
::
Allocation
::
New
<
embb
::
containers
::
internal
::
HazardPointer
<
embb
::
base
::
Atomic
<
int
>*
>
>
(
delete_pointer_callback_
,
static_cast
<
embb
::
base
::
Atomic
<
int
>*>
(
NULL
),
object_pool
=
new
embb
::
containers
::
ObjectPool
<
embb
::
base
::
Atomic
<
int
>
>
(
static_cast
<
size_t
>
(
n_elements
));
stack
=
new
embb
::
containers
::
LockFreeStack
<
embb
::
base
::
Atomic
<
int
>*
>
(
static_cast
<
size_t
>
(
n_elements
));
hp
=
new
embb
::
containers
::
internal
::
HazardPointer
<
embb
::
base
::
Atomic
<
int
>*>
(
delete_pointer_callback
,
NULL
,
1
);
}
void
HazardPointerTest
::
HazardPointerTest1Post
()
{
embb
::
base
::
Allocation
::
Delete
(
hazard_pointer_
)
;
embb
::
base
::
Allocation
::
Delete
(
object_pool_
)
;
embb
::
base
::
Allocation
::
Delete
(
stack_
)
;
void
HazardPointerTest
::
HazardPointerTest1
_
Post
()
{
delete
object_pool
;
delete
stack
;
delete
hp
;
}
void
HazardPointerTest
::
HazardPointerTest1ThreadMethod
()
{
void
HazardPointerTest
::
HazardPointerTest1
_
ThreadMethod
()
{
unsigned
int
thread_index
;
embb_internal_thread_index
(
&
thread_index
);
for
(
int
i
=
0
;
i
!=
n_elements_per_thread
_
;
++
i
)
{
embb
::
base
::
Atomic
<
int
>*
allocated_object
=
object_pool
_
->
Allocate
(
0
);
for
(
int
i
=
0
;
i
!=
n_elements_per_thread
;
++
i
)
{
embb
::
base
::
Atomic
<
int
>*
allocated_object
=
object_pool
->
Allocate
(
0
);
h
azard_pointer_
->
Guard
(
0
,
allocated_object
);
h
p
->
GuardPointer
(
0
,
allocated_object
);
bool
success
=
stack
_
->
TryPush
(
allocated_object
);
bool
success
=
stack
->
TryPush
(
allocated_object
);
PT_ASSERT
(
success
==
true
);
embb
::
base
::
Atomic
<
int
>*
allocated_object_from_different_thread
(
0
)
;
embb
::
base
::
Atomic
<
int
>*
allocated_object_from_different_thread
;
int
diff_count
=
0
;
...
...
@@ -159,365 +105,50 @@ void HazardPointerTest::HazardPointerTest1ThreadMethod() {
bool
success_pop
;
while
(
(
success_pop
=
stack
_
->
TryPop
(
allocated_object_from_different_thread
))
(
success_pop
=
stack
->
TryPop
(
allocated_object_from_different_thread
))
==
true
&&
allocated_object_from_different_thread
==
allocated_object
)
{
//
try to make it probable to get an element from a different thread
//
however, can be the same. Try 10000 times to get a different element.
//try to make it probable to get an element from a different thread
//however, can be the same. Try 10000 times to get a different element.
if
(
diff_count
++
>
10000
)
{
same
=
true
;
break
;
}
bool
success
=
stack
_
->
TryPush
(
allocated_object_from_different_thread
);
bool
success
=
stack
->
TryPush
(
allocated_object_from_different_thread
);
PT_ASSERT
(
success
==
true
);
}
PT_ASSERT
(
success_pop
==
true
);
allocated_object
->
Store
(
1
);
h
azard_pointer_
->
Enqueue
ForDeletion
(
allocated_object
);
h
p
->
EnqueuePointer
ForDeletion
(
allocated_object
);
if
(
!
same
)
{
h
azard_pointer_
->
Guard
(
0
,
allocated_object_from_different_thread
);
h
p
->
GuardPointer
(
0
,
allocated_object_from_different_thread
);
// if this holds, we were successful in guarding... otherwise we
// were to late, because the pointer has already been added
// to the retired list.
if
(
*
allocated_object_from_different_thread
==
0
)
{
// the pointer must not be deleted here!
vector_mutex
_
.
Lock
();
vector_mutex
.
Lock
();
for
(
std
::
vector
<
embb
::
base
::
Atomic
<
int
>*
>::
iterator
it
=
deleted_vector
_
.
begin
();
it
!=
deleted_vector
_
.
end
();
it
=
deleted_vector
.
begin
();
it
!=
deleted_vector
.
end
();
++
it
)
{
PT_ASSERT
(
*
it
!=
allocated_object_from_different_thread
);
}
vector_mutex
_
.
Unlock
();
vector_mutex
.
