Commit 049b3b00 by Marcus Winter

dataflow_cpp: sources need to return false if processing should be stopped

parent b7744ae6
......@@ -56,8 +56,9 @@ class ConstantSource
GetOutput<0>().Send(Signal<Type>(clock, value_));
}
virtual void Start(int clock) {
virtual bool Start(int clock) {
Run(clock);
return true;
}
OutputsType & GetOutputs() {
......
......@@ -42,7 +42,7 @@ class Node {
virtual bool HasInputs() const { return false; }
virtual bool HasOutputs() const { return false; }
virtual void Run(int clock) = 0;
virtual void Start(int /*clock*/) {
virtual bool Start(int /*clock*/) {
EMBB_THROW(embb::base::ErrorException,
"Nodes are started implicitly.");
}
......
......@@ -52,7 +52,7 @@ class Source< Slices, Outputs<Slices, O1, O2, O3, O4, O5> >
typedef typename ExecutorType::FunctionType FunctionType;
explicit Source(FunctionType function)
: executor_(function) {
: executor_(function), not_done_(true) {
next_clock_ = 0;
}
......@@ -61,15 +61,18 @@ class Source< Slices, Outputs<Slices, O1, O2, O3, O4, O5> >
}
virtual void Run(int clock) {
executor_.Execute(clock, outputs_);
not_done_ = executor_.Execute(clock, outputs_);
next_clock_++;
}
virtual void Start(int clock) {
virtual bool Start(int clock) {
while (clock != next_clock_) embb::base::Thread::CurrentYield();
const int idx = clock % Slices;
action_[idx] = Action(this, clock);
sched_->Spawn(action_[idx]);
if (not_done_) {
const int idx = clock % Slices;
action_[idx] = Action(this, clock);
sched_->Spawn(action_[idx]);
}
return not_done_;
}
OutputsType & GetOutputs() {
......@@ -90,6 +93,7 @@ class Source< Slices, Outputs<Slices, O1, O2, O3, O4, O5> >
OutputsType outputs_;
ExecutorType executor_;
Action action_[Slices];
volatile bool not_done_;
embb::base::Atomic<int> next_clock_;
};
......
......@@ -42,16 +42,17 @@ class SourceExecutor;
template <int Slices, typename O1>
class SourceExecutor< Outputs<Slices, O1> > {
public:
typedef embb::base::Function<void, O1 &> FunctionType;
typedef embb::base::Function<bool, O1 &> FunctionType;
explicit SourceExecutor(FunctionType func) : function_(func) {}
void Execute(
bool Execute(
int clock,
Outputs<Slices, O1> & outputs) {
O1 o1;
function_(o1);
bool result = function_(o1);
outputs.template Get<0>().Send(Signal<O1>(clock, o1));
return result;
}
private:
......@@ -61,18 +62,19 @@ class SourceExecutor< Outputs<Slices, O1> > {
template <int Slices, typename O1, typename O2>
class SourceExecutor< Outputs<Slices, O1, O2> > {
public:
typedef embb::base::Function<void, O1 &, O2 &> FunctionType;
typedef embb::base::Function<bool, O1 &, O2 &> FunctionType;
explicit SourceExecutor(FunctionType func) : function_(func) {}
void Execute(
bool Execute(
int clock,
Outputs<Slices, O1, O2> & outputs) {
O1 o1;
O2 o2;
function_(o1, o2);
bool result = function_(o1, o2);
outputs.template Get<0>().Send(Signal<O1>(clock, o1));
outputs.template Get<1>().Send(Signal<O2>(clock, o2));
return result;
}
private:
......@@ -82,20 +84,21 @@ class SourceExecutor< Outputs<Slices, O1, O2> > {
template <int Slices, typename O1, typename O2, typename O3>
class SourceExecutor< Outputs<Slices, O1, O2, O3> > {
public:
typedef embb::base::Function<void, O1 &, O2 &, O3 &> FunctionType;
typedef embb::base::Function<bool, O1 &, O2 &, O3 &> FunctionType;
explicit SourceExecutor(FunctionType func) : function_(func) {}
void Execute(
bool Execute(
int clock,
Outputs<Slices, O1, O2, O3> & outputs) {
O1 o1;
O2 o2;
O3 o3;
function_(o1, o2, o3);
bool result = function_(o1, o2, o3);
outputs.template Get<0>().Send(Signal<O1>(clock, o1));
outputs.template Get<1>().Send(Signal<O2>(clock, o2));
outputs.template Get<2>().Send(Signal<O3>(clock, o3));
return result;
}
private:
......@@ -105,22 +108,23 @@ class SourceExecutor< Outputs<Slices, O1, O2, O3> > {
template <int Slices, typename O1, typename O2, typename O3, typename O4>
class SourceExecutor< Outputs<Slices, O1, O2, O3, O4> > {
public:
typedef embb::base::Function<void, O1 &, O2 &, O3 &, O4 &> FunctionType;
typedef embb::base::Function<bool, O1 &, O2 &, O3 &, O4 &> FunctionType;
explicit SourceExecutor(FunctionType func) : function_(func) {}
void Execute(
bool Execute(
int clock,
Outputs<Slices, O1, O2, O3, O4> & outputs) {
O1 o1;
O2 o2;
O3 o3;
O4 o4;
function_(o1, o2, o3, o4);
