containers.tex 6.74 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
\chapter{Containers}
\label{cha:containers}

Containers are essential for storing objects in an organized way. Unfortunately, the containers provided by the C++ Standard Library are not thread-safe. Attempts to read and write elements concurrently may corrupt the stored data. While such undefined behavior can be avoided by synchronizing all accesses using a mutex, this essentially eliminates any parallelism.

The containers provided by \embb enable a high degree of parallelism by design. They are implemented in a lock-free or wait-free fashion, thus avoiding any blocking operations. This way, multiple threads or tasks may access a container concurrently without suffering from typical side effects like convoying. Wait-free algorithms even guarantee that an operation completes within a bounded number of steps. Consequently, threads are immune to starvation which is critical for real-time systems.

In embedded systems, memory is often preallocated in the initialization phase to minimize the effort for memory management during operation and to prevent unpredictable out-of-memory errors. \embb containers have a fixed capacity and allocate the required memory at construction time. Consequently, they can be used in safety-critical application, where dynamic memory allocation after initialization is forbidden.

\section{Object Pools}
\label{sec:containers_object_pools}

An object pool allocates a fixed number of objects at construction. Objects can then be allocated from the pool and returned for later reuse. When implementing lock-free or wait-free algorithms, the underlying memory allocation scheme also to be lock-free or wait-free, respectively. However, memory allocation functions such as \lstinline|new| and \lstinline|delete| usually do not give any progress guarantees. To solve this problem, \embb provides lock-free and wait-free object pools.

Listing~\ref{lst:object_pool_lst1} shows an example, where we create in Line~\ref{lst:object_pool_lst1:line_create} an object pool with five objects of type \lstinline|int|. If nothing else is specified, the object-pool uses a wait-free implementation. Then, we allocate five objects from the object pool and store the obtained pointers in a temporary array. The actual allocation takes place in Line~\ref{lst:object_pool_lst1:line_allocate}. After that, we deallocate them in the second loop be calling \lstinline|FreeObject| on each pointer (see Line~\ref{lst:object_pool_lst1:line_free}).

\lstinputlisting[caption={Object pool -- initialization, allocation and
18
deallocation},label={lst:object_pool_lst1}]{../examples_raw/containers/object_pool-snippet.h}
19 20 21 22

For actually allocating and deallocating objects, the object pool's implementation relies on a value pool which keeps track of the objects in use. If the value pool is implemented in a lock-free manner, the object pool is lock-free as well (analogously for wait-free pools). Currently, \embb provides two value pools: \lstinline|WaitFreeArrayValuePool| and \lstinline|LockFreeTreeValuePool|. Normally (if nothing is specified), the wait-free pool is used. For having a lock-free object pool instead, one has to specify the corresponding value pool to use as additional template parameter. If we replace Line~\ref{lst:object_pool_lst1:line_create} of the previous example with the following lines, the object pool is not wait-free anymore but lock-free (the values are of type
\lstinline|int| and initialized to \lstinline|0|):
%
23
\lstinputlisting{../examples_raw/containers/object_pool_2-snippet.h}
24 25 26 27 28 29 30 31 32
%
This will result in a speed-up for most applications, but progress guarantees are weaker.

\section{Stacks}
\label{sec:containers_stacks}

As the name indicates, the class template \lstinline|LockFreeStack| implements a lock-free stack which stores elements according to the LIFO (Last-In, First-Out) principle. Listing~\ref{lst:stack_lst1} shows a simple example. In Line~\ref{lst:stack_lst1:line_create}, we create a stack of integers with a capacity of 10 elements.\footnote{Due to the necessary over-provisioning of memory in thread-safe memory management, the stack might be able to hold more than 10 elements, but is guaranteed to be able to hold at least 10 elements.} The stack provides two methods, \lstinline|TryPush| and \lstinline|TryPop|, both returning a Boolean value indicating success of the operation: \lstinline|TryPop| returns \lstinline|false| if the stack is empty, and \lstinline|TryPush| returns false if the stack is full. \lstinline|TryPop| returns the element removed from the stack via reference.

\lstinputlisting[caption={Stack -- initialization, push and
33
pop},label={lst:stack_lst1}]{../examples_raw/containers/stack-snippet.h}
34 35 36 37 38 39 40 41 42 43

In Line~\ref{lst:stack_lst1:fail_pop} of Listing~\ref{lst:stack_lst1}, we try to pop an element from the empty stack, which has to fail. In the for-loop in Line \ref{lst:stack_lst1:loop1}, we fill the stack with \lstinline|int| values 0 $\ldots$ 4. Afterwards, in the loop in Line~\ref{lst:stack_lst1:loop2}, we pop five values (Line~\ref{lst:stack_lst1:pop}) from the stack into variable \lstinline|j|. According to the LIFO semantics, the values are popped in reverse order, i.e., we get the sequence 4 $\ldots$ 0. This is checked by the assertion in Line~\ref{lst:stack_lst1:assert}.

\section{Queues}
\label{sec:containers_queues}

There are two FIFO (First-In, First-Out) queue implementations in \embb, \lstinline|LockFreeMPMCQueue| and \lstinline|WaitFreeSPSCQueue|. The former permits multiple producers and multiple consumers (MPMC), whereas the latter is restricted to a single producer and a single consumer (SPSC). The interfaces are the same for both queues.

Listing~\ref{lst:queue_lst1} shows an example for the \lstinline|LockFreeMPMCQueue|. In Line~\ref{lst:queue_lst1:line_create}, we create a queue with element type \lstinline|int| and a capacity of 10 elements.\footnote{As in case of stacks, the queue may actually hold more than 10 elements.} The Boolean return value of the methods \lstinline|TryEnqueue| and \lstinline|TryDequeue| indicates success (\lstinline|false| if the queue is full or empty, respectively).

44
\lstinputlisting[caption={Queue -- initialization, enqueue and dequeue},label={lst:queue_lst1}]{../examples_raw/containers/queues-snippet.h}
45 46

In Line~\ref{lst:queue_lst1:fail_pop} of Listing~\ref{lst:queue_lst1}, we try to dequeue an element from the empty queue, which has to fail. In the for-loop in Line~\ref{lst:queue_lst1:loop1}, we fill the queue with \lstinline|int| values 0 $\ldots$ 4. Afterwards, in the loop in Line~\ref{lst:queue_lst1:loop2}, we dequeue five values (Line~\ref{lst:queue_lst1:pop}) from the queue into variable \lstinline|j|. According to the FIFO semantics, the values are dequeued in the same order as they were enqueued, i.e., we get the sequence 0 $\ldots$ 4. This is checked by the assertion in Line~\ref{lst:queue_lst1:assert}.