Unlock
();
}
h
azard_pointer_
->
Guard
(
0
,
NULL
);
h
p
->
GuardPointer
(
0
,
NULL
);
}
}
}
void
HazardPointerTest
::
DeletePointerCallback
(
embb
::
base
::
Atomic
<
int
>*
to_delete
)
{
vector_mutex_
.
Lock
();
deleted_vector_
.
push_back
(
to_delete
);
vector_mutex_
.
Unlock
();
}
void
HazardPointerTest2
::
DeletePointerCallback
(
int
*
to_delete
)
{
test_pool_
->
Release
(
to_delete
);
}
bool
HazardPointerTest2
::
SetRelativeGuards
()
{
unsigned
int
thread_index
;
embb_internal_thread_index
(
&
thread_index
);
unsigned
int
my_begin
=
guards_per_phread_count_
*
thread_index
;
int
guard_number
=
0
;
unsigned
int
alreadyGuarded
=
0
;
for
(
unsigned
int
i
=
my_begin
;
i
!=
my_begin
+
guards_per_phread_count_
;
++
i
)
{
if
(
shared_guarded_
[
i
]
!=
0
)
{
alreadyGuarded
++
;
guard_number
++
;
continue
;
}
int
*
to_guard
=
shared_allocated_
[
i
];
if
(
to_guard
)
{
hazard_pointer_
->
Guard
(
guard_number
,
to_guard
);
// changed in the meantime?
if
(
to_guard
==
shared_allocated_
[
i
].
Load
())
{
// guard was successful. Communicate to other threads.
shared_guarded_
[
i
]
=
to_guard
;
}
else
{
// reset the guard, couldn't guard...
hazard_pointer_
->
RemoveGuard
(
guard_number
);
}
}
guard_number
++
;
}
return
(
alreadyGuarded
==
guards_per_phread_count_
);
}
void
HazardPointerTest2
::
HazardPointerTest2Master
()
{
// while the hazard pointer guard array is not full
int
**
allocatedLocal
=
static_cast
<
int
**>
(
embb
::
base
::
Allocation
::
Allocate
(
sizeof
(
int
*
)
*
guaranteed_capacity_pool_
));
bool
full
=
false
;
while
(
!
full
)
{
full
=
true
;
for
(
unsigned
int
i
=
0
;
i
!=
guaranteed_capacity_pool_
;
++
i
)
{
if
(
shared_guarded_
[
i
]
==
0
)
{
full
=
false
;
break
;
}
}
// not all guards set
for
(
unsigned
int
i
=
0
;
i
!=
guaranteed_capacity_pool_
;
++
i
)
{
allocatedLocal
[
i
]
=
test_pool_
->
Allocate
();
shared_allocated_
[
i
].
Store
(
allocatedLocal
[
i
]);
}
// set my hazards. We do not have to check, this must be successful
// here.
SetRelativeGuards
();
// free
for
(
unsigned
int
i
=
0
;
i
!=
guaranteed_capacity_pool_
;
++
i
)
{
shared_allocated_
[
i
].
Store
(
0
);
hazard_pointer_
->
EnqueueForDeletion
(
allocatedLocal
[
i
]);
}
}
embb
::
base
::
Allocation
::
Free
(
allocatedLocal
);
}
void
HazardPointerTest2
::
HazardPointerTest2Slave
()
{
unsigned
int
thread_index
;
embb_internal_thread_index
(
&
thread_index
);
while
(
!