bool result = function_(o1, o2, o3, o4);
outputs.template Get<0>().Send(Signal<O1>(clock, o1));
outputs.template Get<1>().Send(Signal<O2>(clock, o2));
outputs.template Get<2>().Send(Signal<O3>(clock, o3));
outputs.template Get<3>().Send(Signal<O4>(clock, o4));
return result;
}
private:
......@@ -131,11 +135,11 @@ template <int Slices, typename O1, typename O2, typename O3, typename O4,
typename O5>
class SourceExecutor< Outputs<Slices, O1, O2, O3, O4, O5> > {
public:
typedef embb::base::Function<void, O1 &, O2 &, O3 &, O4 &, O5 &> FunctionType;
typedef embb::base::Function<bool, O1 &, O2 &, O3 &, O4 &, O5 &> FunctionType;
explicit SourceExecutor(FunctionType func) : function_(func) {}
void Execute(
bool Execute(
int clock,
Outputs<Slices, O1, O2, O3, O4, O5> & outputs) {
O1 o1;
......@@ -143,12 +147,13 @@ class SourceExecutor< Outputs<Slices, O1, O2, O3, O4, O5> > {
O3 o3;
O4 o4;
O5 o5;
function_(o1, o2, o3, o4, o5);
bool result = function_(o1, o2, o3, o4, o5);
outputs.template Get<0>().Send(Signal<O1>(clock, o1));
outputs.template Get<1>().Send(Signal<O2>(clock, o2));
outputs.template Get<2>().Send(Signal<O3>(clock, o3));
outputs.template Get<3>().Send(Signal<O4>(clock, o4));
outputs.template Get<4>().Send(Signal<O5>(clock, o5));
return result;
}
private:
......
......@@ -697,10 +697,9 @@ class Network {
void Add(ConstantSource<Type> & source);
/**
* Executes the network for at most \c elements tokens.
* \param elements Maximum number of tokens to process.
* Executes the network until one of the the sources returns \c false.
*/
void operator () (int elements);
void operator () ();
};
#else
......@@ -862,7 +861,7 @@ class Network : public internal::ClockListener {
sources_.push_back(&source);
}
void operator () (int elements) {
void operator () () {
internal::SchedulerSequential sched_seq;
internal::SchedulerMTAPI<Slices> sched_mtapi;
internal::Scheduler * sched = &sched_mtapi;
......@@ -876,16 +875,22 @@ class Network : public internal::ClockListener {
for (int ii = 0; ii < Slices; ii++) sink_count_[ii] = 0;
for (int clock = 0; clock < elements; clock++) {
int clock = 0;
while (clock >= 0) {
const int idx = clock % Slices;
while (sink_count_[idx] > 0) embb::base::Thread::CurrentYield();
sched->WaitForSlice(idx);
SpawnClock(clock);
if (!SpawnClock(clock))
break;
clock++;
}
for (int ii = 0; ii < Slices; ii++) {
while (sink_count_[ii] > 0) embb::base::Thread::CurrentYield();
sched->WaitForSlice(ii);
int ii = clock - Slices + 1;
if (ii < 0) ii = 0;
for (; ii < clock; ii++) {
const int idx = ii % Slices;
while (sink_count_[idx] > 0) embb::base::Thread::CurrentYield();
sched->WaitForSlice(idx);
}
}
......@@ -912,15 +917,17 @@ class Network : public internal::ClockListener {
std::vector<int> spawn_history_[Slices];
#endif
void SpawnClock(int clock) {
bool SpawnClock(int clock) {
const int idx = clock % Slices;
bool result = true;
#if EMBB_DATAFLOW_TRACE_SIGNAL_HISTORY
spawn_history_[idx].push_back(clock);
#endif
sink_count_[idx] = static_cast<int>(sinks_.size());
for (size_t kk = 0; kk < sources_.size(); kk++) {
sources_[kk]->Start(clock);
result &= sources_[kk]->Start(clock);
}
return result;
}
};
......
......@@ -53,11 +53,13 @@ typedef MyNetwork::Select< int > MySelect;
embb::base::Atomic<int> source_counter;
int source_array[TEST_COUNT];
void sourceFunc(int & out) {
bool sourceFunc(int & out) {
out = source_counter;
source_array[source_counter] = out;
source_counter++;
return source_counter < 12;
}
embb::base::Atomic<int> pred_counter;
......@@ -195,7 +197,7 @@ void SimpleTest::TestBasic() {
network.Add(sink);
network(TEST_COUNT);
network();
PT_EXPECT(asink.Check());
}
......
......@@ -65,5 +65,5 @@ void RunDataflowNonLinear() {
process5.GetOutput<1>() >> sink1.GetInput<2>();
process4.GetOutput<1>() >> sink1.GetInput<3>();
nw(10);
nw();
}
template <typename T>
class Producer {
public:
explicit Producer(int seed) : seed_(seed) {}
void Run(T& x) {
explicit Producer(int seed) : seed_(seed), count_(4) {}
bool Run(T& x) {
// produce a new value x
x = SimpleRand(seed_);
count_--;
return count_ >= 0;
}
private:
int seed_;
int count_;
};
void SourceFunction(std::string & str) {
bool SourceFunction(std::string & str) {
std::getline(file, str);
return !file.eof();
}
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