SetRelativeGuards
())
{}
}
void
HazardPointerTest2
::
HazardPointerTest2Pre
()
{
embb_internal_thread_index_reset
();
current_master_
=
0
;
sync1_
=
0
;
sync2_
=
0
;
// first the test pool has to be created
test_pool_
=
embb
::
base
::
Allocation
::
New
<
IntObjectTestPool
>
(
pool_size_using_hazard_pointer_
);
// after the pool has been created, we create the hp class
hazard_pointer_
=
embb
::
base
::
Allocation
::
New
<
embb
::
containers
::
internal
::
HazardPointer
<
int
*>
>
(
delete_pointer_callback_
,
static_cast
<
int
*>
(
NULL
),
static_cast
<
int
>
(
guards_per_phread_count_
),
n_threads
);
shared_guarded_
=
static_cast
<
embb
::
base
::
Atomic
<
int
*>*>
(
embb
::
base
::
Allocation
::
Allocate
(
sizeof
(
embb
::
base
::
Atomic
<
int
*>
)
*
guaranteed_capacity_pool_
));
for
(
unsigned
int
i
=
0
;
i
!=
guaranteed_capacity_pool_
;
++
i
)
{
// in-place new for each array cell
new
(
&
shared_guarded_
[
i
])
embb
::
base
::
Atomic
<
int
*
>
;
}
shared_allocated_
=
static_cast
<
embb
::
base
::
Atomic
<
int
*>*>
(
embb
::
base
::
Allocation
::
Allocate
(
sizeof
(
embb
::
base
::
Atomic
<
int
*>
)
*
guaranteed_capacity_pool_
));
for
(
unsigned
int
i
=
0
;
i
!=
guaranteed_capacity_pool_
;
++
i
)
{
// in-place new for each array cell
new
(
&
shared_allocated_
[
i
])
embb
::
base
::
Atomic
<
int
*
>
;
}
for
(
unsigned
int
i
=
0
;
i
!=
guaranteed_capacity_pool_
;
++
i
)
{
shared_guarded_
[
i
]
=
0
;
shared_allocated_
[
i
]
=
0
;
}
}
void
HazardPointerTest2
::
HazardPointerTest2Post
()
{
for
(
unsigned
int
i
=
0
;
i
!=
static_cast
<
unsigned
int
>
(
n_threads
);
++
i
)
{
for
(
unsigned
int
i2
=
0
;
i2
!=
static_cast
<
unsigned
int
>
(
n_threads
)
*
guards_per_phread_count_
;
++
i2
)
{
if
(
hazard_pointer_
->
thread_local_retired_lists_
[
i2
+
i
*
n_threads
*
guards_per_phread_count_
]
==
NULL
)
{
// all retired lists must be completely filled
PT_ASSERT
(
false
);
}
}
}
unsigned
int
checks
=
0
;
for
(
unsigned
int
i
=
0
;
i
!=
static_cast
<
unsigned
int
>
(
n_threads
);
++
i
)
{
for
(
unsigned
int
i2
=
0
;
i2
!=
static_cast
<
unsigned
int
>
(
n_threads
)
*
guards_per_phread_count_
;
++
i2
)
{
for
(
unsigned
int
j
=
0
;
j
!=
static_cast
<
unsigned
int
>
(
n_threads
);
++
j
)
{
for
(
unsigned
int
j2
=
0
;
j2
!=
static_cast
<
unsigned
int
>
(
n_threads
)
*
guards_per_phread_count_
;
++
j2
)
{
if
(
i2
==
j2
&&
i
==
j
)
continue
;
// all retired elements have to be disjoint
PT_ASSERT
(
hazard_pointer_
->
thread_local_retired_lists_
[
i2
+
i
*
n_threads
*
guards_per_phread_count_
]
!=
hazard_pointer_
->
thread_local_retired_lists_
[
j2
+
j
*
n_threads
*
guards_per_phread_count_
]);
checks
++
;
}
}
}
}
// sanity check on the count of expected comparisons.
PT_ASSERT
(
checks
==
n_threads
*
n_threads
*
guards_per_phread_count_
*
(
n_threads
*
n_threads
*
guards_per_phread_count_
-
1
));
std
::
vector
<
int
*
>
additionallyAllocated
;
// we should be able to still allocate the guaranteed capacity of
// elements from the pool.
for
(
unsigned
int
i
=
0
;
i
!=
guaranteed_capacity_pool_
;
++
i
)
{
int
*
allocated
=
test_pool_
->
Allocate
();
// allocated is not allowed to be zero
PT_ASSERT
(
allocated
!=
NULL
);
// push to vector, to check if elements are disjunctive and to release
// afterwards.
additionallyAllocated
.
push_back
(
allocated
);
}
// the pool should now be empty
PT_ASSERT
(
test_pool_
->
Allocate
()
==
NULL
);
// release allocated elements...
for
(
unsigned
int
i
=
0
;
i
!=
additionallyAllocated
.
size
();
++
i
)
{
test_pool_
->
Release
(
additionallyAllocated
[
i
]);
}
// the additionallyAllocated elements shall be disjoint
for
(
unsigned
int
i
=
0
;
i
!=
additionallyAllocated
.
size
();
++
i
)
{
for
(
unsigned
int
i2
=
0
;
i2
!=
additionallyAllocated
.
size
();
++
i2
)
{
if
(
i
==
i2
)
continue
;
PT_ASSERT
(
additionallyAllocated
[
i
]
!=
additionallyAllocated
[
i2
]);
}
}
// no allocated element should be in any retired list...
for
(
unsigned
int
a
=
0
;
a
!=
additionallyAllocated
.
size
();
++
a
)
{
for
(
unsigned
int
i
=
0
;
i
!=
static_cast
<
unsigned
int
>
(
n_threads
);
++
i
)
{
for
(
unsigned
int
i2
=
0
;
i2
!=
static_cast
<
unsigned
int
>
(
n_threads
)
*
guards_per_phread_count_
;
++
i2
)
{
PT_ASSERT
(
hazard_pointer_
->
thread_local_retired_lists_
[
i2
+
i
*
n_threads
*
guards_per_phread_count_
]
!=
additionallyAllocated
[
a
]);
}
}
}
for
(
unsigned
int
i
=
0
;
i
!=
guaranteed_capacity_pool_
;
++
i
)
{
// in-place new for each array cell
shared_guarded_
[
i
].
~
Atomic
();
}
embb
::
base
::
Allocation
::
Free
(
shared_guarded_
);
for
(
unsigned
int
i
=
0
;
i
!=
guaranteed_capacity_pool_
;
++
i
)
{
// in-place new for each array cell
shared_allocated_
[
i
].
~
Atomic
();
}
embb
::
base
::
Allocation
::
Free
(
shared_allocated_
);
embb
::
base
::
Allocation
::
Delete
(
hazard_pointer_
);
// after deleting the hazard pointer object, all retired pointers have
// to be returned to the pool!
std
::
vector
<
int
*>
elementsInPool
;
int
*
nextElement
;
while
((
nextElement
=
test_pool_
->
Allocate
())
!=
NULL
)
{
for
(
unsigned
int
i
=
0
;
i
!=
elementsInPool
.
size
();
++
i
)
{
// all elements need to be disjoint
PT_ASSERT
(
elementsInPool
[
i
]
!=
nextElement
);
}
elementsInPool
.
push_back
(
nextElement
);
}
// all elements should have been returned by the hp object, so we should be
// able to acquire all elements.
PT_ASSERT
(
elementsInPool
.
size
()
==
pool_size_using_hazard_pointer_
);
embb
::
base
::
Allocation
::
Delete
(
test_pool_
);
}
void
HazardPointerTest2
::
HazardPointerTest2ThreadMethod
()
{
for
(;;)
{
unsigned
int
thread_index
;
embb_internal_thread_index
(
&
thread_index
);
if
(
thread_index
==
current_master_
)
{
HazardPointerTest2Master
();
}
else
{
HazardPointerTest2Slave
();
}
sync1_
.
FetchAndAdd
(
1
);
// wait until cleanup thread signals to be finished
while
(
sync1_
!=
0
)
{
int
expected
=
n_threads
;
int
desired
=
FINISH_MARKER
;
// select thread, responsible for cleanup
if
(
sync1_
.
CompareAndSwap
(
expected
,
desired
))
{
// wipe arrays!
for
(
unsigned
int
i
=
0
;
i
!=
guaranteed_capacity_pool_
;
++
i
)
{
shared_guarded_
[
i
]
=
0
;
shared_allocated_
[
i
]
=
0
;
}
// increase master
current_master_
.
FetchAndAdd
(
1
);
sync2_
=
0
;
sync1_
.
Store
(
0
);
}
}
// wait for all threads to reach this position
sync2_
.
FetchAndAdd
(
1
);
while
(
sync2_
!=
static_cast
<
unsigned
int
>
(
n_threads
))
{}
// if each thread was master once, terminate.
if
(
current_master_
==
static_cast
<
unsigned
int
>
(
n_threads
))
{
return
;
}
}
}
HazardPointerTest2
::
HazardPointerTest2
()
:
n_threads
(
static_cast
<
int
>
(
partest
::
TestSuite
::
GetDefaultNumThreads
())),
#ifdef EMBB_PLATFORM_COMPILER_MSVC
#pragma warning(push)
#pragma warning(disable:4355)
#endif
delete_pointer_callback_
(
*
this
,
&
HazardPointerTest2
::
DeletePointerCallback
)
#ifdef EMBB_PLATFORM_COMPILER_MSVC
#pragma warning(pop)
#endif
{
guards_per_phread_count_
=
5
;
guaranteed_capacity_pool_
=
guards_per_phread_count_
*
n_threads
;
pool_size_using_hazard_pointer_
=
guaranteed_capacity_pool_
+
guards_per_phread_count_
*
n_threads
*
n_threads
;
embb
::
base
::
Thread
::
GetThreadsMaxCount
();
CreateUnit
(
"HazardPointerTestSimulateMemoryWorstCase"
).
Pre
(
&
HazardPointerTest2
::
HazardPointerTest2Pre
,
this
).
Add
(
&
HazardPointerTest2
::
HazardPointerTest2ThreadMethod
,
this
,
static_cast
<
size_t
>
(
n_threads
)).
Post
(
&
HazardPointerTest2
::
HazardPointerTest2Post
,
this
);
vector_mutex
.
Lock
();
deleted_vector
.
push_back
(
to_delete
);
vector_mutex
.
Unlock
();
}
}
// namespace test
}
// namespace containers
...
...
containers_cpp/test/hazard_pointer_test.h
View file @
579bdb09
...
...
@@ -36,112 +36,32 @@
namespace
embb
{
namespace
containers
{
namespace
test
{
/**
* @brief a very simple wait-free object pool implementation to have tests
* being independent of the EMBB object pool implementation.
*/
class
IntObjectTestPool
{
class
HazardPointerTest
:
public
partest
::
TestCase
{
private
:
int
*
simplePoolObjects
;
embb
::
base
::
Atomic
<
int
>*
simplePool
;
public
:
static
const
int
ALLOCATED_MARKER
=
1
;
static
const
int
FREE_MARKER
=
0
;
unsigned
int
poolSize
;
explicit
IntObjectTestPool
(
unsigned
int
pool_size
);
~
IntObjectTestPool
();
embb
::
base
::
Function
<
void
,
embb
::
base
::
Atomic
<
int
>*>
delete_pointer_callback
;
/**
* Allocate object from the pool
*
* @return the allocated object
*/
int
*
Allocate
();
//used to allocate random stuff, we will just use the pointers, not the
//contents
embb
::
containers
::
ObjectPool
<
embb
::
base
::
Atomic
<
int
>
>*
object_pool
;
/**
* Return an element to the pool
*
* @param objectPointer the object to be freed
*/
void
Release
(
int
*
object_pointer
);
};
//used to move pointer between threads
embb
::
containers
::
LockFreeStack
<
embb
::
base
::
Atomic
<
int
>*
>*
stack
;
embb
::
base
::
Mutex
vector_mutex
;
embb
::
containers
::
internal
::
HazardPointer
<
embb
::
base
::
Atomic
<
int
>*>*
hp
;
std
::
vector
<
embb
::
base
::
Atomic
<
int
>*
>
deleted_vector
;
int
n_threads
;
int
n_elements_per_thread
;
int
n_elements
;
class
HazardPointerTest
:
public
partest
::
TestCase
{
public
:
/**
* Adds test methods.
*/
HazardPointerTest
();
void
HazardPointerTest1Pre
();
void
HazardPointerTest1Post
();
void
HazardPointerTest1ThreadMethod
();
void
HazardPointerTest1
_
Pre
();
void
HazardPointerTest1
_
Post
();
void
HazardPointerTest1
_
ThreadMethod
();
void
DeletePointerCallback
(
embb
::
base
::
Atomic
<
int
>*
to_delete
);
private
:
embb
::
base
::
Function
<
void
,
embb
::
base
::
Atomic
<
int
>*>
delete_pointer_callback_
;
//used to allocate random stuff, we will just use the pointers, not the
//contents
embb
::
containers
::
ObjectPool
<
embb
::
base
::
Atomic
<
int
>
>*
object_pool_
;
//used to move pointer between threads
embb
::
containers
::
LockFreeStack
<
embb
::
base
::
Atomic
<
int
>*
>*
stack_
;
embb
::
base
::
Mutex
vector_mutex_
;
embb
::
containers
::
internal
::
HazardPointer
<
embb
::
base
::
Atomic
<
int
>*>*
hazard_pointer_
;
std
::
vector
<
embb
::
base
::
Atomic
<
int
>*
>
deleted_vector_
;
int
n_threads_
;
int
n_elements_per_thread_
;
int
n_elements_
;
};
class
HazardPointerTest2
:
public
partest
::
TestCase
{
public
:
void
DeletePointerCallback
(
int
*
to_delete
);
bool
SetRelativeGuards
();
void
HazardPointerTest2Master
();
void
HazardPointerTest2Slave
();
void
HazardPointerTest2Pre
();
void
HazardPointerTest2Post
();
void
HazardPointerTest2ThreadMethod
();
HazardPointerTest2
();
private
:
// number of threads, participating in that test
int
n_threads
;
embb
::
base
::
Function
<
void
,
int
*>
delete_pointer_callback_
;
// the thread id of the master
embb
::
base
::
Atomic
<
unsigned
int
>
current_master_
;
// variables, to synchronize threads. At each point in time, one master,
// the master changes each round until each thread was assigned master once.
embb
::
base
::
Atomic
<
int
>
sync1_
;
embb
::
base
::
Atomic
<
unsigned
int
>
sync2_
;
unsigned
int
guards_per_phread_count_
;
unsigned
int
guaranteed_capacity_pool_
;
unsigned
int
pool_size_using_hazard_pointer_
;
// The threads write here, if they guarded an object successfully. Used to
// determine when all allocated objects were guarded successfully.
embb
::
base
::
Atomic
<
int
*>*
shared_guarded_
;
// This array is used by the master, to communicate and share what he has
// allocated with the slaves.
embb
::
base
::
Atomic
<
int
*>*
shared_allocated_
;
// Reference to the object pool
IntObjectTestPool
*
test_pool_
;
embb
::
containers
::
internal
::
HazardPointer
<
int
*>*
hazard_pointer_
;
static
const
int
FINISH_MARKER
=
-
1
;
};
}
// namespace test
}
// namespace containers
...
...
containers_cpp/test/main.cc
View file @
579bdb09
...
...
@@ -55,7 +55,6 @@ using embb::containers::test::HazardPointerTest;
using
embb
::
containers
::
test
::
QueueTest
;
using
embb
::
containers
::
test
::
StackTest
;
using
embb
::
containers
::
test
::
ObjectPoolTest
;
using
embb
::
containers
::
test
::
HazardPointerTest2
;
PT_MAIN
(
"Data Structures C++"
)
{
unsigned
int
max_threads
=
static_cast
<
unsigned
int
>
(
...
...
@@ -65,7 +64,6 @@ PT_MAIN("Data Structures C++") {
PT_RUN
(
PoolTest
<
WaitFreeArrayValuePool
<
int
COMMA
-
1
>
>
);
PT_RUN
(
PoolTest
<
LockFreeTreeValuePool
<
int
COMMA
-
1
>
>
);
PT_RUN
(
HazardPointerTest
);
PT_RUN
(
HazardPointerTest2
);
PT_RUN
(
QueueTest
<
WaitFreeSPSCQueue
<
::
std
::
pair
<
size_t
COMMA
int
>
>
>
);
PT_RUN
(
QueueTest
<
LockFreeMPMCQueue
<
::
std
::
pair
<
size_t
COMMA
int
>
>
COMMA
true
COMMA
true
>
);
...
...
dataflow_cpp/test/dataflow_cpp_test_simple.cc
View file @
579bdb09
...
...
@@ -39,7 +39,7 @@
#define NUM_SLICES 8
#define TEST_COUNT 12
typedef
embb
::
dataflow
::
Network
<
NUM_SLICES
>
MyNetwork
;
typedef
embb
::
dataflow
::
Network
<
8
>
MyNetwork
;
typedef
MyNetwork
::
ConstantSource
<
int
>
MyConstantSource
;
typedef
MyNetwork
::
Source
<
int
>
MySource
;
typedef
MyNetwork
::
SerialProcess
<
MyNetwork
::
Inputs
<
int
>::
Type
,
...
...
@@ -156,7 +156,9 @@ void SimpleTest::TestBasic() {
core_set
,
1024
,
// max tasks (default: 1024)
128
,
// max groups (default: 128)
num_cores
,
// max queues (default: 16)
// Currently needs to be initialized
// with (max_queues + 1), see defect embb449
num_cores
+
1
,
// max queues (default: 16)
1024
,
// queue capacity (default: 1024)
4
);
// num priorities (default: 4)
...
...
mtapi_c/src/embb_mtapi_id_pool_t.c
View file @
579bdb09
...
...
@@ -71,7 +71,7 @@ mtapi_uint_t embb_mtapi_id_pool_allocate(embb_mtapi_id_pool_t * that) {
/* acquire position to fetch id from */
mtapi_uint_t
id_position
=
that
->
get_id_position
;
that
->
get_id_position
++
;
if
(
that
->
capacity
<
that
->
get_id_position
)
{
if
(
that
->
capacity
<
=
that
->
get_id_position
)
{
that
->
get_id_position
=
0
;
}
...
...
@@ -97,7 +97,7 @@ void embb_mtapi_id_pool_deallocate(
/* acquire position to put id to */
mtapi_uint_t
id_position
=
that
->
put_id_position
;
that
->
put_id_position
++
;
if
(
that
->
capacity
<
that
->
put_id_position
)
{
if
(
that
->
capacity
<
=
that
->
put_id_position
)
{
that
->
put_id_position
=
0
;
}
...
...
mtapi_c/test/embb_mtapi_test_id_pool.cc
deleted
100644 → 0
View file @
a01fc717
/*
* Copyright (c) 2014-2015, Siemens AG. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include <embb_mtapi_test_id_pool.h>
#include <vector>
IdPoolTest
::
IdPoolTest
()
{
CreateUnit
(
"mtapi id pool test single threaded"
).
Add
(
&
IdPoolTest
::
TestBasic
,
this
,
1
,
1000
).
Pre
(
&
IdPoolTest
::
TestBasicPre
,
this
).
Post
(
&
IdPoolTest
::
TestBasicPost
,
this
);
CreateUnit
(
"mtapi id pool test concurrent"
).
Add
(
&
IdPoolTest
::
TestParallel
,
this
,
concurrent_accessors_id_pool_2
,
20
).
Post
(
&
IdPoolTest
::
TestParallelPost
,
this
).
Pre
(
&
IdPoolTest
::
TestParallelPre
,
this
);
}
void
IdPoolTest
::
TestParallel
()
{
// allocate ID_ELEMENTS_PER_ACCESSOR elements. Each test thread is
// guaranteed to be able to allocate this amount of elements.
TestAllocateDeallocateNElementsFromPool
(
id_pool_parallel
,
id_elements_per_accessor
);
}
void
IdPoolTest
::
TestParallelPre
()
{
// create second id pool with CONCURRENT_ACCESSORS_ID_POOL_2*
// ID_ELEMENTS_PER_ACCESSOR elements
embb_mtapi_id_pool_initialize
(
&
id_pool_parallel
,
concurrent_accessors_id_pool_2
*
id_elements_per_accessor
);
}
void
IdPoolTest
::
TestParallelPost
()
{
// after the parallel tests, try to again allocate and deallocate all
// elements sequentially.
TestAllocateDeallocateNElementsFromPool
(
id_pool_parallel
,
concurrent_accessors_id_pool_2
*
id_elements_per_accessor
,
true
);
// finalize pool
embb_mtapi_id_pool_finalize
(
&
id_pool_parallel
);
}
void
IdPoolTest
::
TestBasic
()
{
TestAllocateDeallocateNElementsFromPool
(
id_pool
,
id_pool_size_1
,
true
);
}
void
IdPoolTest
::
TestBasicPre
()
{
// create id pool with ID_POOL_SIZE_1 elements
embb_mtapi_id_pool_initialize
(
&
id_pool
,
id_pool_size_1
);
}
void
IdPoolTest
::
TestBasicPost
()
{
// finalize pool
embb_mtapi_id_pool_finalize
(
&
id_pool
);
}
void
IdPoolTest
::
TestAllocateDeallocateNElementsFromPool
(
embb_mtapi_id_pool_t
&
pool
,
int
count_elements
,
bool
empty_check
)
{
std
::
vector
<
unsigned
int
>
allocated
;
for
(
int
i
=
0
;
i
!=
count_elements
;
++
i
)
{
allocated
.
push_back
(
embb_mtapi_id_pool_allocate
(
&
pool
));
}
// the allocated elements should be disjunctive, and never invalid element
for
(
unsigned
int
x
=
0
;
x
!=
allocated
.
size
();
++
x
)
{
PT_ASSERT
(
allocated
[
x
]
!=
EMBB_MTAPI_IDPOOL_INVALID_ID
);
for
(
unsigned
int
y
=
0
;
y
!=
allocated
.
size
();
++
y
)
{
if
(
x
==
y
)
{
continue
;
}
PT_ASSERT
(
allocated
[
x
]
!=
allocated
[
y
]);
}
}
// now the id pool should be empty... try ten times to get an id,
// we should always get the invalid element
if
(
empty_check
)
{
for
(
int
i
=
0
;
i
!=
10
;
++
i
)
{
PT_ASSERT_EQ
(
embb_mtapi_id_pool_allocate
(
&
pool
),
static_cast
<
unsigned
int
>
(
EMBB_MTAPI_IDPOOL_INVALID_ID
)
)
}
}
// now return allocated elements in a shuffled manner.
::
std
::
random_shuffle
(
allocated
.
begin
(),
allocated
.
end
());
for
(
int
i
=
0
;
i
!=
count_elements
;
++
i
)
{
embb_mtapi_id_pool_deallocate
(
&
pool
,
allocated
[
static_cast
<
unsigned
int
>
(
i
)]);
}
}
mtapi_c/test/embb_mtapi_test_id_pool.h
deleted
100644 → 0
View file @
a01fc717
/*
* Copyright (c) 2014-2015, Siemens AG. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef MTAPI_C_TEST_EMBB_MTAPI_TEST_ID_POOL_H_
#define MTAPI_C_TEST_EMBB_MTAPI_TEST_ID_POOL_H_
#include <partest/partest.h>
#include <embb_mtapi_id_pool_t.h>
// for shuffling a vector
#include <algorithm>
class
IdPoolTest
:
public
partest
::
TestCase
{
public
:
embb_mtapi_id_pool_t
id_pool
;
embb_mtapi_id_pool_t
id_pool_parallel
;
IdPoolTest
();
private
:
static
const
unsigned
int
id_pool_size_1
=
100
;
static
const
unsigned
int
concurrent_accessors_id_pool_2
=
10
;
static
const
unsigned
int
id_elements_per_accessor
=
10
;
/**
* We create a pool of size number_accessors*elements_per_accessor, so
* at each time we can guarantee each thread to be able to allocate
* elements_per_accessor elements.
* We create number_accessor threads, where each thread iteratively
* allocates and frees elements_per_accessor elements, which in each case
* has to be successful. Additionally, the sanity checks from the basic tests
* are repeated. The TestParallelPost function also repeats all
* sequential tests.
*/
void
TestParallel
();
void
TestParallelPre
();
void
TestParallelPost
();
/**
* Create a pool of size N. We repeatedly allocate and free N elements, check
* if the pool always returns disjunctive ids and check that the pool never
* returns the invalid element, if the pool is not empty. Check that the
* invalid element is returned if the pool is empty.
*/
void
TestBasic
();
void
TestBasicPre
();
void
TestBasicPost
();
static
void
TestAllocateDeallocateNElementsFromPool
(
embb_mtapi_id_pool_t
&
pool
,
int
count_elements
,
bool
empty_check
=
false
);
};
#endif // MTAPI_C_TEST_EMBB_MTAPI_TEST_ID_POOL_H_
mtapi_c/test/main.cc
View file @
579bdb09
...
...
@@ -37,9 +37,6 @@
#include <embb_mtapi_test_group.h>
#include <embb_mtapi_test_queue.h>
#include <embb_mtapi_test_error.h>
#include <embb_mtapi_test_id_pool.h>
#include <embb/base/c/memory_allocation.h>
PT_MAIN
(
"MTAPI C"
)
{
embb_log_set_log_level
(
EMBB_LOG_LEVEL_NONE
);
...
...
@@ -51,7 +48,4 @@ PT_MAIN("MTAPI C") {
PT_RUN
(
InitFinalizeTest
);
PT_RUN
(
GroupTest
);
PT_RUN
(
QueueTest
);
PT_RUN
(
IdPoolTest
);
PT_EXPECT
(
embb_get_bytes_allocated
()
==
0
);
}
mtapi_cpp/CMakeLists.txt
View file @
579bdb09
...
...
@@ -5,10 +5,14 @@ file(GLOB_RECURSE EMBB_MTAPI_CPP_HEADERS "include/*.h")
file
(
GLOB_RECURSE EMBB_MTAPI_CPP_TEST_SOURCES
"test/*.cc"
"test/*.h"
)
if
(
USE_AUTOMATIC_INITIALIZATION STREQUAL ON
)
message
(
"-- Automatic initialization enabled (default)"
)
set
(
MTAPI_CPP_AUTOMATIC_INITIALIZE 1
)
else
()
set
(
MTAPI_CPP_AUTOMATIC_INITIALIZE 0
)
message
(
"-- Automatic initialization disabled"
)
endif
()
message
(
" (set with command line option -DUSE_AUTOMATIC_INITIALIZATION=ON/OFF)"
)
# Execute the GroupSources macro
include
(
${
CMAKE_SOURCE_DIR
}
/CMakeCommon/GroupSourcesMSVC.cmake
)
...
...
tasks_cpp/CMakeLists.txt
View file @
579bdb09
...
...
@@ -5,10 +5,13 @@ file(GLOB_RECURSE EMBB_TASKS_CPP_HEADERS "include/*.h")
file
(
GLOB_RECURSE EMBB_TASKS_CPP_TEST_SOURCES
"test/*.cc"
"test/*.h"
)
if
(
USE_AUTOMATIC_INITIALIZATION STREQUAL ON
)
message
(
"-- Automatic initialization enabled (default)"
)
set
(
TASKS_CPP_AUTOMATIC_INITIALIZE 1
)
else
()
set
(
TASKS_CPP_AUTOMATIC_INITIALIZE 0
)
message
(
"-- Automatic initialization disabled"
)
endif
()
message
(
" (set with command line option -DUSE_AUTOMATIC_INITIALIZATION=ON/OFF)"
)
configure_file
(
"include/embb/tasks/internal/cmake_config.h.in"
"include/embb/tasks/internal/cmake_config.h"
)
...
...
tasks_cpp/test/tasks_cpp_test_task.cc
View file @
579bdb09
...
...
@@ -78,19 +78,13 @@ void TaskTest::TestBasic() {
PT_EXPECT_EQ
(
policy
.
GetPriority
(),
0u
);
policy
.
AddWorker
(
0u
);
PT_EXPECT_EQ
(
policy
.
GetAffinity
(),
1u
);
if
(
policy
.
GetCoreCount
()
>
1
)
{
policy
.
AddWorker
(
1u
);
PT_EXPECT_EQ
(
policy
.
GetAffinity
(),
3u
);
}
policy
.
RemoveWorker
(
0u
);
PT_EXPECT_EQ
(
policy
.
IsSetWorker
(
0
),
false
);
if
(
policy
.
GetCoreCount
()
>
1
)
{
PT_EXPECT_EQ
(
policy
.
GetAffinity
(),
2u
);
PT_EXPECT_EQ
(
policy
.
IsSetWorker
(
0
),
false
);
PT_EXPECT_EQ
(
policy
.
IsSetWorker
(
1
),
true
);
}
std
::
string
test
;
embb
::
tasks
::
Task
task
=
node
.
Spawn
(
embb
::
base
::
Bind
(
...
...
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